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Wee Warriors
Wee Warriors Ltd. was a game company formed shortly after the birth of role-playing games (RPGs) in the mid-1970s to publish RPG accessories. It was notable for publishing the first stand-alone adventure for the ''Dungeons & Dragons'' role-playing game, and for publishing the first character sheets for an RPG. The company thrived for several years while TSR distributed their unlicensed products. When TSR stopped distributing unlicensed materials, Wee Warriors tried diversifying, but ultimately ceased publication in 1978. History When TSR's ''Dungeons & Dragons'' began its quick rise to popularity, Pete and Judy Kerestan of El Segundo, California formed Wee Warriors in 1975 to publish accessories for the new game. For two years, Wee Warriors produced a variety of innovative products related to the ''D&D'' RPG market, notably the first stand-alone adventure, and the first set of character sheets. Although they did not have a license to produce ''D&D'' accessories, their early prod ...
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Role-playing Games
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of the ...
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Temple Of The Frog
''Temple of the Frog'' () is a 48-page 1986 adventure module for the ''Dungeons & Dragons'' roleplaying game. Its module code is DA2 and its TSR product code is TSR 9175. Another version of it was originally released in 1975 as part of the Blackmoor supplement. Plot summary ''Temple of the Frog'' is an adventure in which the player characters must save a baroness held captive in the evil Temple of the Frog, located deep within the Great Dismal Swamp. Publication history The 1986 version of ''Temple of the Frog'' was written by Dave L. Arneson and David J. Ritchie,DA2: Temple of the Frog
at RPGnet. Retrieved on November 26, 2008.
with cover art by and ...
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The Endless Dungeon
''The Endless Dungeon'' is a supplement for fantasy role-playing games published by Wee Warriors in 1977. Contents ''The Endless Dungeon'' consisted of six sheets of one-inch hex grid, and 15 sheets of cardstock, most of them printed with hallways and walls on one side. When players cut the hallways apart, they were to fold the walls upwards on either side of the hall, resulting in a three-dimensional U-shaped structure sized for 25 mm metal miniatures that was supposed to look like a hallway floor with walls on either side. Publication history Wee Warriors was founded by Pete and Judith Kerestan in 1975 to take advantage of the popularity of TSR's new fantasy role-playing game ''Dungeons & Dragons'' by producing accessories for the game. ''The Endless Dungeon'' was one of their first products. Game historian Shannon Appelcline noted in his 2014 book ''Designers & Dragons'' that initially Wee Warriors supplements were sold out of the trunk of Pete Kerestan's car, but in 19 ...
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Gods, Demi-Gods And Heroes
''Gods, Demi-Gods & Heroes'' is a supplementary rulebook for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Its product designation is TSR 2006. Contents The work provides information on the pantheons and constructs of the Egyptian, Hindu, Greek, Celtic, Norse, Finnish, Aztec, Maya, and Chinese, as well as Robert E. Howard's Hyborea and the Melnibonéan Mythos from Michael Moorcock's Elric novels. The book was intended to adapt the various constructs for ''D&D'' gameplay, and is therefore not a general reference source regarding the underlying mythos. The supplement intends to set guidelines to enable DMs to incorporate mythologies into their own campaigns. The supplement presents the deities of various cultures of Earth and elsewhere in a form which can be easily assimilated into the existing D&D game structure. Publication history ''Gods, Demi-Gods & Heroes'' was written by Robert Kuntz and James Ward, and published by TSR in 1976 as a seventy t ...
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Character Sheet
A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and action role-playing games. Almost all role-playing games make use of character sheets in some fashion; even "rules-light" systems and freeform role-playing games record character details in some manner. The role-playing video game equivalent is known as a status screen. Some non-role-playing games, such as some board games and party games, also use records that could be compared to character sheets. History The first role-playing game published, ''Dungeons & Dragons'' (1974), did not include a character sheet. The first one ever published was in the ''Haven Herald'' fanzine of Stephen Tihor published on May 3, 1975. One month after, another character sheet was released in the APA magazine ''Alarums and Excursions''. Since ...
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Dragonlord (board Game)
''Dragonlord'' is a board game simulating aerial combat between flying dragons that was published by Wee Warriors in 1976. Publication history ''Dragonlord'' (1977) is one of Wee Warrior's later wargames, designed and illustrated by Bradley W. Schenck under the pseudonym "Morno". Schenck had founded his own production company, Cosmic Frog, and ''Dragonlord'' was a Wee Warriors/Cosmic Frog co-production. In 2019, the intellectual property rights were acquired by Precis Intermedia. Gameplay Each player controls a flying dragon and its dragonlord rider. The purpose of the game is to be the last dragonlord in the air. In the basic scenario with only two dragonlords, the sequence of play is: # Movement: Each dragon moves. The dragon that moves last has the opportunity to attack first. # Dragon that moved last attacks. # Dragon that moved first attacks. Combat Each dragon can attack with either claw or fire, the dragonlords with either lance, sword or axe. In order to successfully hit ...
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Labyrinthine (board Game)
''Labyrinthine'' is a fantasy board game published by Wee Warriors in 1977. Based on themes taken from the then-newly published '' Dungeons & Dragons'', ''Labyrinthine'' was the first "dungeon crawler" board game to use a totally modular board that was reconfigured for each game. Description ''Labyrinthine'' is a two-player game that was designed by Pete and Judy Kerestan. The cover art was created by Brad Schenck using his pseudonym "Morno". The first printing published by Wee Warriors featured an orange cover. A second printing used the same artwork on a yellow cover but used a more professional title font and added the words "Wee Warriors". The game comes as a four-page rulebook that also includes: * 15 paper sheets of room and hallway tiles * a paper sheet of counters (heroes, guards, monsters, doors, and panels) Game historian Marco Arnaudo noted the game's reliance on the tropes of the then-new role-playing game '' Dungeons & Dragons'', particularly the dungeon maze and t ...
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Blackmoor (supplement)
''Blackmoor'' is a supplementary rulebook (product designation TSR 2004) of the original edition of the ''Dungeons & Dragons'' fantasy role-playing game written by Dave Arneson (with a foreword by Gary Gygax). Contents ''Blackmoor,'' the second supplement to the original ''Dungeons & Dragons'' rules, is known for its introduction of rules for underwater adventures and hit location, and the addition of the monk and assassin character classes. Dave Arneson named the booklet after his original role-playing campaign world, Blackmoor. It has additional rules, monsters, treasures, and the first role-playing game adventure ever published, ''The Temple of the Frog''. Despite the name, the supplement includes almost no information on Arneson's version of the world. ''Blackmoor'' added two new character classes to the game: the assassin, a sub-class of the thief; and the monk, a "monastic martial arts" sub-class of the cleric, intended to be a hybrid of the fighter and thief classes. ...
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Palace Of The Vampire Queen
''Palace of the Vampire Queen'' is a fantasy role-playing game adventure published by Wee Warriors in 1976 that uses the rules of '' Dungeons & Dragons'', despite not being licensed by TSR, the creators of ''D&D''. It is notable for being the first stand-alone role-playing adventure to be published. Contents ''Palace of the Vampire Queen'' is a simple scenario for TSR's ''D&D'' game set on the isle of Baylor in the Misty Isles archipelago. A vampire queen has kidnapped a dwarven princess, and the heroes must rescue the princess. The vampire's palace is a five-level dungeon; some rooms contain monsters, while other rooms are empty. The adventure includes a complete map for the gamemaster, and a blank map for the players to fill in as they explore. As RPG historian Stu Horvath noted, "Everything is static; the occupants of the rooms wait for the players to arrive in order to react. Several rooms have detailed descriptions of furniture and other contents, implying that the rooms ...
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Adventure (Dungeons & Dragons)
In the ''Dungeons & Dragons'' role-playing game, an adventure or module is a guide for managing player knowledge and activities within a specific scenario. Commercially, a published adventure comes as a pre-packaged book or box set that is used exclusively by the Dungeon Master. It typically contains background information for the plot or story, maps, vignettes of interesting locations, site inventories, creature descriptions and statistics, player visual aids, and suggested rules for evaluating events and likely player actions. The term ''adventure'' is currently used by the game's publisher Wizards of the Coast. In early editions of the game these publications were commonly referred to as ''modules'', which stems from the term ''dungeon module'', used to refer to the earliest adventures published by TSR, with other variations on the module name appearing on latter adventures. The term ''module'' continued to be popular among players of the original ''Dungeons & Dragons'' and ...
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Precis Intermedia Gaming
Precis Intermedia (formerly ''Politically Incorrect Games'' and ''Spectre Press'') publishes downloadable PDF-based and traditional printed role-playing games. They also publish downloadable paper gaming miniatures called Disposable Heroes, and other various miniatures and tabletop games. Precis Intermedia merged with Spectre Press, one of the first RPG publishers to offer PDF-based products on the internet. Games and products Precis Intermedia has brought back a number of previously out-of-print games, including Shatterzone, Masterbook, Bloodshadows, Darkwood, Supergame, Maelstrom Storytelling, and A Fistfull of Miniatures. The company has also published its share of original roleplaying and tabletop games, including Treasure Awaits!, HardNova 2, Ghostories, EarthAD.2, Two-Fisted Tales, Lord of Olympus, Active Exploits Diceless Roleplaying, Warcosm, and Brutes. Other notable products include Disposable Heroes Paper Miniatures, The Amazing 8in1 Die, Exiled in Eris, and Eldrit ...
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Star Trek
''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into various films, television series, video games, novels, and comic books. With an estimated $10.6 billion in revenue, it is one of the most recognizable and highest-grossing media franchises of all time. The franchise began with ''Star Trek: The Original Series'', which debuted in the US on September 8, 1966 and aired for three seasons on NBC. It was first broadcast on September 6, 1966 on Canada's CTV network. It followed the voyages of the crew of the starship USS ''Enterprise'', a space exploration vessel built by the United Federation of Planets in the 23rd century, on a mission "to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before". In creating ''Star Trek'', Roddenberry w ...
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