Valhalla (computer Game)
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Valhalla (computer Game)
''Valhalla'' is a text adventure with graphics published in 1983 by the British studio Legend for the ZX Spectrum. It reached number one in the UK sales charts. The Commodore 64 version of the game was released in 1984 and reached number five. Gameplay In ''Valhalla'' the characters move through various Nordic locations with accompanying text at the bottom of the screen detailing all character actions. It is set mainly in Asgard and Midgard, though when the character dies, it reappears in Hell (Niflheim under another name) and is able to walk out. The game's text parser understands most multi-part sentences, as long as they are written using the words listed in the manual. Listing the accepted words was not seen in most similar titles of the time. The aim is to collect six mythical objects: Ofnir (key), Drapnir (ring), Skornir (shield), Skalir (sword), Felstrong (axe), and Grimnir (helmet). To obtain all the items, the player receives help from various characters from Norse ...
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Interactive Fiction
'' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be " text-only", however, graphical text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due to their text-only nature, they sidestepped the problem of writing for widely divergent graphics architectures. This feature meant that i ...
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CP/M
CP/M, originally standing for Control Program/Monitor and later Control Program for Microcomputers, is a mass-market operating system created in 1974 for Intel 8080/ 85-based microcomputers by Gary Kildall of Digital Research, Inc. Initially confined to single-tasking on 8-bit processors and no more than 64 kilobytes of memory, later versions of CP/M added multi-user variations and were migrated to 16-bit processors. The combination of CP/M and S-100 bus computers became an early standard in the microcomputer industry. This computer platform was widely used in business through the late 1970s and into the mid-1980s. CP/M increased the market size for both hardware and software by greatly reducing the amount of programming required to install an application on a new manufacturer's computer. An important driver of software innovation was the advent of (comparatively) low-cost microcomputers running CP/M, as independent programmers and hackers bought them and shared their crea ...
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Video Games Based On Norse Mythology
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practic ...
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Legend Games
A legend is a genre of folklore that consists of a narrative featuring human actions, believed or perceived, both by teller and listeners, to have taken place in human history. Narratives in this genre may demonstrate human values, and possess certain qualities that give the tale verisimilitude. Legend, for its active and passive participants may include miracles. Legends may be transformed over time to keep them fresh and vital. Many legends operate within the realm of uncertainty, never being entirely believed by the participants, but also never being resolutely doubted. Legends are sometimes distinguished from myths in that they concern human beings as the main characters rather than gods, and sometimes in that they have some sort of historical basis whereas myths generally do not. The Brothers Grimm defined ''legend'' as "folktale historically grounded". A by-product of the "concern with human beings" is the long list of legendary creatures, leaving no "resolute doubt" tha ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wi ...
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1980s Interactive Fiction
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
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Rædwald Of East Anglia
Rædwald ( ang, Rædwald, ; 'power in counsel'), also written as Raedwald or Redwald (), was a king of East Anglia, an Anglo-Saxon kingdom which included the present-day English counties of Norfolk and Suffolk. He was the son of Tytila of East Anglia and a member of the Wuffingas dynasty (named after his grandfather, Wuffa), who were the first kings of the East Angles. Details about Rædwald's reign are scarce, primarily because the Viking invasions of the 9th century destroyed the monasteries in East Anglia where many documents would have been kept. Rædwald reigned from about 599 until his death around 624, initially under the overlordship of Æthelberht of Kent. In 616, as a result of fighting the Battle of the River Idle and defeating Æthelfrith of Northumbria, he was able to install Edwin, who was acquiescent to his authority, as the new king of Northumbria. During the battle, both Æthelfrith and Rædwald's son, Rægenhere, were killed. From around 616, Rædwald was the ...
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Sutton Hoo Helmet
The Sutton Hoo helmet is a decorated Anglo-Saxon helmet found during a 1939 excavation of the Sutton Hoo ship-burial. It was buried around 625 and is widely associated with King Rædwald of East Anglia; its elaborate decoration may have given it a secondary function akin to a crown. The helmet was both a functional piece of armour that would have offered considerable protection if ever used in warfare, and a decorative, prestigious piece of extravagant metalwork. It is described as "the most iconic object" from "one of the most spectacular archaeological discoveries ever made", and perhaps the most important known Anglo-Saxon artefact. The visage contains eyebrows, a nose, and moustache, creating the image of a man joined by a dragon's head to become a soaring dragon with outstretched wings. It has become a symbol of the Early Middle Ages and "of Archaeology in general". It was excavated as hundreds of rusted fragments, and was first displayed following an initial reconstruc ...
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Loading Screen
A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the disk to RAM) or initializing. In early video games, the loading screen was also a chance for graphic artists to be creative without the technical limitations often required for the in-game graphics. Drawing utilities were also limited during this period. ''Melbourne Draw'', one of the few 8-bit screen utilities with a zoom function, was one program of choice for artists. While loading screens remain commonplace in video games, background loading is now used in many games, especially open world titles, to eliminate loading screens while traversing normally through the game, making them appear only when "teleporting" farther than the load distance (e.g. using warps or fast travel) or moving faster than the game can load. Loading times Loading screens that disguise the length of time that a program takes to load were common when computer ...
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Sinclair BASIC
Sinclair BASIC is a dialect of the programming language BASIC used in the 8-bit home computers from Sinclair Research and Timex Sinclair. The Sinclair BASIC interpreter was made by Nine Tiles Networks Ltd. History Sinclair BASIC was originally developed in 1979 for the ZX80 by Nine Tiles. The programmers were John Grant, the owner of Nine Tiles, and Steve Vickers. It was initially an incomplete implementation of the 1978 American National Standards Institute (ANSI) minimal BASIC standard with integer arithmetic only, termed the 4K BASIC (for its ROM size) for the ZX80. It evolved through the floating-point 8K BASIC for the ZX81 and TS1000 (which was also available as an upgrade for the ZX80), and became an almost complete version in the 16 KB ROM ZX Spectrum (known as 48K BASIC). It is present in all ZX Spectrum compatibles, with more advanced systems also offering expanded versions like 128K BASIC, +3 BASIC, T/S 2000 BASIC, BASIC64 or Timex Extended Basic. As of ...
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