We The People (boardgame)
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We The People (boardgame)
''We the People'' is a board wargame about the American Revolution, published by Avalon Hill in 1993 and designed by Mark Herman. ''We the People'' was the first wargame to use cards as the primary way to control the pace and tempo of play, with a strong element of fog of war through the hidden card information. This started a new genre of wargames that have emphasized competitive play and a strong historical narrative. Influence The card-driven and point-to-point system pioneered by Mark Herman in ''We the People'' has been implemented in a number of subsequent games, including For the People which was a sequel. GMT Games has produced a number of games implementing this system, including The Napoleonic Wars, Here I Stand, Virgin Queen, Twilight Struggle ''Twilight Struggle: The Cold War, 1945–1989'' is a board game for two players, published by GMT Games in 2005. Players are the United States and Soviet Union contesting each other's influence on the world map by u ...
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Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hexgrid) overlaid on a flat folding board, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game ''Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. Other war games published over the prior half-century, which Rober ...
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GMT Games
GMT Games is a California-based wargaming publisher founded in 1990. The company has become well known for graphically attractive games that range from "monster games", of many maps and counters, to quite simple games suitable for introducing new players to wargaming. They also produce card games and family games. The current management and creative team includes Tony Curtis, Rodger MacGowan, Mark Simonitch, and Andy Lewis. History GMT's name comes from the first name initials of founders Gene Billingsley, Mike Crane, and Terry Shrum. Crane and Shrum later left GMT and founded the Fresno Gaming Association. In the 1990s GMT pioneered a pre-order system called "Project 500" or "P500", where customers pre-order a title and production does not begin until a set minimum of orders had been reached. This system has been adopted by other wargame publishers. GMT was successful during the 1990s, when other war game publishers were failing, which has been credited in part to their innovat ...
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American Revolutionary War Board Wargames
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * Ba ...
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American Revolutionary War
The American Revolutionary War (April 19, 1775 – September 3, 1783), also known as the Revolutionary War or American War of Independence, was a major war of the American Revolution. Widely considered as the war that secured the independence of the United States, fighting began on April 19, 1775, followed by the Lee Resolution on July 2, 1776, and the Declaration of Independence on July 4, 1776. The American Patriots were supported by the Kingdom of France and, to a lesser extent, the Dutch Republic and the Spanish Empire, in a conflict taking place in North America, the Caribbean, and the Atlantic Ocean. Established by royal charter in the 17th and 18th centuries, the American colonies were largely autonomous in domestic affairs and commercially prosperous, trading with Britain and its Caribbean colonies, as well as other European powers via their Caribbean entrepôts. After British victory over the French in the Seven Years' War in 1763, tensions between the motherland and he ...
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Twilight Struggle
''Twilight Struggle: The Cold War, 1945–1989'' is a board game for two players, published by GMT Games in 2005. Players are the United States and Soviet Union contesting each other's influence on the world map by using cards that correspond to historical events. The first game designed by Ananda Gupta and Jason Matthews, they intended it to be a quick-playing alternative to more complex card-driven wargames. It achieved critical acclaim for its well-integrated theme, accessibility and introduction of Eurogame elements. After being voted the number one game on BoardGameGeek from December 2010 to January 2016, it has been called "the best board game on the planet". ''Twilight Struggle'' is played competitively and was unofficially adapted for play-by-email and live online play. GMT released a ''Deluxe Edition'' in 2009, as well as a ''Collector's Edition'' as part of the crowdfunding campaign for the game's official adaptation into a video game; this ''Digital Edition'' was rele ...
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Virgin Queen (board Game)
The Virgin Queen may refer to: *Elizabeth I (1533–1603), Queen of England who never married * ''The Virgin Queen'' (play), 1728 British tragedy by Richard Barford * ''The Virgin Queen'' (1923 film), British silent historical drama about Elizabeth I * ''The Virgin Queen'' (1928 film), American silent short about Elizabeth I, filmed in Technicolor * ''The Virgin Queen'' (1955 film), American historical drama about Elizabeth I, starring Bette Davis * ''The Virgin Queen'' (TV serial), 2005 BBC four-part miniseries about Elizabeth I See also *Christina, Queen of Sweden (1626–1689) who never married *'' The Virgin Queen of St. Francis High'', 1987 Canadian teen comedy film *Virgin queen bee A queen bee is typically an adult, mated female (gyne) that lives in a colony or hive of honey bees. With fully developed reproductive organs, the queen is usually the mother of most, if not all, of the bees in the beehive. Queens are developed ... that has not mated {{DEFAULTSORT:Virgin Que ...
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Here I Stand (board Game)
''Here I Stand'' is a board game first published by GMT Games in 2006. Description ''Here I Stand'' is a card-based wargame in which players struggle for religious and political influence over early 16th century Europe during the Reformation. It can be played by up to 6 players, who represent the Habsburg Empire, the Ottoman Empire, England, France, The Papacy, and The Protestants. The game begins in 1517 and ends in 1555, taking up to 9 turns to play each representing about 4 years of history. The game is played in "impulses", with each player, one after the other, playing a single card during their impulse. Each card has a number on it indication the number of "command points" it grants the player, as well as text of a specific event, and generally players choose to either use the command points or to enact the event but not both. Command points are used to execution various military, political, religious, or exploratory actions such as moving armies or fleets, besieging a fort ...
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The Napoleonic Wars (board Game)
The Napoleonic Wars (1803–1815) were a series of major global conflicts pitting the French Empire and its allies, led by Napoleon I, against a fluctuating array of European states formed into various coalitions. It produced a period of French domination over most of continental Europe. The wars stemmed from the unresolved disputes associated with the French Revolution and the French Revolutionary Wars consisting of the War of the First Coalition (1792–1797) and the War of the Second Coalition (1798–1802). The Napoleonic Wars are often described as five conflicts, each termed after the coalition that fought Napoleon: the Third Coalition (1803–1806), the Fourth (1806–1807), the Fifth (1809), the Sixth (1813–1814), and the Seventh (1815) plus the Peninsular War (1807–1814) and the French invasion of Russia (1812). Napoleon, upon ascending to First Consul of France in 1799, had inherited a republic in chaos; he subsequently created a state with stable finances, ...
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For The People (board Game)
For the People could refer to: Television * ''For the People'' (1965 TV series), 1965 American TV series * ''For the People'' (2002 TV series), 2002 American TV series * ''For the People'' (2018 TV series), 2018 American TV series Politics, law, government *For the People (Slovakia), political party in Slovakia *For the People Act of 2019, Bill of the 116th U.S. Congress *"For The People", slogan used by the Kamala Harris 2020 presidential campaign *For the People (Georgia), political party in Georgia Other uses * ''For the People'' (Boot Camp Clik album), 1997 *For the People (Jerome Cooper album), 1980 * ''For the People'' (KVNU radio program), 2006 American radio program See also * * "4 the people" (KARK), slogan of KARK-TV, Little Rock, Arkansas, USA *''4 the People ''4 the People'' is a 2004 Indian Malayalam-language vigilante thriller film directed by Jayaraj and written by Iqbal Kuttippuram from a story by Jayaraj. It stars Arun Cherukavil, Bharath, Arjun Bose, and ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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Fog Of War
The fog of war (german: links=no, Nebel des Krieges) is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, and adversary Intent (Military), intent during an engagement, operation, or campaign. Military forces try to reduce the fog of war through military intelligence and friendly force tracking systems. The term has become commonly used to define uncertainty mechanics in war gaming, wargames. Origin The word "fog" (german: Nebel), but not the exact phrase, in reference to 'uncertainty in war' was introduced by the Prussian military analyst Carl von Clausewitz in his posthumously published book, ''Vom Kriege'' (1832), the English translation of which was published as ''On War'' (1873): It has been pointed out that von Clausewitz does not use the exact phrase "fog of war", and also uses multiple similar metaphors, such as "twilight" and "moo ...
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Mark Herman (game Designer)
Mark Herman (born 1954) is a British film director and screenwriter, best known for writing and directing the 2008 film ''The Boy in the Striped Pyjamas''. Early life Herman was born in Bridlington, East Riding of Yorkshire, England. His father worked as a bacon importer. He was educated at Woodleigh School, North Yorkshire and thereafter at Sedbergh School and Bridlington Grammar School, Bridlington. He worked for his father's bacon importing business until his mid-20s. He was late entering the film industry, first studying art at the Regional College of Art and Design in Kingston upon Hull aged 25, then going on to study graphic design at Leeds Polytechnic for 3 years. At the end of the first year he had to choose between illustration, printmaking, graphics or film for the final 2 years. He applied to the illustration, printmaking, and graphics parts of the course, however he wasn't accepted into any of them, so had no choice but to pick film. It was there in the film pa ...
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