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Word Clock
In digital audio electronics, a word clock or wordclock (sometimes sample clock, which can have a broader meaning) is a clock signal used to synchronise other devices, such as digital audio tape machines and compact disc players, which interconnect via digital audio signals. Word clock is so named because it clocks each audio sample. Samples are represented in data words. S/PDIF, AES/EBU, MADI, ADAT, and TDIF are some of the formats that use a word clock. Various audio over Ethernet systems use communication protocols to distribute word clock. The device which generates the word clock is the clock source for all the other audio devices. Comparison to timecode Word clock should not be confused with timecode; word clock is used entirely to keep a perfectly timed and constant bitrate to avoid timing errors that can cause data transmission errors. Timecode is metadata ''about'' the media data being transmitted. Time code can be used as an initial phase reference for jam sync ...
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Digital Audio
Digital audio is a representation of sound recorded in, or converted into, digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical samples in a continuous sequence. For example, in CD audio, samples are taken 44,100 times per second, each with 16-bit sample depth. Digital audio is also the name for the entire technology of sound recording and reproduction using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s and 1980s, it gradually replaced analog audio technology in many areas of audio engineering, record production and telecommunications in the 1990s and 2000s In a digital audio system, an analog electrical signal representing the sound is converted with an analog-to-digital converter (ADC) into a digital signal, typically using pulse-code modulation (PCM). This digital signal can then be recorded, edited, modified, and copied using computer ...
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Audio Over Ethernet
In audio and broadcast engineering, Audio over Ethernet (sometimes AoE—not to be confused with ATA over Ethernet) is the use of an Ethernet-based network to distribute real-time digital audio. AoE replaces bulky snake cables or audio-specific installed low-voltage wiring with standard network structured cabling in a facility. AoE provides a reliable backbone for any audio application, such as for large-scale sound reinforcement in stadiums, airports and convention centers, multiple studios or stages. While AoE bears a resemblance to voice over IP (VoIP) and audio over IP (AoIP), AoE is intended for high-fidelity, low-latency professional audio. Because of the fidelity and latency constraints, AoE systems generally do not utilize audio data compression. AoE systems use a much higher bit rate (typically 1 Mbit/s per channel) and much lower latency (typically less than 10 milliseconds) than VoIP. AoE requires a high-performance network. Performance requirements may be met t ...
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Digital Audio Reference Signal
The AES11 standard published by the Audio Engineering Society provides a systematic approach to the synchronization of digital audio signals. AES11 recommends using an AES3 signal to distribute audio clocks within a facility. In this application, the connection is referred to as a Digital Audio Reference Signal (DARS). Further recommendations are made concerning the accuracy of sample clocks as embodied in the interface signal and the use of this format as a convenient synchronization reference where signals must be rendered co-timed for digital processing. Synchronism is defined, and limits are given which take account of relevant timing uncertainties encountered in an audio studio. Related developments AES11 Annex D (in the November 2005 or later printing or version) shows an example method to provide isochronous timing relationships for distributed AES3 structures over asynchronous networks such as AES47 where reference signals may be locked to common timing sources such as GPS. ...
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AES3
AES3 is a standard for the exchange of digital audio signals between professional audio devices. An AES3 signal can carry two channels of pulse-code-modulated digital audio over several transmission media including balanced lines, unbalanced lines, and optical fiber. AES3 was jointly developed by the Audio Engineering Society (AES) and the European Broadcasting Union (EBU) and so is also known as AES/EBU. The standard was first published in 1985 and was revised in 1992 and 2003. AES3 has been incorporated into the International Electrotechnical Commission's standard IEC 60958, and is available in a consumer-grade variant known as S/PDIF. History and development The development of standards for digital audio interconnect for both professional and domestic audio equipment, began in the late 1970s in a joint effort between the Audio Engineering Society and the European Broadcasting Union, and culminated in the publishing of AES3 in 1985. The AES3 standard has been revised in ...
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AES11
The AES11 standard published by the Audio Engineering Society provides a systematic approach to the synchronization of digital audio signals. AES11 recommends using an AES3 signal to distribute audio clocks within a facility. In this application, the connection is referred to as a Digital Audio Reference Signal (DARS). Further recommendations are made concerning the accuracy of sample clocks as embodied in the interface signal and the use of this format as a convenient synchronization reference where signals must be rendered co-timed for digital processing. Synchronism is defined, and limits are given which take account of relevant timing uncertainties encountered in an audio studio. Related developments AES11 Annex D (in the November 2005 or later printing or version) shows an example method to provide isochronous timing relationships for distributed AES3 structures over asynchronous networks such as AES47 where reference signals may be locked to common timing sources such as GP ...
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Transistor–transistor Logic
Transistor–transistor logic (TTL) is a logic family built from bipolar junction transistors. Its name signifies that transistors perform both the logic function (the first "transistor") and the amplifying function (the second "transistor"), as opposed to earlier resistor–transistor logic (RTL) and diode–transistor logic (DTL). TTL integrated circuits (ICs) were widely used in applications such as computers, industrial controls, test equipment and instrumentation, consumer electronics, and synthesizers. After their introduction in integrated circuit form in 1963 by Sylvania Electric Products, TTL integrated circuits were manufactured by several semiconductor companies. The 7400 series by Texas Instruments became particularly popular. TTL manufacturers offered a wide range of logic gates, flip-flops, counters, and other circuits. Variations of the original TTL circuit design offered higher speed or lower power dissipation to allow design optimization. TTL devices were original ...
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Jam Sync
Jam sync refers to the practice of applying a phase hit to a system to bring it in synchronization with another. The term originates from the use of this technique to replace defective time code A timecode (alternatively, time code) is a sequence of numeric codes generated at regular intervals by a timing synchronization system. Timecode is used in video production, show control and other applications which require temporal coordinatio ... on a video tape recording by replacing it with a new time code sequence, which may be an extension of a previous good time code sequence on an earlier part of the source material. {{DEFAULTSORT:Jam Sync Synchronization ...
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Metadata
Metadata is "data that provides information about other data", but not the content of the data, such as the text of a message or the image itself. There are many distinct types of metadata, including: * Descriptive metadata – the descriptive information about a resource. It is used for discovery and identification. It includes elements such as title, abstract, author, and keywords. * Structural metadata – metadata about containers of data and indicates how compound objects are put together, for example, how pages are ordered to form chapters. It describes the types, versions, relationships, and other characteristics of digital materials. * Administrative metadata – the information to help manage a resource, like resource type, permissions, and when and how it was created. * Reference metadata – the information about the contents and quality of statistical data. * Statistical metadata – also called process data, may describe processes that collect, process, or produce st ...
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Bitrate
In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second. In most computing and digital communication environments, one byte per second (symbol: B/s) corresponds to 8 bit/s. Prefixes When quantifying large or small bit rates, SI prefixes (also known as metric prefixes or decimal prefixes) are used, thus: Binary prefixes are sometimes used for bit rates. The International Standard ( IEC 80000-13) specifies different ...
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Timecode
A timecode (alternatively, time code) is a sequence of numeric codes generated at regular intervals by a timing synchronization system. Timecode is used in video production, show control and other applications which require temporal coordination or logging of recording or actions. Video and film In video production and filmmaking, SMPTE timecode is used extensively for synchronization, and for logging and identifying material in recorded media. During filmmaking or video production shoot, the camera assistant will typically log the start and end timecodes of shots, and the data generated will be sent on to the editorial department for use in referencing those shots. This shot-logging process was traditionally done by hand using pen and paper, but is now typically done using shot-logging software running on a laptop computer that is connected to the timecode generator or the camera itself. The SMPTE family of timecodes are almost universally used in film, video and audio produc ...
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Communication Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics (computer science), semantics and synchronization of communication and possible Error detection and correction, error recovery methods. Protocols may be implemented by Computer hardware, hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be Implementation, implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, ...
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