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WWF Betrayal
''WWF Betrayal'' is a beat 'em up on the Game Boy Color based on the World Wrestling Federation (WWF). It was the third and last WWF game released to the Game Boy Color and one of a few games based on the promotion that was of a different genre than the regular professional wrestling games usually produced. The game's plot was roughly based on a storyline in 1999 where Stephanie McMahon gets kidnapped. Her father Vince McMahon promises to grant the player a shot at the WWF Championship if they manage to save her. The player must then fight through a series of side-scrolling levels to rescue Stephanie. The player can play as Stone Cold Steve Austin, The Rock, Triple H, or The Undertaker. Reception The game received "generally mixed" reviews according to video game review aggregator GameRankings. See also *List of licensed wrestling video games *List of fighting games Fighting games are characterized by close combat between two fighters or groups of fighters of comp ...
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Triple H
Paul Michael Levesque (born July 27, 1969), better known by the ring name Triple H, is an American business executive, actor, and retired professional wrestler currently serving as the chief content officer for WWE. He is widely regarded as one of the greatest professional wrestlers of all time. Born and raised in Nashua, New Hampshire, Levesque began his professional wrestling training from 1990 to 1991 and his career from 1992 to 1993 with the International Wrestling Federation (IWF) under the ring name Terra Ryzing. He joined World Championship Wrestling (WCW) in 1994 was soon after Glossary of professional wrestling terms#Repackage, repackaged as a French-Canadian aristocrat named Jean-Paul Lévesque. In 1995 he signed with the World Wrestling Federation (WWF, now WWE), where he became Hunter Hearst Helmsley, and later, Triple H. In WWF, Triple H gained industry fame being a member of The Kliq and co-founding the influential D-Generation X Glossary of professional wrestlin ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process. When a game accumulated six total reviews, it w ...
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THQ Games
THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initially working in the toy business, it expanded into the video game business through several acquisitions before shifting its focus away from toys entirely. THQ continued its trend of acquiring companies throughout the 2000s. The company published both internally created and externally licensed content in its product portfolio. THQ's internally created game series included ''Darksiders'', ''De Blob'', ''Destroy All Humans!'', ''MX vs. ATV'', ''Red Faction'', and ''Saints Row'', among others. The company also held exclusive, long-term licensing agreements with sports and entertainment content creators, such as Disney, DreamWorks Animation, Nickelodeon, and WWE. After years of financial struggles, stock value drop, and debt, THQ filed for Chapt ...
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WWE Video Games
This is a list of professional wrestling video games and game series based on the American professional wrestling promotion WWE. Standalone video games *'' MicroLeague Wrestling'' was the first WWF theme video game to be released. The game was available for Commodore 64 and Atari ST and in 1989 for Amiga and DOS. *''WWF European Rampage Tour'' was released in 1992 for the Amiga, Atari ST, Commodore 64 and MS-DOS. *''WWF Rage in the Cage'' was released in 1993 for the Sega CD gaming system. *'' WWF Attitude'' was released by Acclaim Entertainment in 1999 for the PlayStation, Game Boy Color, Sega Dreamcast & Nintendo 64. *'' WWF No Mercy'' was released in 2000 for the Game Boy Color and Nintendo 64. *'' With Authority!'' was released in 2001 solely for home computers. *'' WWF Betrayal'' was released in 2001 and available only for the Game Boy Color. *''WWE Crush Hour'' was released in 2003 and was available on PlayStation 2 and GameCube. *'' WWE Aftershock'' was rel ...
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Game Boy Color-only Games
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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Game Boy Color Games
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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Beat 'em Ups
The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's '' Kung-Fu Master'', which was based on Hong Kong martial arts films. 1986's ''Nekketsu Kōha Kunio-kun'' introduce ...
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2001 Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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List Of Fighting Games
Fighting games are characterized by close combat between two fighters or groups of fighters of comparable strength, often broken into rounds or stocks. If multiple players are involved, players generally fight against each other. Note: Games are listed in a "common English title/alternate title - developer" format, where applicable. General 2D Fighting games that use 2D sprites. Games tend to emphasize the height of attacks (high, medium, or low), and jumping. *''Aggressors of Dark Kombat'' - ADK *'' Tōkidenshō Angel Eyes'' - Tecmo *'' Akatsuki EN-Eins'' series - Subtle Style **''Akatsuki Shisei Ichigō'' **''Akatsuki Blitzkampf'' **''Akatsuki Blitzkampf Ausf. Achse'' **''EN-Eins Perfektewelt'' **''EN-Eins Perfektewelt Anastasis'' *'' Aquapazza: Aquaplus Dream Match'' / Examu *'' Arcana Heart'' series - Examu **''Arcana Heart'' **''Arcana Heart Full!'' **''Arcana Heart 2'' **''Suggoi! Arcana Heart 2'' **''Arcana Heart 3'' **''Arcana Heart 3: Love MAX!!!!!'' **''Arcana Hear ...
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List Of Licensed Wrestling Video Games
The following is a list of wrestling video games based on professional wrestling, licensed by promotions such as WWF/WWE, WCW, ECW, NJPW, TNA, and AAA. Promotion–based games All Elite Wrestling Video games by professional wrestling promotion All Elite Wrestling: #'' AEW Casino: Double or Nothing'' 020(iOS, Android) #'' AEW Elite GM'' 020(iOS, Android) #''AEW Fight Forever'' pcoming(Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, PC) All Japan Pro Wrestling Video games by professional wrestling promotion All Japan Pro Wrestling: #''All Japan Pro Wrestling'' 993(SNES) #''All Japan Pro Wrestling Dash: World's Strongest Tag Team'' 993(SNES) #''All Japan Pro Wrestling Jet'' 994(Game Boy) #''All Japan Pro Wrestling 2: 3-4 Budokan'' 995(SNES) #''All Japan Pro Wrestling featuring Virtua'' 997(Saturn) #''King's Soul: All Japan Pro Wrestling'' 999(PlayStation) #''Giant Gram: All Japan Pro Wrestling 2'' 999(Dreamcast) #''Giant Gram 2000: All Japan Pro Wrest ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future. Its 24–year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, ''Nintendo Power'' officially returned as a podcast. History ''Nintendo Fun Club News'' preceded ''Nintendo Power'' as a newsletter sent to club members for free. In mid-1988 it was discontinued after seven issues in favor of ''N ...
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