Virtual Fairground
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Virtual Fairground
Virtual Fairground (2008–2011) was a Dutch video game developer from Amsterdam. In 2008 it acquired the Dutch Flash development studio Flashclub (and renamed it BigWheel Studio) to serve as main development outfit. Virtual Fairground created ''Club Galactik'' (2010), a Flash based virtual world and MMO based on an international animated television series called ''Galactik Football''. With the game Virtual Fairground targeted a younger audience. In 2010 the company collaborated with Dutch DJ Ferry Corsten and announced ''Pulse'', a dance themed rhythm game for iPhone and Steam. It was promised Ferry Corsten would produce 7 new music tracks exclusively for ''Pulse''. The final iOS version of ''Pulse: The Game'' was released in March 2010 after being completed by Dutch game developer Rough Cookie. In the same year Virtual Fairground also developed a development platform for Flash-based 3D MMO's; this engine was called ''The Ride''. In 2011 Virtual Fairground went bankrupt. Th ...
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Amsterdam
Amsterdam ( , , , lit. ''The Dam on the River Amstel'') is the Capital of the Netherlands, capital and Municipalities of the Netherlands, most populous city of the Netherlands, with The Hague being the seat of government. It has a population of 907,976 within the city proper, 1,558,755 in the City Region of Amsterdam, urban area and 2,480,394 in the Amsterdam metropolitan area, metropolitan area. Located in the Provinces of the Netherlands, Dutch province of North Holland, Amsterdam is colloquially referred to as the "Venice of the North", for its large number of canals, now designated a World Heritage Site, UNESCO World Heritage Site. Amsterdam was founded at the mouth of the Amstel River that was dammed to control flooding; the city's name derives from the Amstel dam. Originally a small fishing village in the late 12th century, Amsterdam became a major world port during the Dutch Golden Age of the 17th century, when the Netherlands was an economic powerhouse. Amsterdam is th ...
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Netherlands
) , anthem = ( en, "William of Nassau") , image_map = , map_caption = , subdivision_type = Sovereign state , subdivision_name = Kingdom of the Netherlands , established_title = Before independence , established_date = Spanish Netherlands , established_title2 = Act of Abjuration , established_date2 = 26 July 1581 , established_title3 = Peace of Münster , established_date3 = 30 January 1648 , established_title4 = Kingdom established , established_date4 = 16 March 1815 , established_title5 = Liberation Day (Netherlands), Liberation Day , established_date5 = 5 May 1945 , established_title6 = Charter for the Kingdom of the Netherlands, Kingdom Charter , established_date6 = 15 December 1954 , established_title7 = Dissolution of the Netherlands Antilles, Caribbean reorganisation , established_date7 = 10 October 2010 , official_languages = Dutch language, Dutch , languages_type = Regional languages , languages_sub = yes , languages = , languages2_type = Reco ...
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Retail
Retail is the sale of goods and services to consumers, in contrast to wholesaling, which is sale to business or institutional customers. A retailer purchases goods in large quantities from manufacturers, directly or through a wholesaler, and then sells in smaller quantities to consumers for a profit. Retailers are the final link in the supply chain from producers to consumers. Retail markets and shops have a very ancient history, dating back to antiquity. Some of the earliest retailers were itinerant peddlers. Over the centuries, retail shops were transformed from little more than "rude booths" to the sophisticated shopping malls of the modern era. In the digital age, an increasing number of retailers are seeking to reach broader markets by selling through multiple channels, including both bricks and mortar and online retailing. Digital technologies are also affecting the way that consumers pay for goods and services. Retailing support services may also include the provision ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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Interactive Entertainment
Interactive media normally refers to products and services on digital computer-based systems which respond to the user's actions by presenting content such as text, moving image, animation, video and audio. Since its early conception, various forms of interactive media have emerged with impacts on educational and commercial markets. With the rise of decision-driven media, concerns surround the impacts of cybersecurity and societal distraction. Definition Interactive media is a method of communication in which the output from the media comes from the input of the users. Interactive media works with the user's participation. The media still has the same purpose but the user's input adds interaction and brings interesting features to the system for better enjoyment. Development The analogue videodisc developed by NV Philips was the pioneering technology for interactive media. Additionally, there are several elements that encouraged the development of interactive media including th ...
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Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia Computing platform, software platform used for production of Flash animation, animations, rich web applications, application software, desktop applications, mobile apps, mobile games, and embedded web browser video players. Flash displays text, vector graphics, and raster graphics to provide animations, video games, and applications. It allows streaming of Flash Video, audio and video, and can capture mouse, keyboard, microphone, and camera input. Digital art, Artists may produce Flash graphics and animations using Adobe Animate (formerly known as Adobe Flash Professional). Programmer, Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor combined with the Apache Flex SDK. End users view Flash content via Adobe Flash Player, Flash Player (for web browsers), Adobe AIR (for desktop or mobile apps), or third-party players such as ...
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Massively Multiplayer Online Game
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent world, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or Mobile app, smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer MUD and adventure games such as ''Rogue (video game), Rogue'' and ''Dungeon (video game), Dungeon'' on the PDP-10. ...
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Galactik Football
''Galactik Football'' is an animated television series produced by Gaumont Alphanim that mixes conventional 2D animation with 3D computer graphics. It originally aired from 3 June 2006 to 27 October 2011. In the universe of ''Galactik Football'', the inhabited worlds of the Zaelion Galaxy compete in Galactik Football, a sport analogous to association football, but played seven to a side. The game is complicated by the addition of the Flux, a magical energy which enhances a player's attributes such as speed, strength, and agility, or grants special powers such as teleportation. The story follows the fate of an inexperienced Galactik Football team, the ''Snow Kids'', as they aim to compete in and win the Galactik Football Cup. Plot Season 1 The story begins during a football match between the home team of planet Akillian and the Shadows. As Aarch, captain of the Akillians, takes a direct free kick, an explosion is heard and an avalanche sweeps over the stadium, marking the b ...
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Ferry Corsten
Ferry Corsten (; born 4 December 1973) is a Dutch disc jockey, record producer and remixer from Rotterdam. He is well known for producing many pioneering trance tracks during the 1990s–2000s under his numerous aliases, including System F, Moonman, Pulp Victim and Gouryella. In recent years, he has shifted to a broader electronic music style, playing everything from progressive house to uplifting trance; and hosts his own weekly radio show, ''Resonation Radio''. Corsten routinely plays at events and festivals all over the world including Electric Daisy Carnival, Tomorrowland (festival), Tomorrowland, and many others, and has been consistently ranked among ''DJ Mag'''s Top 100 DJs poll, having placed at rank 5 in 2004 and 2005, 6 in 2006 and 2008; and most recently at 53 for 2020. Career Early years Ferry Corsten was born in Rotterdam, Netherlands. As a child, he would listen to a Dutch radio show called "The Soulshow", which played different selections of electronic music includ ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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