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Windows Software Trace Preprocessor
The Windows software trace preprocessor (WPP; the preprocessor and related support tools are known as ''WPP Software Tracing'') is a preprocessor that simplifies the use of WMI event tracing to implement efficient software tracing in drivers and applications that target Windows 2000 and later operating systems. WPP was created by Microsoft and is included in the Windows DDK. Although WPP is wide in its applicability, it is not included in the Windows SDK, and therefore is primarily used for drivers and driver support software produced by software vendors that purchase the Windows DDK. Background Software tracing is a specialized use of logging to record information about a program's execution. This information is commonly used for debugging. In contrast to ''event logging'', the primary purpose of which is to produce records of events that can be audited by system administrators (see for example '' Event Viewer'') or analyzed by management tools, software tracing is prim ...
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Preprocessor
In computer science, a preprocessor (or precompiler) is a Computer program, program that processes its input data to produce output that is used as input in another program. The output is said to be a preprocessed form of the input data, which is often used by some subsequent programs like compilers. The amount and kind of processing done depends on the nature of the preprocessor; some preprocessors are only capable of performing relatively simple textual substitutions and Macro (computer science), macro expansions, while others have the power of full-fledged programming languages. A common example from computer programming is the processing performed on source code before the next step of compilation. In some computer languages (e.g., C (programming language), C and PL/I (programming language), PL/I) there is a phase of compiler, translation known as ''preprocessing''. It can also include macro processing, file inclusion and language extensions. Lexical preprocessors Lexical pr ...
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Standardization
Standardization (American English) or standardisation (British English) is the process of implementing and developing technical standards based on the consensus of different parties that include firms, users, interest groups, standards organizations and governments. Standardization can help maximize compatibility, interoperability, safety, repeatability, efficiency, and quality. It can also facilitate a normalization of formerly custom processes. In social sciences, including economics, the idea of ''standardization'' is close to the solution for a coordination problem, a situation in which all parties can realize mutual gains, but only by making mutually consistent decisions. Divergent national standards impose costs on consumers and can be a form of non-tariff trade barrier. History Early examples Standard weights and measures were developed by the Indus Valley civilization.Iwata, Shigeo (2008), "Weights and Measures in the Indus Valley", ''Encyclopaedia of the History ...
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Printf
printf is a C standard library function that formats text and writes it to standard output. The function accepts a format c-string argument and a variable number of value arguments that the function serializes per the format string. Mismatch between the format specifiers and count and type of values results in undefined behavior and possibly program crash or other vulnerability. The format string is encoded as a template language consisting of verbatim text and ''format specifiers'' that each specify how to serialize a value. As the format string is processed left-to-right, a subsequent value is used for each format specifier found. A format specifier starts with a character and has one or more following characters that specify how to serialize a value. The standard library provides other, similar functions that form a family of ''printf-like'' functions. The functions share the same formatting capabilities but provide different behavior such as output to a differen ...
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C Preprocessor
The C preprocessor (CPP) is a text file processor that is used with C, C++ and other programming tools. The preprocessor provides for file inclusion (often header files), macro expansion, conditional compilation, and line control. Although named in association with C and used with C, the preprocessor capabilities are not inherently tied to the C language. It can and is used to process other kinds of files. C, C++, and Objective-C compilers provide a preprocessor capability, as it is required by the definition of each language. Some compilers provide extensions and deviations from the target language standard. Some provide options to control standards compliance. For instance, the GNU C preprocessor can be made more standards compliant by supplying certain command-line flags. The C# programming language also allows for directives, even though they cannot be used for creating macros, and is generally more intended for features such as conditional compilation. C# seldom re ...
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Source Code
In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only understands machine code, source code must be Translator (computing), translated before a computer can Execution (computing), execute it. The translation process can be implemented three ways. Source code can be converted into machine code by a compiler or an assembler (computing), assembler. The resulting executable is machine code ready for the computer. Alternatively, source code can be executed without conversion via an interpreter (computing), interpreter. An interpreter loads the source code into memory. It simultaneously translates and executes each statement (computer science), statement. A method that combines compilation and interpretation is to first produce bytecode. Bytecode is an intermediate representation of source code tha ...
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Proprietary Software
Proprietary software is computer software, software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting their freedoms. Proprietary software is a subset of non-free software, a term defined in contrast to free and open-source software; non-commercial licenses such as CC BY-NC are not deemed proprietary, but are non-free. Proprietary software may either be closed-source software or source-available software. Types Origin Until the late 1960s, computers—especially large and expensive mainframe computers, machines in specially air-conditioned computer rooms—were usually leased to customers rather than Sales, sold. Service and all software available ...
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Flag (computing)
In computer programming, flag can refer to one or more bits that are used to store a binary numeral system, binary value or a Boolean variable for signaling special Source code, code conditions, such as file empty or full queue statuses. Flags may be found as members of a defined data structure, such as a Row (database), database record, and the meaning of the value contained in a flag will generally be defined in relation to the data structure it is part of. In many cases, the binary value of a flag will be understood to represent one of several possible states or statuses. In other cases, the binary values may represent one or more attributes in a bit field, often related to abilities or permissions, such as "can be written to" or "can be deleted". However, there are many other possible meanings that can be assigned to flag values. One common use of flags is to mark or designate data structures for future processing. Within microprocessors and other logic devices, flags are ...
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Compiler
In computing, a compiler is a computer program that Translator (computing), translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a lower level language, low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program.Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different Central processing unit, CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software ...
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Sequence Diagram
In software engineering, a sequence diagram shows process interactions arranged in time sequence. This diagram depicts the processes and objects involved and the sequence of messages exchanged as needed to carry out the functionality. Sequence diagrams are typically associated with use case realizations in the 4+1 architectural view model of the system under development. Sequence diagrams are sometimes called event diagrams or event scenarios. For a particular scenario of a use case, the diagrams show the events that external actors generate, their order, and possible inter-system events. The diagram emphasizes events that cross the system boundary from actors to systems. A system sequence diagram should be done for the main success scenario of the use case, and frequent or complex alternative scenarios. There are two kinds of sequence diagrams: * Sequence Diagram (SD): A regular version of sequence diagram describes how the system operates, and every object within a system ...
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Run Time (program Lifecycle Phase)
Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program. Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved. Execution involves repeatedly following a " fetch–decode–execute" cycle for each instruction done by the control unit. As the executing machine follows the instructions, specific effects are produced in accordance with the semantics of those instructions. Programs for a computer may be executed in a batch process without human interaction or a user may type commands in an interactive session of an interpreter. In this case, the "commands" are simply program instructions, whose execution is chained together. The term run is used almost synonymously. A related meaning of both "to run" and "to execute" refers to the specific action of a user starting (or ''launching'' o ...
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Return Value
In computer programming, a return statement causes execution to leave the current subroutine and resume at the point in the code immediately after the instruction which called the subroutine, known as its return address. The return address is saved by the calling routine, today usually on the process's call stack or in a register. Return statements in many programming languages allow a function to specify a return value to be passed back to the code that called the function. Overview In C and C++, return ''exp''; (where ''exp'' is an expression) is a statement that tells a function to return execution of the program to the calling function, and report the value of ''exp''. If a function has the return type void, the return statement can be used without a value, in which case the program just breaks out of the current function and returns to the calling one. Similar syntax is used in other languages including Modula-2 and Python. In Pascal there is no return statement. ...
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Parameter (computer Science)
In computer programming, a parameter, a.k.a. formal argument, is a variable that represents an argument, a.k.a. actual argument, a.k.a. actual parameter, to a subroutine call.. A function's signature defines its parameters. A call invocation involves evaluating each argument expression of a call and associating the result with the corresponding parameter. For example, consider subroutine def add(x, y): return x + y. Variables x and y are parameters. For call add(2, 3), the expressions 2 and 3 are arguments. For call add(a+1, b+2), the arguments are a+1 and b+2. Parameter passing is defined by a programming language. Evaluation strategy defines the semantics for how parameters can be declared and how arguments are passed to a subroutine. Generally, with call by value, a parameter acts like a new, local variable initialized to the value of the argument. If the argument is a variable, the subroutine cannot modify the argument state because the parameter is a copy. With call by re ...
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