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Walton Simons
''Deus Ex'' is a 2000 action role-playing game developed by Ion Storm and published by Eidos Interactive. Set in a cyberpunk-themed dystopian world in the year 2052, the game follows JC Denton, an agent of the fictional agency United Nations Anti-Terrorist Coalition (UNATCO), who is given superhuman abilities by nanotechnology, as he sets out to combat hostile forces in a world ravaged by inequality and a deadly plague. His missions entangle him in a conspiracy that brings him into conflict with the Triads, Majestic 12, and the Illuminati. ''Deus Ex''s gameplay combines elements of the first-person shooter with stealth elements, adventure, and role-playing genres, allowing for its tasks and missions to be completed in a variety of ways, which in turn lead to differing outcomes. Presented from the first-person perspective, the player can customize Denton's various abilities such as weapon skills or lockpicking, increasing his effectiveness in these areas; this opens up differe ...
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Ion Storm
Ion Storm, L.P. was an American video game developer founded by video game industry veterans John Romero and Tom Hall, both formerly of id Software. Despite an impressive pedigree and high expectations, the company only produced one commercial and critical success, 2000's ''Deus Ex (video game), Deus Ex''. The company was founded in Dallas, Texas in November 1996; a branch in Austin, Texas was opened in 1997. In April 1999, Eidos Interactive acquired 51% of the company in exchange for advances to the developers. The Dallas studio closed in July 2001, leaving the Austin studio as the new headquarters. After financial struggles at Eidos Interactive, the Austin studio followed with its own closure in February 2005. History Formation Ion Storm was founded by John Romero, Tom Hall, Todd Porter and Jerry O'Flaherty on November 15, 1996, with its headquarters in Dallas, Texas. Hall came up with the name, the "Storm" part coming from Porter's first project for the company. The co ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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First-person (gaming)
In video games, first person is any graphical perspective rendered from the viewpoint of the player's character, or a viewpoint from the cockpit or front seat of a vehicle driven by the character. The most popular type of first-person video game today is the first-person shooter (FPS), in which the graphical perspective is an integral component of the gameplay. Many other genres incorporate first-person perspectives, including other types of shooter games (such as light gun shooters, rail shooters and shooting gallery games), adventure games (including visual novels), amateur flight simulations (including combat flight simulators), racing games (including driving simulators), role-playing video games, and vehicle simulations (including sailing simulators and vehicular combat games). Game mechanics Games with a first-person perspective are usually avatar-based, wherein the game displays what the player's avatar would see with the avatar's own eyes. Thus, players typical ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ...
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Stealth Game
A stealth game is a type of video game in which the player primarily uses ''stealth'' to avoid or overcome opponents. Games in the genre typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, but rewarding the player for greater use of stealth. The genre has employed espionage, counter-terrorism, and rogue themes, with protagonists that are special forces operatives, special agents, secret agents, thieves, ninjas, or assassins. Some games have also combined stealth elements with other genres, such as first-person shooters and also platformers. Elements of "stealth" gameplay, by way of avoiding confrontation with enemies, can be attributed to a diverse range of games, including '' Pac Man'' (1980). Early maze games have been credited with spawning the genre, including ''Manbiki Shounen'' (1979), ''Lupin III'' (1980), ''Castle Wolfenstein'' (1981) ...
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Illuminati
The Illuminati (; plural of Latin ''illuminatus'', 'enlightened') is a name given to several groups, both real and fictitious. Historically, the name usually refers to the Bavarian Illuminati, an Enlightenment-era secret society founded on 1 May 1776 in Bavaria, today part of Germany. The society's goals were to oppose superstition, obscurantism, religious influence over public life and abuses of state power. "The order of the day," they wrote in their general statutes, "is to put an end to the machinations of the purveyors of injustice, to control them without dominating them." The Illuminati—along with Freemasonry and other secret societies—were outlawed through edict by Charles Theodore, Elector of Bavaria, with the encouragement of the Catholic Church, in 1784, 1785, 1787 and 1790. During subsequent years, the group was generally vilified by conservative and religious critics who claimed that the Illuminati continued underground and were responsible for the French R ...
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Majestic 12
Majestic 12, also known as MJ-12 for short, is a purported organization that appears in UFO conspiracy theories. The organization is claimed to be the code name of an alleged secret committee of scientists, military leaders, and government officials, formed in 1947 by an executive order by U.S. President Harry S. Truman to facilitate recovery and investigation of alien spacecraft. The concept originated in a series of supposedly leaked secret government documents first circulated by ufologists in 1984. Upon examination, the Federal Bureau of Investigation (FBI) declared the documents to be "completely bogus", and many ufologists consider them to be an elaborate hoax. Majestic 12 remains popular among some UFO conspiracy theorists and the concept has appeared in popular culture including television, film and literature. History On May 31, 1987, it was widely reported that British Ufologist Timothy Good claimed to be in possession of 1950s-era UFO documents. The documents purported ...
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Triad (organized Crime)
A triad ( zh , t=三合會 , s=三合会 , cy=sāam hahp wúi , j=saam1 hap6 wui6‑2 , hp=sān hé huì , first=t,j ) is a Chinese transnational organized crime syndicate based in Greater China and has outposts in various countries with significant overseas Chinese diaspora populations. The Hong Kong triad is distinct from mainland Chinese criminal organizations. In ancient China, the triad was one of three major secret societies.Wang, Peng (2017). ''The Chinese Mafia: Organized Crime, Corruption, and Extra-Legal Protection''. Oxford: Oxford University Press. It established branches in Macau, Hong Kong, Taiwan and Chinese communities overseas.Chu, Y. K. (2002). ''The triads as business''. Routledge. Known as "mainland Chinese criminal organizations", they are of two major types: “dark forces” (loosely-organized groups) ()and “Black Societies" () (more-mature criminal organizations). Two features which distinguish a black society from ordinary "dark forces" or low leve ...
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Nanotechnology In Fiction
The use of nanotechnology in fiction has attracted scholarly attention. The first use of the distinguishing concepts of nanotechnology was "There's Plenty of Room at the Bottom", a talk given by physicist Richard Feynman in 1959. K. Eric Drexler's 1986 book ''Engines of Creation'' introduced the general public to the concept of nanotechnology. Since then, nanotechnology has been used frequently in a diverse range of fiction, often as a justification for unusual or far-fetched occurrences featured in speculative fiction.Bly, Robert W., 2005, ''The Science In Science Fiction: 83 SF Predictions that Became Scientific Reality'', BenBella Books, Inc., . Notable examples Literature In 1931, Boris Zhitkov wrote a short story called ''Microhands'' ( Микроруки), where the narrator builds for himself a pair of microscopic remote manipulators, and uses them for fine tasks like eye surgery. When he attempts to build even smaller manipulators to be manipulated by the first pai ...
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JC Denton
JC Denton is the player character and protagonist of the first-person role-playing video game ''Deus Ex'' and a supporting character in its sequel, '' Deus Ex: Invisible War''. He is voiced by Jay Anthony Franke in both games. Denton was created by ''Deus Ex'' director Warren Spector. In his twenties, Denton begins the first ''Deus Ex'' as a new graduate of UNATCO, and a prized nano-augmented agent. JC is initially dedicated to his duties but is influenced by his brother, fellow nano-augmented UNATCO agent Paul Denton. The character was intentionally designed as a blank slate, one which the player could roleplay and immerse themselves in. This characteristic led to criticism by reviewers, singling out his monotone and lack of prominent personality flaws. Despite this, JC Denton remains a popular and iconic video game character. Concept and design JC was designed as a blank slate, in accordance with the roleplaying elements of ''Deus Ex''. The creators sought to maximize immersion ...
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Dystopia
A dystopia (from Ancient Greek δυσ- "bad, hard" and τόπος "place"; alternatively cacotopiaCacotopia (from κακός ''kakos'' "bad") was the term used by Jeremy Bentham in his 1818 Plan of Parliamentary Reform (Works, vol. 3, p. 493). or simply anti-utopia) is a speculated community or society that is undesirable or frightening. It is often treated as an Opposite (semantics), antonym of ''utopia'', a term that was coined by Sir Thomas More and figures as the title of his best known work, published in 1516, which created a blueprint for an ideal society with minimal crime, violence and poverty. The relationship between utopia and dystopia is in actuality not one simple opposition, as many utopian elements and components are found in dystopias as well, and ''vice versa''. Dystopias are often characterized by rampant fear or distress , tyrannical governments, environmental disaster, or other characteristics associated with a cataclysmic decline in society. Distinct th ...
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