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World Of Zoo
''World of Zoo'' is a life simulation video game, published by THQ and developed by Blue Fang Games, who also developed the similar ''Zoo Tycoon'' series. ''World of Zoo'' was released for Microsoft Windows, Wii and Nintendo DS on October 26, 2009. The game was showcased in the Electronic Entertainment Expo 2009 on June 1, 2009, held in the Los Angeles Convention Center. The game educates players about animals using facts provided by the National Geographic Society. Gameplay ''World of Zoo'' will simulate a zoo, and players will care for 95 different species of animals, from 11 different families, and place it in one of the 20 exhibits. The goal of the game is to keep the animals in the zoo happy, ways to do this include: feeding the animals, playing with the animals, and improving the animals exhibits. Keeping the animals happy will result in hearts and tokens for the player, who can then redeem their hearts and tokens for food, tools, and new animals. Certain achieve ...
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Blue Fang Games
Blue Fang Games was an American video game developer, most noted for its Zoo Tycoon ''Zoo Tycoon'' is a series of business simulation video games. The worlds focus around building and running successful zoo scenarios. The series was initially developed by Blue Fang Games and published by Microsoft Studios who later in 2001–20 .... The company closed down in 2011, after their contract with Microsoft ended. Games Awards References Video game development companies Zoo Tycoon Defunct companies based in Massachusetts Video game companies established in 1998 Video game companies disestablished in 2011 Defunct video game companies of the United States {{US-videogame-company-stub ...
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Spore (2008 Video Game)
''Spore'' is a 2008 life simulation real-time strategy God game developed by Maxis and published by Electronic Arts for Microsoft Windows and Mac OS X. Designed by Will Wright, it covers many genres including action, real-time strategy, and role-playing games. ''Spore'' allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Throughout each stage, players are able to use various creators to produce content for their games. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download. ''Spore'' was released after several delays to generally favorable reviews. Praise was given for the fact that the game allowed players to create customized creatures, vehicle ...
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