Verilog 2001
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Verilog 2001
Verilog, standardized as IEEE 1364, is a hardware description language (HDL) used to model electronic systems. It is most commonly used in the design and verification of digital circuits at the register-transfer level of abstraction. It is also used in the verification of analog circuits and mixed-signal circuits, as well as in the design of genetic circuits. In 2009, the Verilog standard (IEEE 1364-2005) was merged into the SystemVerilog standard, creating IEEE Standard 1800-2009. Since then, Verilog is officially part of the SystemVerilog language. The current version is IEEE standard 1800-2017. Overview Hardware description languages such as Verilog are similar to software programming languages because they include ways of describing the propagation time and signal strengths (sensitivity). There are two types of assignment operators; a blocking assignment (=), and a non-blocking (>>. A generate–endgenerate construct (similar to VHDL's generate–endgenerate) allows Veril ...
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Header File
Many programming languages and other computer files have a directive, often called include (sometimes copy or import), that causes the contents of the specified file to be inserted into the original file. These included files are called copybooks or s. There are over one thousand C library files and they are often used to define the physical layout of program data, pieces of procedural code, and/or forward declarations while promoting encapsulation and the reuse of code or data. Header files In computer programming, a header file is a file that allows programmers to separate certain elements of a program's source code into reusable files. Header files commonly contain forward declarations of classes, subroutines, variables, and other identifiers. Programmers who wish to declare standardized identifiers in more than one source file can place such identifiers in a single header file, which other code can then include whenever the header contents are required. This is to keep the ...
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Synthetic Biological Circuit
Synthetic biological circuits are an application of synthetic biology where biological parts inside a cell are designed to perform logical functions mimicking those observed in electronic circuits. The applications range from simply inducing production to adding a measurable element, like GFP, to an existing natural biological circuit, to implementing completely new systems of many parts. The goal of synthetic biology is to generate an array of tunable and characterized parts, or modules, with which any desirable synthetic biological circuit can be easily designed and implemented. These circuits can serve as a method to modify cellular functions, create cellular responses to environmental conditions, or influence cellular development. By implementing rational, controllable logic elements in cellular systems, researchers can use living systems as engineered "biological machines" to perform a vast range of useful functions. History The first natural gene circuit studied in detail ...
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Hierarchy Of Modules
Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. A module interface expresses the elements that are provided and required by the module. The elements defined in the interface are detectable by other modules. The implementation contains the working code that corresponds to the elements declared in the interface. Modular programming is closely related to structured programming and object-oriented programming, all having the same goal of facilitating construction of large software programs and systems by decomposition into smaller pieces, and all originating around the 1960s. While the historical usage of these terms has been inconsistent, "modular programming" now refers to the high-level decomposition of the code of an entire program into pieces: structured programming to the low-l ...
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Operator Precedence
In mathematics and computer programming, the order of operations (or operator precedence) is a collection of rules that reflect conventions about which procedures to perform first in order to evaluate a given mathematical expression. For example, in mathematics and most computer languages, multiplication is granted a higher precedence than addition, and it has been this way since the introduction of modern algebraic notation. Thus, the expression is interpreted to have the value , and not . When exponents were introduced in the 16th and 17th centuries, they were given precedence over both addition and multiplication, and could be placed only as a superscript to the right of their base. Thus and . These conventions exist to eliminate notational ambiguity, while allowing notation to be as brief as possible. Where it is desired to override the precedence conventions, or even simply to emphasize them, parentheses ( ) can be used. For example, forces addition to precede multiplic ...
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Keyword (computer Programming)
Keyword may refer to: Computing * Keyword (Internet search), a word or phrase typically used by bloggers or online content creator to rank a web page on a particular topic * Index term, a term used as a keyword to documents in an information system such as a catalog or a search engine * Keyword advertising, a form of online advertising * Keyword clustering, a search engine optimization technique * A reserved word in a programming language Other * Keyword (linguistics), word which occurs in a text more often than we would expect to occur by chance alone * Keyword (rhetoric) Keywords are the words that academics use to reveal the internal structure of an author's reasoning. While they are used primarily for rhetoric, they are also used in a strictly grammatical sense for structural composition, reasoning, and compre ..., a word that academics use to reveal the internal structure of an author's reasoning * '' Keywords: A Vocabulary of Culture and Society'', 1973 non-fiction book ...
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Control Flow
In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an ''imperative programming'' language from a '' declarative programming'' language. Within an imperative programming language, a ''control flow statement'' is a statement that results in a choice being made as to which of two or more paths to follow. For non-strict functional languages, functions and language constructs exist to achieve the same result, but they are usually not termed control flow statements. A set of statements is in turn generally structured as a block, which in addition to grouping, also defines a lexical scope. Interrupts and signals are low-level mechanisms that can alter the flow of control in a way similar to a subroutine, but usually occur as a response to some external stimulus or event (that can occur asynchronously), ...
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Preprocessor
In computer science, a preprocessor (or precompiler) is a program that processes its input data to produce output that is used as input in another program. The output is said to be a preprocessed form of the input data, which is often used by some subsequent programs like compilers. The amount and kind of processing done depends on the nature of the preprocessor; some preprocessors are only capable of performing relatively simple textual substitutions and macro expansions, while others have the power of full-fledged programming languages. A common example from computer programming is the processing performed on source code before the next step of compilation. In some computer languages (e.g., C and PL/I) there is a phase of translation known as ''preprocessing''. It can also include macro processing, file inclusion and language extensions. Lexical preprocessors Lexical preprocessors are the lowest-level of preprocessors as they only require lexical analysis, that is, they oper ...
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Case-sensitive
In computers, case sensitivity defines whether uppercase and lowercase letters are treated as distinct (case-sensitive) or equivalent (case-insensitive). For instance, when users interested in learning about dogs search an e-book, "dog" and "Dog" are of the same significance to them. Thus, they request a case-insensitive search. But when they search an online encyclopedia for information about the United Nations, for example, or something with no ambiguity regarding capitalization and ambiguity between two or more terms cut down by capitalization, they may prefer a case-sensitive search. Areas of significance Case sensitivity may differ depending on the situation: *Searching: Users expect information retrieval systems to be able to have correct case sensitivity depending on the nature of an operation. Users looking for the word "dog" in an online journal probably do not wish to differentiate between "dog" or "Dog", as this is a writing distinction; the word should be matched whethe ...
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Software Development
Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development involves writing and maintaining the source code, but in a broader sense, it includes all processes from the conception of the desired software through to the final manifestation of the software, typically in a planned and structured process. Software development also includes research, new development, prototyping, modification, reuse, re-engineering, maintenance, or any other activities that result in software products. Methodologies One system development methodology is not necessarily suitable for use by all projects. Each of the available methodologies are best suited to specific kinds of projects, based on various technical, organizational, project, and team considerations. Software development activities Identification of need The sou ...
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Electronic Circuit Simulation
Electronic circuit simulation uses mathematical models to replicate the behavior of an actual electronic device or circuit. Simulation software allows for modeling of circuit operation and is an invaluable analysis tool. Due to its highly accurate modeling capability, many colleges and universities use this type of software for the teaching of electronics technician and electronics engineering programs. Electronics simulation software engages its users by integrating them into the learning experience. These kinds of interactions actively engage learners to analyze, synthesize, organize, and evaluate content and result in learners constructing their own knowledge. Simulating a circuit’s behavior before actually building it can greatly improve design efficiency by making faulty designs known as such, and providing insight into the behavior of electronics circuit designs. In particular, for integrated circuits, the tooling (photomasks) is expensive, breadboards are impractical, ...
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Schematic Capture
Schematic capture or schematic entry is a step in the design cycle of electronic design automation (EDA) at which the electronic diagram, or electronic schematic of the designed electronic circuit is created by a designer. This is done interactively with the help of a schematic capture tool also known as schematic editor. The circuit design is the first step of actual design of an electronic circuit. Typically sketches are drawn on paper, and then entered into a computer using a schematic editor. Therefore schematic entry is said to be a front-end operation of several others in the design flow. Despite the complexity of modern components – huge ball grid arrays and tiny passive components – schematic capture is easier today than it has been for many years. CAD software is easier to use and is available in full-featured expensive packages, very capable mid-range packages that sometimes have free versions and completely free versions that are either open source or directly li ...
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Temporary Storage Variable
In computer programming, a temporary variable is a variable with short lifetime, usually to hold data that will soon be discarded, or before it can be placed at a more permanent memory location. Because it is short-lived, it is usually declared as a local variable, i.e., a variable with local scope. There is no formal definition of what makes a variable ''temporary'', but it is an often-used term in programming. A typical example would be that of swapping the contents of two variables. Temporary variables, along with XOR swaps and arithmetic operators, are one of three main ways to exchange the contents of two variables. To swap the contents of variables ''a'' and ''b'' one would typically use a temporary variable ''temp'' as follows, so as to preserve the data from ''a'' as it is being overwritten by ''b'': temp := a a := b b := temp Temporary variables are usually named with identifiers that abbreviate the word ''temporary'', such as ''temp'', ''tmp'' or simply ''t'', ...
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