Wilf K. Backhaus
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Wilf K. Backhaus
Wilfried Karl Backhaus (7 November 1946 – 14 October 2009) was a role-playing game designer, business professor, and lawyer. Career Wilf K. Backhaus and Edward E. Simbalist designed a role-playing game called ''Chevalier'', which they brought to Gen Con IX in 1976 with hopes to sell it to TSR, Inc., TSR; after witnessing Gary Gygax berate a staff member, Simbalist decided not to approach Gygax about the game. At the convention, they met Scott Bizar of Fantasy Games Unlimited, who was interested in the game and helped to get it published over the next year as ''Chivalry & Sorcery'', the first role-playing game from Fantasy Games Unlimited. Published in 1977, ''Chivalry & Sorcery'' (C&S) was an early competitor to ''Dungeons & Dragons''. Backhaus and Simbalist also authored ''Chivalry & Sorcery Sourcebook, The Chivalry & Sorcery Sourcebook'' (1978), and ''Chivalry & Sorcery'', 2nd edition (1984). Backhaus founded the "Loyal Order of Chivalry & Sorcery" (Locs) and was a baron in t ...
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Red Book (C&S)
The Red Book is a trademark of Gamestuff Inc and an unauthorized edition of ''Chivalry & Sorcery'' (C&S) role playing game. Its name comes from the red cover of the official first edition. All successive Red Book editions took the same design. Editions of Red Book after the first are named in addition to numbered: Phoenix (mythology), Phoenix (2nd), Chimera (mythology), Chimera (3rd), Gorgon (4th), Manticore (5th), Lernaean Hydra, Hydra (6th) and Minotaur (7th). Red Book preserves the cover and typeface of the first edition of C&S. C&S was originally created in 1977 by two Canadian game designers, Edward E. Simbalist and Wilf K. Backhaus, and first published by Fantasy Games Unlimited (FGU), an American editor. The second edition was also published by FGU (1983), the third by Highlander Designs (1996), the fourth (2000) and the fifth (2020) by Britannia Game Designs, an English editor. C&S: the Red Book Published in 2000 by Wilf K. Backhaus, Wilf Backhaus and Hugh Tyreman. This fr ...
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Chivalry & Sorcery Sourcebook
''Chivalry & Sorcery Sourcebook'' is a 1978 role-playing game supplement for ''Chivalry & Sorcery'' by Edward E. Simbalist and Wilf K. Backhaus, published by Fantasy Games Unlimited Fantasy Games Unlimited (FGU) is a publishing house for tabletop and role-playing games. The company has no in-house design teams and relies on submitted material from outside talent. History Founded in the summer of 1975 in Jericho, New York b .... Contents ''Chivalry & Sorcery Sourcebook'' is a supplement that presents new characters classes and includes essays about medieval times on topics such as hunting, economics, trade, military mobilization, and medicine, and as well as theories of magic. Reception Ronald Pehr reviewed ''Chivalry & Sorcery Sourcebook'' in '' The Space Gamer'' No. 44. Pehr commented that "If you don't play C&S, don't want to, and are uninterested in the background of fantasy adventures, you won't like ''Sourcebook''. But, if you've played C&S, or might, or just want to s ...
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Canadian Game Designers
Canadians (french: Canadiens) are people identified with the country of Canada. This connection may be residential, legal, historical or cultural. For most Canadians, many (or all) of these connections exist and are collectively the source of their being ''Canadian''. Canada is a multilingual and multicultural society home to people of groups of many different ethnic, religious, and national origins, with the majority of the population made up of Old World immigrants and their descendants. Following the initial period of French and then the much larger British colonization, different waves (or peaks) of immigration and settlement of non-indigenous peoples took place over the course of nearly two centuries and continue today. Elements of Indigenous, French, British, and more recent immigrant customs, languages, and religions have combined to form the culture of Canada, and thus a Canadian identity. Canada has also been strongly influenced by its linguistic, geographic, and e ...
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Board Game Designers
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software t ...
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2009 Deaths
This is a list of deaths of notable people, organised by year. New deaths articles are added to their respective month (e.g., Deaths in ) and then linked here. 2022 2021 2020 2019 2018 2017 2016 2015 2014 2013 2012 2011 2010 2009 2008 2007 2006 2005 2004 2003 2002 2001 2000 1999 1998 1997 1996 1995 1994 1993 1992 1991 1990 1989 1988 1987 See also * Lists of deaths by day The following pages, corresponding to the Gregorian calendar, list the historical events, births, deaths, and holidays and observances of the specified day of the year: Footnotes See also * Leap year * List of calendars * List of non-standard ... * Deaths by year {{DEFAULTSORT:deaths by year ...
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1946 Births
Events January * January 6 - The 1946 North Vietnamese parliamentary election, first general election ever in Vietnam is held. * January 7 – The Allies recognize the Austrian republic with its 1937 borders, and divide the country into four Allied-occupied Austria, occupation zones. * January 10 ** The first meeting of the United Nations is held, at Methodist Central Hall Westminster in London. ** ''Project Diana'' bounces radar waves off the Moon, measuring the exact distance between the Earth and the Moon, and proves that communication is possible between Earth and outer space, effectively opening the Space Age. * January 11 - Enver Hoxha declares the People's Republic of Albania, with himself as prime minister of Albania, prime minister. * January 16 – Charles de Gaulle resigns as head of the Provisional Government of the French Republic, French provisional government. * January 17 - The United Nations Security Council holds its first session, at Church House, Westmin ...
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Mage (Archaeron)
''Mage'' is a 1980 rulebook for the Archaeron Game System. Contents ''Mage'' is a supplement designed to add to a fantasy campaign, or it can be used as a magical combat rules system. Reception Lloyd W. Willis reviewed ''Mage'' in ''The Space Gamer'' No. 37. Willis commented that "The main problem with ''Mage'' is that it requires a thorough and imaginative referee. Since such referees are always in short supply, using ''Mage'' in your campaign is likely to be quite disappointing. On the other hand, if you use it for the one-on-one magical combat, it promises all the excitement of the last Duran-Leonard fight." Reviews *''Different Worlds'' #28 (April, 1983) *''Pegasus Pegasus ( grc-gre, Πήγασος, Pḗgasos; la, Pegasus, Pegasos) is one of the best known creatures in Greek mythology. He is a winged divine stallion usually depicted as pure white in color. He was sired by Poseidon, in his role as hor ...'' #2 (1981) References {{reflist Fantasy role-playing gam ...
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Archaeron
''Archaeron'' is a role-playing game published by Archaeron Games Ltd. in 1980. Description ''Archaeron'' is a fantasy system similar to ''Chivalry & Sorcery'', for which only two rulebooks were ever published. ''Mage'', the first book, is a fantasy magic system with complex rules for spellcasting, creation of magician characters, and various types of magic and spells. There are three types of spellcasters: Psychics (divided into Mediums, Seers, and Natural Psychics); Magic Users (Conjurers, Thaumaturges, and Enchanters); and Theurgists ("cleric" types: Symbolists, Mystics, and Necromancers). ''Warrior'', the second book, is a fantasy combat system for medieval European-style combat, with rules for creation of warrior characters; detailed weapon skills; melee, missile, and mounted combat; wounds and healing; etc. Publication history ''Archaeron'' was designed by Wilf K. Backhaus and published by Archaeron Games Ltd. in 1980 as the digest-sized 48-page book ''Mage''. The digest- ...
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Middle Sea (game)
''Middle Sea'', subtitled "Empires of the Feudal Age", is a board game published by Fantasy Games Unlimited (FGU) in 1979 that simulates the rise of medieval empires in the Mediterranean basin. The game started as a play by mail game before being converted into a board game. Description ''Middle Sea'' is a game for 2–12 players set in the Mediterranean circa 1200 where players utilize warfare, navies, economics, and diplomacy to maximize their empire. The map is divided into Christian, Muslim, and pagan provinces, and each province is ruled by a leader who can control a certain number of armies. Components The game box contains: * 2-piece 64.5 cm x 28 cm mounted map of Mediterranean basin * 266 die-cut counters * 384 cards * 16-page rule booklet Gameplay Each game turn represents one year and is divided into four seasons. In Spring, Summer, and Fall, armies and navies move simultaneously according to written orders; in Winter, players are confined to "at home" activi ...
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Rapier & Dagger
''Rapier & Dagger'' is a set of rules for a pencil-and-paper fencing duel or fencing using miniatures, published by Fantasy Games Unlimited (FGU) in 1978. Publication history In 1976, Wilf Backhaus and Edward E. Simbalist created the fantasy role-playing game ''Chivalry & Sorcery'' (''C&S''), published by FGU. Backhaus and Simbalist subsequently published several supplements for ''C&S'', but ''Rapier & Dagger'', published in 1978, was not one of them. This 24-page booklet, written by Backhaus and illustrated by Simbalist, was instead a treatise on the history of fencing, and a set of generic rules by which two players could engage in a role-playing duel. The setting of ''Rapier & Dagger'' and the fencing styles used relate to France in the 1600s. There are two sets of rules: simpler rules for pencil-and-paper duels; and a more complex set of rules for use with either 25mm or 54 mm miniatures. Gameplay ''Rapier & Dagger'' is a combat rule system which could be played as a s ...
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