Wacky Wheels
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Wacky Wheels
''Wacky Wheels'' is a kart racing video game released by Apogee Software for MS-DOS in 1994. The game strongly resembles '' Super Mario Kart'' from the Super NES, but the karts are described as lawn mowers and the eight playable characters are animals from a zoo. The game was re-released on GOG.com with support for Microsoft Windows, Linux, and macOS on August 20, 2014, then for Steam on May 6, 2015 as part of the ''3D Realms Anthology''. Gameplay While racing, players can collect hedgehogs, bombs and other objects that can be used to shoot or distract opponents. The game features both single and multiplayer play, with split-screen, modem, or direct serial link. In multiplayer mode, two human players can either race against each other or battle in special arenas where the sole purpose is to hit the opponent a certain number of times with hedgehogs. This last gaming mode, called ''Wacky shoot-out'', is similar to the classic deathmatch mode from first-person shooter games or ...
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3D Realms
3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller (entrepreneur), Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game ''Kroz, Kingdom of Kroz''. In the late 1980s and early 1990s, the company popularized a distribution model where each game consists of three episodes, with the first given away free as shareware and the other two available for purchase. ''Duke Nukem'' was a major franchise created by Apogee to use this model, and Apogee published Commander Keen and Wolfenstein 3D the same way. Apogee adopted the trading name 3D Realms in 1996; the "Apogee Software" name and logo were sold to Terry Nagy in 2008, using which he established Apogee Entertainment. While Apogee focused on 2D platform games and puzzle games, 3D Realms produced fully 3D games and went away from shareware distribution. Following two extensively delayed games, ''Prey (2006 video gam ...
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Commander Keen In Goodbye, Galaxy
''Commander Keen in Goodbye, Galaxy'' (stylized as ''Goodbye, Galaxy!'') is a two-part episodic side-scrolling video game, side-scrolling platform game, platform video game developed by id Software and published by 3D Realms, Apogee Software in 1991 for DOS. It consists of the fifth and sixth episodes of the ''Commander Keen'' series, though they are numbered as the fourth and fifth, as ''Commander Keen in Keen Dreams'' is not part of the main continuity. The game follows the titular Commander Keen, an eight-year-old child genius, as he first journeys through the Shadowlands to rescue the Gnosticenes so they may ask the Oracle how the Shikadi plan to destroy the galaxy, and then through the Shikadi's Armageddon Machine to stop them. The two episodes feature Keen running, jumping, and shooting through various levels while opposed by aliens, robots, and other hazards. After the success of ''Commander Keen in Invasion of the Vorticons'', the developers of the game, including programm ...
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Vehicular Combat Games
Vehicular combat games (also known as just vehicular combat or car combat) are a sub-genre of vehicle simulation video games where the primary objectives of gameplay include vehicles armed with weapons attempting to destroy vehicles controlled by the CPU or by opposing players. The genre normally features a variety of different vehicles available for play, each with its own strengths, weaknesses, and special attack abilities. Players may also unlock hidden vehicles by completing certain in-game tasks. Traditionally, vehicular combat games focus on fast-paced action inside the vehicle, rarely, if ever, concerning themselves with role-playing or other elements, '' Metal Max'' series being an exception. Games may include racing themes, but they are generally secondary to the action. Gameplay Vehicular combat games normally follow a simple play pattern; the player must defeat increasing numbers of not very skilled enemies before facing off against a final, super-powerful, boss cha ...
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Racing Video Games
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up the ...
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Kart Racing Video Games
Kart racing or karting is a road racing variant of motorsport with open-wheel, four-wheeled vehicles known as go-karts or shifter karts. They are usually raced on scaled-down circuits, although some professional kart races are also held on full-size motorsport circuits. Karting is commonly perceived as the stepping stone to the higher ranks of motorsports, with most of Formula One champions including Sebastian Vettel, Nico Rosberg, Ayrton Senna, Max Verstappen, Lewis Hamilton, Michael Schumacher, Kimi Räikkönen, and Fernando Alonso having begun their careers in karting. Karts vary widely in speed and some (known as superkarts) can reach speeds exceeding , while recreational go-karts intended for the general public may be limited to lower speeds. History American Art Ingels is generally accepted to be the father of karting. A veteran hot rodder and a race car builder at Kurtis Kraft, he built the first kart in Southern California in 1956. Early karting events were held in ...
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MacOS Games
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of desktop and laptop computers it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of ChromeOS. macOS succeeded the classic Mac OS, a Mac operating system with nine releases from 1984 to 1999. During this time, Apple cofounder Steve Jobs had left Apple and started another company, NeXT Computer, NeXT, developing the NeXTSTEP platform that would later be acquired by Apple to form the basis of macOS. The first desktop version, Mac OS X 10.0, was released in March 2001, with its first update, 10.1, arriving later that year. All releases from Mac OS X Leopard, Mac OS X 10.5 Leopard and after are UNIX 03 certified, with an exception for OS X Lion, OS X 10. ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few o ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Apogee Games
An apsis (; ) is the farthest or nearest point in the orbit of a planetary body about its primary body. For example, the apsides of the Earth are called the aphelion and perihelion. General description There are two apsides in any elliptic orbit. The name for each apsis is created from the prefixes ''ap-'', ''apo-'' (), or ''peri-'' (), each referring to the farthest and closest point to the primary body the affixing necessary suffix that describes the primary body in the orbit. In this case, the suffix for Earth is ''-gee'', so the apsides' names are ''apogee'' and ''perigee''. For the Sun, its suffix is ''-helion'', so the names are ''aphelion'' and ''perihelion''. According to Newton's laws of motion, all periodic orbits are ellipses. The barycenter of the two bodies may lie well within the bigger body—e.g., the Earth–Moon barycenter is about 75% of the way from Earth's center to its surface. If, compared to the larger mass, the smaller mass is negligible (e.g., ...
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1994 Video Games
File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which sank in the Baltic Sea; Nelson Mandela casts his vote in the 1994 South African general election, in which he was elected South Africa's first president, and which effectively brought Apartheid to an end; NAFTA, which was signed in 1992, comes into effect in Canada, the United States, and Mexico; The first passenger rail service to utilize the newly-opened Channel tunnel; The 1994 FIFA World Cup is held in the United States; Skulls from the Rwandan genocide, in which over half a million Tutsi people were massacred by Hutus., 300x300px, thumb rect 0 0 200 200 1994 Winter Olympics rect 200 0 400 200 Northridge earthquake rect 400 0 600 200 Sinking of the MS Estonia rect 0 200 300 400 Rwandan genocide rect 300 200 600 400 Nelson Mandela rect 0 400 200 600 1994 FIFA World ...
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Itch
Itch (also known as pruritus) is a sensation that causes the desire or reflex to scratch. Itch has resisted many attempts to be classified as any one type of sensory experience. Itch has many similarities to pain, and while both are unpleasant sensory experiences, their behavioral response patterns are different. Pain creates a withdrawal reflex, whereas itch leads to a scratch reflex. Unmyelinated nerve fibers for itch and pain both originate in the skin; however, information for them is conveyed centrally in two distinct systems that both use the same nerve bundle and spinothalamic tract. Classification Most commonly, an itch is felt in one place. If it is felt all over the body, then it is called ''generalized itch'' or ''generalized pruritus''. If the sensation of itching persists for six weeks or longer, then it is called ''chronic itch'' or ''chronic pruritus''. ''Chronic idiopathic pruritus'' or ''essential pruritus'' is a rare form of itch that persists for longer t ...
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Remake (software)
In computing, a clone is hardware or software that is designed to function in exactly the same way as another system. A specific subset of clones are remakes (or remades), which are revivals of old, obsolete, or discontinued products. Motivation Clones and remakes are created for some reasons, including competition, standardization, availability across platforms, and even as homage. Compatibility with the original system is usually the explicit purpose of cloning hardware or low-level software such as operating systems (e.g. AROS and MorphOS are intended to be compatible with AmigaOS). Application software is cloned by providing the same functionality. Commercially-motivated clones are made often during a competitor product's initial successful commercial run, intentionally competing with the original and trying to participate in their success. Hardware Hardware clones When IBM announced the IBM PC in 1981, other companies such as Compaq decided to offer clones of the ...
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