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We Ski
''We Ski'' is a 2008 skiing video game for the Wii developed and published by Namco Bandai Games. It is the first third-party game (and second game behind ''Wii Fit'') released that makes use of the Wii Balance Board. A sequel, ''We Ski & Snowboard'', which adds snowboarding to the game, was released in 2008. A third game, ''Go Vacation'' was also released for the Wii in 2011, and was later re-released on the Nintendo Switch in 2018. Gameplay ''We Ski'' can either be played with or without the Wii Balance Board. If using the board, the player can distribute their weight and use the Wii Remote and Nunchuk as virtual ski poles, simulating the sport of skiing. The game features 14 courses, which can be skied during both day and night. Besides racing, the game also features different modes such as a Ski School, Centipede Races, and Search and Rescue in addition to a Freestyle mode in which up to 4 players may ski freely. Players may use their own Mii, Miis or one of the customizabl ...
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Namco Bandai Games
is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and Lyon, France. It is a wholly-owned subsidiary of Bandai Namco Holdings, an entertainment conglomerate. Bandai Namco Entertainment was formed on 31 March 2006, following a corporate merge between Namco and Bandai on 29 September of the previous year. Originally known as , it merged Bandai Games and Namco Networks in January to create Namco Bandai Games America. Namco Bandai Games absorbed Banpresto's video game division in 2008 and dissolved Bandai Networks in 2009. Development operations were spun off into a new company in 2012, Namco Bandai Studios (now called Bandai Namco Studios), to help create faster development time and tighter cohesion between development teams. Namco Bandai Games was renamed Bandai Namco Games in 2014 and again ...
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Ski Pole
Ski poles, also referred to as poles (in North America), sticks (UK), or stocks (Australia), are used by skiers for balance and propulsion. Modern ski poles are most commonly made from aluminum and carbon fiber, though materials such as bamboo are still used. Poles are used in alpine skiing, freestyle skiing (with the exception of aerials), and cross-country skiing. Ski jumpers do not use poles. History , the earliest ski pole was found in Sweden and dates back to 3623 BC, while the earliest depiction of a man with a ski pole was found in Norway in the form of a cave painting, dated at 4000 BC. Early skiers would use this pole for the purposes of balancing, braking, and turning. Alpine societies such as those in Nordic regions or the Altai mountains used their ski poles to hunt as well, giving them spear-like qualities. Skiers began to use two ski poles in 1741. This provided greater balance than one pole could provide and made pushing through the snow easier. Early ski poles ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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The Idolmaster (video Game)
is a Japanese raising simulation video game developed by Metro and published by Namco (later Namco Bandai Games). It was released on July 26, 2005 as an arcade game and is the first game in ''The Idolmaster'' series. It was ported to the Xbox 360 on January 25, 2007 with many changes and improvements. The gameplay and story follows the career of a producer in charge of training prospective pop idols on their way to stardom. This includes arranging the idol's schedule, taking them to jobs, training them during lessons, and directing them through auditions. As gameplay continues, a relationship will develop between the idol and her producer fostered through talking with the idol and forming good memories. Development for the game began in 2001 to make an arcade game that would make players want to come back to play every day. To effectively use the competitive culture that surrounds video arcades, the game was developed so players would raise and compete against other players' ...
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Door To Phantomile
''Klonoa: Door to Phantomile'' is a platform game developed and published by Namco for the PlayStation in 1997 and the first game in the '' Klonoa'' series. The story follows Klonoa and his friend Huepow in their efforts to save the dream world of Phantomile from an evil spirit intent on turning it into a world of nightmares. The player controls Klonoa through a 2.5D perspective; the stages are rendered in three dimensions but the player moves along a 2D path. Klonoa can grab enemies and throw them as projectiles, or use them as a jump boost to navigate through the stages. The game was directed by Hideo Yoshizawa, who conceptualized the setting as a dream world that could appeal to children and adults. The Klonoa character was designed early on and the environments and other characters were designed around him. ''Door to Phantomile'' received positive reviews, being praised for its clever platforming, impressive graphics, and cutscenes. Some critics thought it lacked in cert ...
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Xevious
is a vertically scrolling shooter video game developed and published by Namco for arcades in 1982. It was released in Japan and Europe by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious forces before they destroy all of mankind. The Solvalou has two weapons at its disposal: a ''zapper'' to destroy flying craft, and a ''blaster'' to bomb ground installations and enemies. It runs on the Namco Galaga arcade system. The game was designed by Masanobu Endō and a small team. Created to rival the success of ''Scramble'', it was originally themed around the Vietnam War and titled ''Cheyenne''. Endō wanted the game to have a detailed, integral storyline and a comprehensive world, and to be welcoming for newer players. Several enemies and characters were made to pay homage to other popular science fiction works, including ''Star Wars'', ''UFO'', ''Alien'', and ''Battlestar Galactica''. ''Xevious'' was praised for its detailed graphi ...
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