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Windows Vista Networking Technologies
In computing, Microsoft's Windows Vista and Windows Server 2008 introduced in 2007/2008 a new networking stack named Next Generation TCP/IP stack, to improve on the previous stack in several ways. The stack includes native implementation of IPv6, as well as a complete overhaul of IPv4. The new TCP/IP stack uses a new method to store configuration settings that enables more dynamic control and does not require a computer restart after a change in settings. The new stack, implemented as a dual-stack model, depends on a strong host-model and features an infrastructure to enable more modular components that one can dynamically insert and remove. Architecture The Next Generation TCP/IP stack connects to NICs via a Network Driver Interface Specification (NDIS) driver. The network stack, implemented in tcpip.sys implements the Transport, Network and Data link layers of the TCP/IP model. The Transport layer includes implementations for TCP, UDP and unformatted RAW protocols. At the ...
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User Datagram Protocol
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in packets) to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths. UDP uses a simple connectionless communication model with a minimum of protocol mechanisms. UDP provides checksums for data integrity, and port numbers for addressing different functions at the source and destination of the datagram. It has no handshaking dialogues, and thus exposes the user's program to any unreliability of the underlying network; there is no guarantee of delivery, ordering, or duplicate protection. If error-correction facilities are needed at the network interface level, an application may instead use Transmission Control Protocol (TCP) or Stream Control Transmission Protocol (SCTP) which are designed for this ...
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Kernel Mode
In computer science, hierarchical protection domains, often called protection rings, are mechanisms to protect data and functionality from faults (by improving fault tolerance) and malicious behavior (by providing computer security). Computer operating systems provide different levels of access to resources. A protection ring is one of two or more hierarchical ''levels'' or ''layers'' of privilege within the architecture of a computer system. This is generally hardware-enforced by some CPU architectures that provide different CPU modes at the hardware or microcode level. Rings are arranged in a hierarchy from most privileged (most trusted, usually numbered zero) to least privileged (least trusted, usually with the highest ring number). Ring 0 is the level with the most privileges and allows direct interaction with the physical hardware such as certain CPU functionality and chips on the motherboard. Special call gates between rings are provided to allow an outer ring to acces ...
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Stream Socket
A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture. Sockets are created only during the lifetime of a process of an application running in the node. Because of the standardization of the TCP/IP protocols in the development of the Internet, the term ''network socket'' is most commonly used in the context of the Internet protocol suite, and is therefore often also referred to as Internet socket. In this context, a socket is externally identified to other hosts by its socket address, which is the triad of transport protocol, IP address, and port number. The term ''socket'' is also used for the software endpoint of node-internal inter-process communication (IPC), which often uses the same API as a network socket. Use The use of the term ''socke ...
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Datagram Socket
A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture. Sockets are created only during the lifetime of a process of an application running in the node. Because of the standardization of the TCP/IP protocols in the development of the Internet, the term ''network socket'' is most commonly used in the context of the Internet protocol suite, and is therefore often also referred to as Internet socket. In this context, a socket is externally identified to other hosts by its socket address, which is the triad of transport protocol, IP address, and port number. The term ''socket'' is also used for the software endpoint of node-internal inter-process communication (IPC), which often uses the same API as a network socket. Use The use of the term ''socke ...
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TCP And UDP Port
In computer networking, a port is a number assigned to uniquely identify a connection endpoint and to direct data to a specific service. At the software level, within an operating system, a port is a logical construct that identifies a specific process (computing), process or a type of network service. A port is identified for each transport protocol and address combination by a 16-bit unsigned number, known as the port number. The most common transport protocols that use port numbers are the Transmission Control Protocol (TCP) and the User Datagram Protocol (UDP). A port number is always associated with an IP address of a host and the type of transport protocol used for communication. It completes the destination or origination network address of a message. Specific port numbers are reserved to identify specific services so that an arriving packet can be easily forwarded to a running application. For this purpose, port numbers lower than 1024 identify the historically most comm ...
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Internet Socket
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the inter-linked hypertext documents and applications of the World Wide Web (WWW), electronic mail, telephony, and file sharing. The origins of the Internet date back to the development of packet switching and research commissioned by the United States Department of Defense in the 1960s to enable time-sharing of computers. The primary precursor network, the ARPANET, initially served as a backbone for interconnection of regional academic and military networks in the 1970s to enable resource sharing. The ...
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User Mode
A modern computer operating system usually segregates virtual memory into user space and kernel space. Primarily, this separation serves to provide memory protection and hardware protection from malicious or errant software behaviour. Kernel space is strictly reserved for running a privileged operating system kernel, kernel extensions, and most device drivers. In contrast, user space is the memory area where application software and some drivers execute. Overview The term user space (or userland) refers to all code that runs outside the operating system's kernel. User space usually refers to the various programs and libraries that the operating system uses to interact with the kernel: software that performs input/output, manipulates file system objects, application software, etc. Each user space process normally runs in its own virtual memory space, and, unless explicitly allowed, cannot access the memory of other processes. This is the basis for memory protection in today' ...
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Winsock
In computing, the Windows Sockets API (WSA), later shortened to Winsock, is an application programming interface (API) that defines how Windows network application software should access network services, especially TCP/IP. It defines a standard interface between a Windows TCP/IP client application (such as an FTP client or a web browser) and the underlying TCP/IP protocol stack. The nomenclature is based on the Berkeley sockets API used in BSD for communications between programs. Background Early Microsoft operating systems, both MS-DOS and Microsoft Windows, offered limited networking capability, chiefly based on NetBIOS. In particular, Microsoft did not offer support for the TCP/IP protocol stack at that time. A number of university groups and commercial vendors, including the PC/IP group at MIT, FTP Software, Sun Microsystems, Ungermann-Bass, and Excelan, introduced TCP/IP products for MS-DOS, often as part of a hardware/software bundle. When Windows 2.0 was released, these ...
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Windows Filtering Platform
Windows Filtering Platform (WFP) is a set of system services in Windows Vista and later that allows Windows software to process and filter network traffic. Microsoft intended WFP for use by firewalls, antimalware software, and parental controls apps. Additionally, WFP is used to implement NAT and to store IPSec policy configuration. WFP relies on Windows Vista's Next Generation TCP/IP stack. It provides features such as integrated communication and per-application processing logic. Since Windows 8 and Windows Server 2012, WFP allows filtering at the second layer of TCP/IP suite. Components The filtering platform includes the following components: * Shims, which expose the internal structure of a packet as properties. Different shims exist for protocols at different layers. WFP comes with a set of shims; users can register shims for other protocols using the API. The in-built set of shims includes: ** Application Layer Enforcement (ALE) shim ** Transport Layer Module (TLM) ...
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Tunnelling Protocol
In computer networks, a tunneling protocol is a communication protocol which allows for the movement of data from one network to another. It involves allowing private network communications to be sent across a public network (such as the Internet) through a process called encapsulation. Because tunneling involves repackaging the traffic data into a different form, perhaps with encryption as standard, it can hide the nature of the traffic that is run through a tunnel. The tunneling protocol works by using the data portion of a packet (the payload) to carry the packets that actually provide the service. Tunneling uses a layered protocol model such as those of the OSI or TCP/IP protocol suite, but usually violates the layering when using the payload to carry a service not normally provided by the network. Typically, the delivery protocol operates at an equal or higher level in the layered model than the payload protocol. Uses A tunneling protocol may, for example, allow a foreig ...
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Loopback
Loopback (also written loop-back) is the routing of electronic signals or digital data streams back to their source without intentional processing or modification. It is primarily a means of testing the communications infrastructure. There are many example applications. It may be a communication channel with only one communication endpoint. Any message transmitted by such a channel is immediately and only received by that same channel. In telecommunications, loopback devices perform transmission tests of access lines from the serving switching center, which usually does not require the assistance of personnel at the served terminal. Loop around is a method of testing between stations that are not necessarily adjacent, wherein two lines are used, with the test being done at one station and the two lines are interconnected at the distant station. A patch cable may also function as loopback, when applied manually or automatically, remotely or locally, facilitating a loop-back test. ...
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