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Who-Dun-It
''Who-Dun-It?'' is a 1979 video game published by Instant Software for the TRS-80 16K. It is named for the whodunit, a type of crime fiction. Contents ''Who-Dun-It?'' is a game in which the player chooses one of five crimes to investigate. Reception Bruce Campbell reviewed ''Who-Dun-It?'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 40. Campbell commented that "I only recommend ''Who-Dun-It?'' to those who enjoy mysteries or logic problems. If you fit those categories, it may well be worth the relatively low price." References {{reflist 1979 video games Instant Software games TRS-80 games TRS-80-only games Video games developed in the United States ...
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Instant Software
Instant Software was a company that produced game, utility, and education software in the late 1970s and early 1980s primarily for the TRS-80 line of home computers. Instant Software was a subsidiary of Kilobaud Microcomputing, headquartered in Peterborough, New Hampshire and run by Wayne Green. History Green said in 1980 that although his company Instant Software had published "hundreds of programs for the TRS-80 ndwant to translate as many as possible for use on the TI-99/4 The TI-99/4 and TI-99/4A are home computers released by Texas Instruments in 1979 and 1981, respectively. Based on the Texas Instruments TMS9900 microprocessor originally used in minicomputers, the TI-99/4 was the first 16-bit home computer. ...", it could not find anyone among more than 1,000 developers in its network who could port software to the computer, adding "We understand the problems with the system and the efforts Texas Instruments made to make translation difficult". Games *'' Santa Paravia ...
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TRS-80
The TRS-80 Micro Computer System (TRS-80, later renamed the Model I to distinguish it from successors) is a desktop microcomputer launched in 1977 and sold by Tandy Corporation through their Radio Shack stores. The name is an abbreviation of ''Tandy Radio Shack, Z80 icroprocessor'. It is one of the earliest mass-produced and mass-marketed retail home computers. The TRS-80 has a full-stroke QWERTY keyboard, the Zilog Z80 processor, 4 KB dynamic random-access memory (DRAM) standard memory, small size and desk area, floating-point Level I BASIC language interpreter in read-only memory (ROM), 64-character per line video monitor, and a starting price of US$600 (equivalent to US$ in ). A cassette tape drive for program storage was included in the original package. While the software environment was stable, the cassette load/save process combined with keyboard bounce issues and a troublesome Expansion Interface contributed to the Model I's reputation as not well-suited to serious ...
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Whodunit
A ''whodunit'' or ''whodunnit'' (a colloquial elision of "Who asdone it?") is a complex plot-driven variety of detective fiction in which the puzzle regarding who committed the crime is the main focus. The reader or viewer is provided with the clues to the case, from which the identity of the perpetrator may be deduced before the story provides the revelation itself at its climax. The investigation is usually conducted by an eccentric, amateur, or semi-professional detective. Concept A whodunit follows the paradigm of the classical detective story in the sense that it presents crime as a puzzle to be solved through a chain of questions that the detective poses. In a whodunit, however, the audience is given the opportunity to engage in the same process of deduction as the protagonist throughout the investigation of a crime. This engages the readers so that they strive to compete with or outguess the expert investigator. A defining feature of the whodunit narrative is the so-c ...
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Crime Fiction
Crime fiction, detective story, murder mystery, mystery novel, and police novel are terms used to describe narratives that centre on criminal acts and especially on the investigation, either by an amateur or a professional detective, of a crime, often a murder. It is usually distinguished from mainstream fiction and other genres such as historical fiction or science fiction, but the boundaries are indistinct. Crime fiction has multiple subgenres, including detective fiction (such as the whodunit), courtroom drama, hard-boiled fiction, and legal thrillers. Most crime drama focuses on crime investigation and does not feature the courtroom. Suspense and mystery are key elements that are nearly ubiquitous to the genre. History The '' One Thousand and One Nights'' (''Arabian Nights'') contains the earliest known examples of crime fiction. One example of a story of this genre is the medieval Arabic tale of "The Three Apples", one of the tales narrated by Scheherazade in the ' ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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1979 Video Games
Events January * January 1 ** United Nations Secretary-General Kurt Waldheim heralds the start of the ''International Year of the Child''. Many musicians donate to the ''Music for UNICEF Concert'' fund, among them ABBA, who write the song ''Chiquitita'' to commemorate the event. ** The United States and the People's Republic of China establish full diplomatic relations. ** Following a deal agreed during 1978, French carmaker Peugeot completes a takeover of American manufacturer Chrysler's European operations, which are based in Britain's former Rootes Group factories, as well as the former Simca factories in France. * January 7 – Cambodian–Vietnamese War: The People's Army of Vietnam and Vietnamese-backed Cambodian insurgents announce the fall of Phnom Penh, Cambodia, and the collapse of the Pol Pot regime. Pol Pot and the Khmer Rouge retreat west to an area along the Thai border, ending large-scale fighting. * January 8 – Whiddy Island Disaster: The French tanke ...
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Instant Software Games
In physics and the philosophy of science, instant refers to an infinitesimal interval in time, whose passage is instantaneous. In ordinary speech, an instant has been defined as "a point or very short space of time," a notion deriving from its etymological source, the Latin verb ''instare'', from ''in-'' + ''stare'' ('to stand'), meaning 'to stand upon or near.' The continuous nature of time and its infinite divisibility was addressed by Aristotle in his ''Physics'', where he wrote on Zeno's paradoxes. The philosopher and mathematician Bertrand Russell was still seeking to define the exact nature of an instant thousands of years later. , the smallest time interval certify in regulated measurements is on the order of 397 zeptoseconds (397 × 10−21 seconds). See also * Infinitesimal * Present The present (or here'' and ''now) is the time that is associated with the events perception, perceived directly and in the first time, not as a recollection (perceived more than once) ...
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