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Wideload Games
Wideload Games was an American video game developer located in Chicago, Illinois. It was founded in 2003 by Alexander Seropian—the co-founder of Bungie and head behind the games '' Halo: Combat Evolved'', ''Myth'', and ''Marathon''—and six other former Bungie employees three years after Bungie's acquisition by Microsoft Corporation. Wideload focused on a core team and many external developers in developing games. The goal was to counteract the growing development costs associated with the current game industry, and to prove that smaller companies with relatively modest funds could make a game that could still sell well compared to releases from larger corporations. Wideload's first project was ''Stubbs the Zombie in "Rebel Without a Pulse"'', a 3D-action-adventure game in which the player takes control of the zombie Stubbs in a plot filled with black humor. It was published in fall 2005 for Macintosh, Microsoft Windows- PCs, and Xbox by Aspyr. Their sophomore project, '' ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Video Game Companies Established In 2003
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Defunct Video Game Companies Of The United States
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small number of people paying to become patrons. Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA. Content Prior to being merged into the database, changes go through a leisurely verification process by volunteer "approvers". There is a published standard for game information and copyediting. The most commonly used sources are video game packaging and title and credit screens. Registered users can rate and review any game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other users. The site has an integrated forum. Each listed game can have its own subforum. History MobyGames was founded on March 1, 1999 by Jim Le ...
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Guilty Party (video Game)
''Guilty Party'' (also known as ''Disney's Guilty Party'') is a party puzzle video game for Wii, developed by Wideload Games and published by Disney Interactive Studios. The goal of the game is to discover the identity of the culprit in a whodunit-style mystery. Gameplay proceeds in turns where the player moves through the board game-like setting, searching for clues. Story In the game ''Guilty Party'', the player assumes the role of a member of the Dickens Detective Agency, led by the Commodore. The Commodore plans to retire, and give the family business to someone once he's gone, but there is more to do than figure out the successor to the family business. The Commodore's nemesis, a master criminal named Mr. Valentine, knows that he is retiring. Valentine launches their ultimate crime spree, and it's up to the Dickens Detective Agency to stop him. Mr. Valentine kidnaps The Commodore's wife & the story goes through several levels, where the detectives must look for clues and th ...
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InstantAction
InstantAction was a web gaming site and digital distributor featuring 3D, browser-based games. The site was created by GarageGames after being acquired by IAC/InterActive Corp in 2007 and released a year later. InstantAction's goal was to allow publishers and developers the ability to embed games across the internet through the use of InstantAction's embed-tech. Publishers were then able to set monetary rates, including social features, release free demos and more. Users were required to download an initial plug-in that would be used across all games using the InstantAction platform. Game downloads were transparently broken into small "chunks", which were streamed onto disk behind the scenes, allowing players to start playing much faster than ordinary downloads. The games were downloaded to the user's hard-drive, allowing them to play the game instantly after initial download, wherever the game was embedded. InstantAction's platform initially hosted eight games that feature ...
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Xbox Live Arcade
Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent game developers. Titles range from classic console and arcade video games, to new games designed from the ground up for the service. Games available through the XBLA service range from $5–20 in price, and as of October 2016, there have been 719 Xbox Live Arcade titles released for the Xbox 360. Prior to the Xbox 360, "Xbox Live Arcade" was the name for an online distribution network on the original Xbox, which was replaced by the Xbox Live Marketplace. History Xbox The Xbox Live Arcade service was officially announced on May 12, 2004, at Microsoft's E3 press conference by Bill Gates and launched on November 6, 2004, for the original Xbox game console. The XBLA software was obtained by ordering it on Microsoft's website. It was sent ...
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History Of Video Game Consoles (seventh Generation)
The seventh generation of home video game consoles began on November 22, 2005, with the release of Microsoft's Xbox 360 home console. This was followed by the release of Sony Computer Entertainment's PlayStation 3 on November 17, 2006, and Nintendo's Wii on November 19, 2006. Each new console introduced new technologies. The Xbox 360 offered games rendered natively at high-definition video (HD) resolutions, the PlayStation 3 offered HD movie playback via a built-in 3D Blu-ray Disc player, and the Wii focused on integrating controllers with movement sensors as well as joysticks. Some Wii controllers could be moved about to control in-game actions, which enabled players to simulate real-world actions through movement during gameplay. By this generation, video game consoles had become an important part of the global IT infrastructure; it is estimated that video game consoles represented 25% of the world's general-purpose computational power in 2007. Free access to the article ...
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Gamecock Media Group
Gamecock Media Group was an American video game publisher based in Austin, Texas, founded in February 2007 by Mike Wilson, Harry Miller and Rick Stults, formerly founders and executives of Gathering of Developers. The company was acquired by SouthPeak Games in October 2008 and subsequently shut down. History Founding Gamecock Media Group was founded by Mike Wilson and Harry Miller, alongside Rick Stults. All three had previously co-founded Gathering of Developers in 1998, where they served as chief executive officer (CEO), president and chief financial officer, respectively. Gamecock's existence was announced on February 12, 2007, and coincided with the reveal of the first five games that would be released through Gamecock—'' Fury'' by Auran, ''Insecticide'' by Crackpot Entertainment, ''Mushroom Men'' by Red Fly Studio, ''Hail to the Chimp'' by Wideload Games, and ''Hero'' by Firefly Studios. Gamecock used a more hands-off approach and allowed developers creative freed ...
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Hail To The Chimp
''Hail to the Chimp'' is a video game developed by Wideload Games and published by Gamecock Media Group. It was released in 2008 for the PlayStation 3 and Xbox 360. Gameplay Up to four players compete as anthropomorphic animals in a variety of mini-games while vying for the role of "President of the Animal Kingdom". By competing in mini-game tournaments named ''Primaries'', the players will collect clams that make the characters stronger, and complete different objectives at the same time. The one who gets the most votes will win the election. Clams are designed to be used in several ways as an all-around currency, whether by shooting them, giving out as donations or exchanging for other things like election signs or money. Development Released during a United States presidential election year, the game was billed as the "Presidential Party Game" and used campaign-style advertisements meant to blend in with the U.S. presidential campaign ads that were prevalent at the time. Rec ...
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