Warlords Of Draenor
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Warlords Of Draenor
''World of Warcraft: Warlords of Draenor'' is the fifth expansion set to the massively multiplayer online role-playing game (MMORPG) ''World of Warcraft'', following ''Mists of Pandaria''. It was announced on November 8, 2013 at BlizzCon 2013. The expansion was released on November 13, 2014. The expansion raised the existing level cap from 90 to 100 and introduced player-built, upgradeable garrisons. Most of the player models were updated to have more detailed textures, animations and facial expressions, thus increasing the system requirements of the game. Gameplay The expansion allows players to level up to 100, an increase from the cap of 90 in the previous expansion ''Mists of Pandaria''. It initially included eight 5-man dungeons and one raid, Highmaul, that opened in early December 2014. There was also a rebalancing of raid difficulty by the addition of a new difficulty called Mythic, which became the hardest version of the raid system that requires exactly 20 players. The ...
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World Of Warcraft
''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth (world), Azeroth, approximately four years after the events of the previous game in the series, ''Warcraft III: The Frozen Throne.'' The game was announced in 2001, and was released for the 10th anniversary of the ''Warcraft'' franchise on November 23, 2004. Since launch, ''World of Warcraft'' has had nine major expansion packs: ''The Burning Crusade'' (2007), ''Wrath of the Lich King'' (2008), ''World of Warcraft: Cataclysm, Cataclysm'' (2010), ''Mists of Pandaria'' (2012), ''Warlords of Draenor'' (2014), ''World of Warcraft: Legion, Legion'' (2016), ''Battle for Azeroth'' (2018), ''World of Warcraft: Shadowlands, Shadowlands'' (2020), and ''World of Warcraft: Dragonflight, Dragonflight'' (2022). Similar to other MMORPGs, the game allows ...
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Tom Chilton (game Developer)
''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, '' Warcraft III: The Frozen Throne.'' The game was announced in 2001, and was released for the 10th anniversary of the ''Warcraft'' franchise on November 23, 2004. Since launch, ''World of Warcraft'' has had nine major expansion packs: ''The Burning Crusade'' (2007), ''Wrath of the Lich King'' (2008), '' Cataclysm'' (2010), ''Mists of Pandaria'' (2012), ''Warlords of Draenor'' (2014), ''Legion'' (2016), '' Battle for Azeroth'' (2018), '' Shadowlands'' (2020), and ''Dragonflight'' (2022). Similar to other MMORPGs, the game allows players to create a character avatar and explore an open game world in third- or first-person view, exploring the landscape, fightin ...
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Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993 with games like ''Rock n' Roll Racing'' and ''The Lost Vikings''. In 1993, the company became Chaos Studios, Inc., and eventually Blizzard Entertainment after being acquired by distributor Davidson & Associates. Shortly thereafter, Blizzard released '' Warcraft: Orcs & Humans''. Since then, Blizzard Entertainment has created several ''Warcraft'' sequels, including highly influential massively multiplayer online role-playing game ''World of Warcraft'' in 2004, as well as three other multi-million s ...
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Thrall (Warcraft)
Thrall is a fictional character who appears in the ''Warcraft'' series of video games by Blizzard Entertainment. Within the series, Thrall is an orc shaman who served for a time as a Warchief of the Horde, one of the major factions of the ''Warcraft'' universe, as well as the leader of a shaman faction dedicated to preserving the balance between elemental forces in the world of Azeroth known as the Earthen Ring. Originally introduced in promotional material released by Blizzard Entertainment as the protagonist of the canceled video game '' Warcraft Adventures: Lord of the Clans'', which was co-developed by Blizzard and Animation Magic from 1996 until 1998, Thrall's first proper appearance is in the 2001 novelization of the canceled video game's narrative authored by American novelist Christie Golden. The novel's story is set during his youth, where he is depicted as a slave who was raised by an abusive human military officer, but eventually rebelled and escaped captivity. The ...
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Parallel Universe (fiction)
A parallel universe, also known as a parallel dimension, alternate universe, or alternate reality, is a hypothetical self-contained plane of existence, co-existing with one's own. The sum of all potential parallel universes that constitute reality is often called a "multiverse". While the four terms are generally synonymous and can be used interchangeably in most cases, there is sometimes an additional connotation implied with the term "alternate universe/reality" that implies that the reality is a variant of our own, with some overlap with the similarly named alternate history. Fiction has long borrowed an idea of "another world" from mythology, myth, legend and religion. Heaven, Hell, Twelve Olympians, Olympus, and Valhalla are all "alternative universes" different from the familiar material realm. Plato reflected deeply on the parallel realities, resulting in Platonism, in which the upper reality is perfect while the lower earthly reality is an imperfect shadow of the heavenly ...
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The Burning Crusade
''World of Warcraft: The Burning Crusade'' is the first expansion set for the MMORPG ''World of Warcraft''. It was released on January 16, 2007 at local midnight in Europe and North America, selling nearly 2.4 million copies on release day alone and making it, at the time, the fastest-selling PC game released at that point. Approximately 3.53 million copies were sold in the first month of release, including 1.9 million in North America, nearly 1.6 million in Europe, and over 100,000 copies in Australia.''World of Warcraft: The Burning Crusade'' continues record-breaking sales pace
. . March 7, 2007. Retrieved Marc ...
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The Frozen Throne
''Warcraft III: The Frozen Throne '' is the expansion pack for '' Warcraft III: Reign of Chaos'', a real-time strategy video game by Blizzard Entertainment. It was released worldwide on July 1, 2003, for Microsoft Windows and Mac OS X. ''The Frozen Throne'' builds upon the story of ''Reign of Chaos'' and depicts the events after the main game's conclusion. The single-player unfolds from the perspective of two new protagonists—the Night Elf warden Maiev Shadowsong and the Blood Elf prince Kael'Thas—as well as returning protagonist Arthas Menethil. Additionally, the expansion contains Act I of a separate Horde campaign that is independent from the main storyline with Blizzard releasing Acts II and III via patch in December 2003, taking in player feedback of Act I when developing these chapters. The expansion adds new units, buildings and heroes for each faction, two new auxiliary races, five neutral heroes (with three more later added by patches) as well as a number of tweaks ...
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Beyond The Dark Portal
''Warcraft II: Beyond the Dark Portal'' is an expansion pack for the real-time strategy video game '' Warcraft II: Tides of Darkness'' for Microsoft Windows and Macintosh. It was developed by Blizzard Entertainment and Cyberlore Studios, and published by Blizzard in North America and Europe in 1996. It requires the full version of the original game to run and adds new story campaigns and multiplayer maps. The expansion was later released alongside ''Tides of Darkness'' for the PlayStation and Sega Saturn in 1997 as ''Warcraft II: The Dark Saga'', and was included in the ''Warcraft II: Battle.net Edition'' for Windows PC and Macintosh in 1999. Story The plot of ''Beyond the Dark Portal'' takes place after the events of ''Warcraft II: Tides of Darkness''. The Orcs, now under the leadership of the shaman Ner'zhul, staged a new invasion of Azeroth and overwhelmed the citadel of Nethergarde, which guarded the remnants of the portal. The Alliance itself had been splintered after the S ...
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Engadget
''Engadget'' ( ) is a multilingual technology blog network with daily coverage of gadgets and consumer electronics. ''Engadget'' manages ten blogs four of which are written in English and six have international versions with independent editorial staff. It has been operated by Yahoo since September 2021. History ''Engadget'' was founded by former '' Gizmodo'' technology weblog editor and co-founder Peter Rojas. ''Engadget'' was the largest blog in Weblogs, Inc., a blog network with over 75 weblogs, including ''Autoblog'' and ''Joystiq,'' which formerly included ''Hackaday''. Weblogs Inc. was purchased by AOL in 2005. Launched in March 2004, ''Engadget'' is updated multiple times a day with articles on gadgets and consumer electronics. It also posts rumors about the technological world, frequently offers opinion within its stories, and produces the weekly Engadget Podcast that covers tech and gadget news stories that happened during the week. On December 30, 2009, ''Engadget' ...
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Player Versus Player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction. History PvP combat in CRPGs has its roots in various MUDs like '' Gemstone II'' and '' Avalon: The Legend Lives.''. However, while the ability ...
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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Garrison
A garrison (from the French ''garnison'', itself from the verb ''garnir'', "to equip") is any body of troops stationed in a particular location, originally to guard it. The term now often applies to certain facilities that constitute a military base or fortified military headquarters. A garrison is usually in a city, town, fort, castle, ship, or similar site. "Garrison town" is a common expression for any town that has a military base nearby. "Garrison towns" ( ar, أمصار, amsar) were used during the Arab Islamic conquests of Middle Eastern lands by Arab-Muslim armies to increase their dominance over indigenous populations. In order to occupy non-Arab, non-Islamic areas, nomadic Arab tribesmen were taken from the desert by the ruling Arab elite, conscripted into Islamic armies, and settled into garrison towns as well as given a share in the spoils of war. The primary utility of the Arab-Islamic garrisons was to control the indigenous non-Arab peoples of these conque ...
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