Warcraft (video Game)
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Warcraft (video Game)
''Warcraft: Orcs & Humans'' is a real-time strategy game (RTS) developed and published by Blizzard Entertainment, and published by Interplay Productions in Europe. It was released for MS-DOS in North America on 15 November 1994, and for Mac OS in early 1996. The MS-DOS version was re-released by Sold-Out Software in 2002. Although ''Warcraft: Orcs & Humans'' is not the first RTS game to have offered multiplayer gameplay, it persuaded a wider audience that multiplayer capabilities were essential for future RTS games. The game introduced innovations in its mission design and gameplay elements, which were adopted by other RTS developers. ''Warcraft'' games emphasize skillful management of relatively small forces, and they maintain characters and storylines within a cohesive fictional universe. Sales were fairly high, reviewers were mostly impressed, and the game won three awards and was a finalist for three others. The game's sequel, '' Warcraft II: Tides of Darkness'', became the ...
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Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993 with games like ''Rock n' Roll Racing'' and ''The Lost Vikings''. In 1993, the company became Chaos Studios, Inc., and eventually Blizzard Entertainment after being acquired by distributor Davidson & Associates. Shortly thereafter, Blizzard released '' Warcraft: Orcs & Humans''. Since then, Blizzard Entertainment has created several ''Warcraft'' sequels, including highly influential massively multiplayer online role-playing game ''World of Warcraft'' in 2004, as well as three other multi-million s ...
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Westwood Studios
Westwood Studios, Inc. was an American video game developer, based in Las Vegas, Nevada. It was founded by Brett Sperry and Louis Castle in 1985 as Brelous Software, but got changed after 2 months into Westwood Associates and was renamed to Westwood Studios when Virgin Games (later Virgin Interactive Entertainment) bought the company in 1992. The company was bought by Electronic Arts alongside Virgin Interactive's North American operations in 1998. In January 2003, it was announced that Westwood, alongside Westwood Pacific (EA Pacific), would be merged into EA Los Angeles. The main studio location closed in March of that year. Westwood is best known for developing video games in the real-time strategy, adventure and role-playing genres. It was listed in ''Guinness World Records'' for selling more than 10 million copies of ''Command & Conquer'' worldwide. History Early history and company name Brett Sperry and Louis Castle met in late 1983 in Las Vegas. Sperry had a background ...
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Spawn Installation
In personal computer games, a spawn installation is an installed copy of a game that may only be used to play in multiplayer mode, or otherwise limits the amount of single-player content accessible to the user. Additionally, some spawn implementations only allow the user to join games hosted by the installer's cd-key. There are several purposes for a spawn installation, including but not limited to creating added value by allowing the owner of the game to experience the multiplayer mode with friends and demonstrating the game to more potential buyers. A similar concept (for example, in some ''Command & Conquer'' games) is the use of multiple game discs. Each disc contains a discrete portion of the game, such as an individual campaign. Sharing a disc with a friend allows both the owner and the friend to experience the full content of each respective disc, but not at the same time. In contrast with spawn installations, the disadvantage to the multiple-disc approach was that the gam ...
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Random Map
In video games, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based campaigns that are often shipped with the game. Each new game presents an unknown map, providing a new experience to the player, and an even playing field in multiplayer gaming. Random maps typically have a certain theme - for example a naval random map with many small islands, or a 'gold rush' map with a large amount of gold in the center of the map. The type of random map may also influence the game's artificial intelligence, with the AI employing different strategies optimized for each random map. Methods for generating such maps vary depending upon the topography of the game itself. A game which requires natural landscapes may use fractal subdivision to create convincing terrain, whereas a game set inside a structure such as a dungeon may use two-dimensional maze algorithms. Some games a ...
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Macintosh
The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software engineers. The current lineup includes the MacBook Air and MacBook Pro laptops, as well as the iMac, Mac Mini, Mac Studio and Mac Pro desktops. Macs run the macOS operating system. The Macintosh 128K, first Mac was released in 1984, and was advertised with the highly-acclaimed 1984 (advertisement), "1984" ad. After a period of initial success, the Mac languished in the 1990s, until co-founder Steve Jobs returned to Apple in 1997. Jobs oversaw the release of many successful products, unveiled the modern Mac OS X, completed the Mac transition to Intel processors, 2005-06 Intel transition, and brought features from the iPhone back to the Mac. During Tim Cook's tenure as CEO, the Mac underwent a period of neglect, but was later reinv ...
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Local Network
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building. By contrast, a wide area network (WAN) not only covers a larger geographic distance, but also generally involves leased telecommunication circuits. Ethernet and Wi-Fi are the two most common technologies in use for local area networks. Historical network technologies include ARCNET, Token Ring and AppleTalk. History The increasing demand and usage of computers in universities and research labs in the late 1960s generated the need to provide high-speed interconnections between computer systems. A 1970 report from the Lawrence Radiation Laboratory detailing the growth of their "Octopus" network gave a good indication of the situation. A number of experimental and early commercial LAN technologies were developed in the 1970s. Cambridge Ring was developed at Cambridge University starting in 1974. Ethern ...
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Modem
A modulator-demodulator or modem is a computer hardware device that converts data from a digital format into a format suitable for an analog transmission medium such as telephone or radio. A modem transmits data by Modulation#Digital modulation methods, modulating one or more carrier wave signals to encode digital information, while the receiver Demodulation, demodulates the signal to recreate the original digital information. The goal is to produce a Signal (electronics), signal that can be transmitted easily and decoded reliably. Modems can be used with almost any means of transmitting analog signals, from light-emitting diodes to radio. Early modems were devices that used audible sounds suitable for transmission over traditional telephone systems and leased lines. These generally operated at 110 or 300 bits per second (bit/s), and the connection between devices was normally manual, using an attached telephone handset. By the 1970s, higher speeds of 1,200 and 2,400  ...
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Dune II
A dune is a landform composed of wind- or water-driven sand. It typically takes the form of a mound, ridge, or hill. An area with dunes is called a dune system or a dune complex. A large dune complex is called a dune field, while broad, flat regions covered with wind-swept sand or dunes with little or no vegetation are called ''ergs'' or ''sand seas''. Dunes occur in different shapes and sizes, but most kinds of dunes are longer on the stoss (upflow) side, where the sand is pushed up the dune, and have a shorter ''slip face'' in the lee side. The valley or trough between dunes is called a ''dune slack''. Dunes are most common in desert environments, where the lack of moisture hinders the growth of vegetation that would otherwise interfere with the development of dunes. However, sand deposits are not restricted to deserts, and dunes are also found along sea shores, along streams in semiarid climates, in areas of glacial outwash, and in other areas where poorly cemented san ...
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Wizard (character Class)
In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. Some systems eschew the use of classes and levels entirely; others hybridize them with skill-based systems or emulate them with character templates. In shooter games and other cooperative video games, classes are generally distinct roles with specific purposes, weapons or ...
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Ranged Weapon
A ranged weapon is any weapon that can engage targets beyond hand-to-hand distance, i.e. at distances greater than the physical reach of the user holding the weapon itself. The act of using such a weapon is also known as shooting. It is sometimes also called projectile weapon or missile weapon because it typically works by launching solid projectiles ("missiles"), though technically a fluid-projector (which throws out pressurized streams of liquid or even gas) and a directed-energy weapon (which does not involve any tangible projectile) are also ranged weapons. In contrast, a weapon intended to be used in hand-to-hand combat is called a melee weapon. Ranged weapons give the attacker an advantage, since the target is often getting hit from beyond immediate visual range, therefore making it more difficult for the defenders to react and hitting back effectively. It also puts distance between the attacker and the opponent, which is a safer combat option since the close physical ...
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Melee Weapon
A melee weapon, hand weapon or close combat weapon is any handheld weapon used in hand-to-hand combat, i.e. for use within the direct physical reach of the weapon itself, essentially functioning as an additional (and more impactful) extension of the user's limbs. By contrast, a ranged weapon is any other weapon capable of engaging targets at a distance beyond immediate physical contact. Etymology The term ''melee'' originates in the 1640s from the French word ', which refers to disorganized hand-to-hand combat, a close-quarters battle, a brawl, or a confused fight; especially involving many combatants. The 1812 tabletop war game ''Kriegsspiel'' referred to the hand-combat stage of the game as a ''melee''. Later war games would follow this pattern. From there, gamers would eventually begin to call the weapons used in that stage ''melee weapons''. Categories Melee weapons can be broadly divided into three categories : * Pointed weapons, which cover spears, pikes, lances, and mi ...
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Orcs (Mac)''
An Orc (or Ork) is a fictional humanoid monster like a goblin. Orcs were brought into modern usage by the fantasy writings of J. R. R. Tolkien, especially '' The Lord of the Rings''. In Tolkien's works, Orcs are a brutish, aggressive, ugly, and malevolent race of monsters, contrasting with the benevolent Elves. There is a suggestion, among several somewhat contradictory origin stories, that they are a corrupted race of elves. Mythological monsters with names similar to "orc" can be found in the Old English poem ''Beowulf'', in Early Modern poetry, and in Northern European folk tales and fairy tales. Tolkien stated that he took the name from ''Beowulf''. The orc appears on lists of imaginary creatures in two of Charles Kingsley's mid-1860s novels. Tolkien's concept of orcs has been adapted into the fantasy fiction of other authors, and into games of many different genres such as '' Dungeons & Dragons'', '' Magic: The Gathering'', and '' Warcraft''. Etymology Old Eng ...
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