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VASSAL Engine
The Vassal Engine is a game engine for building and playing online adaptations of board games, tabletop games and card games. It allows users to play in real time over a live Internet connection, and also by email ( PbeM). It runs on all platforms, and is free, open-source software. For example, there is a Star Wars Miniatures module, where players can play with up to three others in a digital replica of the table-top game. It is written in Java and the source code is available from GitHub under the LGPL open source license. History Vassal began as VASL (Virtual Advanced Squad Leader), an application for playing ''Advanced Squad Leader''. Available modules Vassal modules exist for over 1000 games, some of which are listed here. A more comprehensive, but not exhaustive, list of modules exists on thVassal module site list Tabletops * '' Star Wars: X-Wing Miniatures Game'' Presently the most commonly played Vassal module, with over 30% of total traffic. * V40k, a ''War ...
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LGPL
The GNU Lesser General Public License (LGPL) is a free-software license published by the Free Software Foundation (FSF). The license allows developers and companies to use and integrate a software component released under the LGPL into their own (even proprietary) software without being required by the terms of a strong copyleft license to release the source code of their own components. However, any developer who modifies an LGPL-covered component is required to make their modified version available under the same LGPL license. For proprietary software, code under the LGPL is usually used in the form of a shared library, so that there is a clear separation between the proprietary and LGPL components. The LGPL is primarily used for software libraries, although it is also used by some stand-alone applications. The LGPL was developed as a compromise between the strong copyleft of the GNU General Public License (GPL) and more permissive licenses such as the BSD licenses and the MIT L ...
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HeroQuest
''HeroQuest'', sometimes written as ''Hero Quest'', is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop. The game was loosely based around archetypes of fantasy role-playing games: the game itself was actually a game ''system'', allowing the gamemaster (called "Morcar" and "Zargon" in the United Kingdom and North America respectively) to create dungeons of their own design using the provided game board, tiles, furnishings and figures. The game manual describes Morcar/Zargon as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective. Several expansions were released, each adding new tiles, traps, artifacts, and monsters to the core system. A crowdfunded remake of the board game was released in 2021. History In the late 1980s, game designer Stephen Baker moved from Games Workshop (GW) to Milton Bradley, and convinced Roger Ford, Milton Bradley's head of development to allow him to ...
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Diplomacy (game)
''Diplomacy'' is a strategy game, strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. Its main distinctions from most wargaming, board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies)Parlett, David. ''The Oxford History of Board Games''. Oxford University Press, UK, 1999. . pp. 361–362. and the absence of dice and other game elements that produce random effects. Set in Europe in the years leading to the World War I, Great War, ''Diplomacy'' is played by two to seven players, each controlling the armed forces of a major European power (or, with fewer players, multiple powers). Each player aims to move their few starting units and defeat those of others to win possession of a majority of strategic cities and provinces marked as "supply centers" on the map; these supply centers allow players who control them to produ ...
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Monopoly (game)
''Monopoly'' is a multi-player economics-themed board game. In the game, players roll two dice to move around the game board, buying and trading properties and developing them with houses and hotels. Players collect rent from their opponents, aiming to drive them into bankruptcy. Money can also be gained or lost through ''Chance'' and ''Community Chest'' cards and tax squares. Players receive a stipend every time they pass "Go" and can end up in jail, from which they cannot move until they have met one of three conditions. House rules, hundreds of different editions, many spin-offs, and related media exist. ''Monopoly'' has become a part of international popular culture, having been licensed locally in more than 103 countries and printed in more than 37 languages. , it was estimated that the game had sold 275 million copies worldwide. ''Monopoly'' is derived from ''The Landlord's Game'', created by Lizzie Magie in the United States in 1903 as a way to demonstrate that an economy ...
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Twilight Struggle
''Twilight Struggle: The Cold War, 1945–1989'' is a board game for two players, published by GMT Games in 2005. Players are the United States and Soviet Union contesting each other's influence on the world map by using cards that correspond to historical events. The first game designed by Ananda Gupta and Jason Matthews, they intended it to be a quick-playing alternative to more complex card-driven wargames. It achieved critical acclaim for its well-integrated theme, accessibility and introduction of Eurogame elements. After being voted the number one game on BoardGameGeek from December 2010 to January 2016, it has been called "the best board game on the planet". ''Twilight Struggle'' is played competitively and was unofficially adapted for play-by-email and live online play. GMT released a ''Deluxe Edition'' in 2009, as well as a ''Collector's Edition'' as part of the crowdfunding campaign for the game's official adaptation into a video game; this ''Digital Edition'' was rele ...
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Battlefleet Gothic
''Battlefleet Gothic'' is a miniature wargame that was produced by Games Workshop from 1999 to 2013. It simulates combat between large spaceships. It was developed primarily by Andy Chambers. Although this miniature wargame is no longer supported by Games Workshop, two video game adaptations have been made since its cancellation. As in other miniature wargames, players use miniature models to represent warships. The playing field is usually a 4'x4' area that represents an area of space, upon which players place miniature models of planets, asteroids, and other obstacles. Players take turns to manoeuvre their fleets around the playing field with different objectives that help inform decision making. Cunning, strategy and luck of the dice determines the winner. ''Battlefleet Gothic'' is set in the fictional universe of ''Warhammer 40,000'' — roughly 38,000 years in the future, when humanity has built a massive galactic empire that is beset by alien and supernatural foes. Int ...
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Malifaux
Malifaux is a skirmish-level miniatures wargame manufactured by Wyrd Miniatures involving gang warfare in the ruins of a city. The setting of the game is centered around the city Malifaux, which can be discovered through a breach opening into another world. Released at Gen Con in August 2009, Malifaux uses a card mechanic in lieu of dice. Numbers are randomly generated by drawing numbered cards (1–13, with a Red Joker representing 14 and a Black Joker representing 0) from a “Fate Deck”. The Fate Deck cards consist of 4 different suits similar to the suits of classic playing cards: “Masks” represent the similar suit of “Diamonds”, “Rams” represent “Hearts”, “Crows” represent “Spades”, and “Tomes” represent “Clubs”. A number of mechanics in the game allow for manipulating the cards flipped from the Fate Deck, including each player having access to a "Control Hand" allowing them to "Cheat Fate" and replace any card flipped with a card from thei ...
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Hordes (game)
''Hordes'' is the name of a 30mm tabletop miniature wargame produced by Privateer Press, announced at Gen Con 2005 and released on April 22, 2006. Although a completely standalone game in its own right, ''Hordes'' was designed as a companion to ''Warmachine'', Privateer Press' flagship miniatures game. The games are 100% compatible, and share much of the same rules set, although the most important mechanic - fury for ''Hordes'' and focus for ''Warmachine'' - remains unique to each. ''Hordes'' forces and ''Warmachine'' forces often face off against each other both on the tabletop and in the background fiction. The games share the same setting, the Iron Kingdoms, with much of the ''Hordes'' storyline taking place in the wild areas away from the 'civilized' areas where ''Warmachine''s major action takes place. ''Hordes'' won the 2006 Origins Award for Miniatures Game or Expansion of the Year. Gameplay As in ''Warmachine'', gameplay in ''Hordes'' is supposed to promote offensive ...
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Warmachine
''Warmachine'' is a tabletop steampunk wargame produced by Privateer Press. The game is played with white metal and plastic miniatures manufactured by Privateer Press representing military characters from the Iron Kingdoms setting. Battles are fought between warcasters from rival nations, the large steam-powered warjacks that the warcasters control, and troops consisting of humans and fantasy races. ''Warmachine'' has been the recipient of the 2003 Origins Awards for Best Fantasy Miniatures Rules and Best Fantasy Miniatures Series. In 2005 ''Warmachine'' won Game of the Year at Origins and Gamers Choice for Best Miniatures. A compatible companion game involving the savage factions is named '' Hordes''. Overview ''Warmachine''s most distinctive feature is the inclusion of Warcasters and Warjacks (the war machines from which the game derives its name). Warjacks, or 'jacks' for short, are techno-steam powered constructs designed for waging war. They are, in general, powere ...
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Armada
Armada is the Spanish and Portuguese word for naval fleet, which also adopted into English, Malay and Indonesian for the same meaning, or an adjective meaning 'armed'; Armáda () is the Czech and Slovak word for armed forces. Armada may also refer to: Military Explorations and military campaigns * Portuguese India Armadas (''armadas da Índia''), fleets of ships dispatched from Portugal to India, following the sea route opened up by Vasco da Gama in 1497–1499 * 2nd Portuguese India Armada (Cabral, 1500) * 3rd Portuguese India Armada (Nova, 1501) * 4th Portuguese India Armada (Gama, 1502) * 5th Portuguese India Armada (Albuquerque, 1503) * 6th Portuguese India Armada (Albergaria, 1504) * 7th Portuguese India Armada (Almeida, 1505) Military campaigns * Spanish Armada or Great Armada, an unsuccessfully attempted invasion of England by Spain in 1588 * English Armada or Counter Armada, an unsuccessful English naval campaign in 1589 aimed at capturing Lisbon and other coastal town ...
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Warhammer 40,000
''Warhammer 40,000'' is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the ninth and current edition was released in July 2020. As in other miniature wargames, players enact battles using Miniature model (gaming), miniature models of warriors and fighting vehicles. The playing area is a tabletop model of a battlefield, comprising models of buildings, hills, trees, and other terrain features. Each player takes turns moving their model warriors around the battlefield and fighting their opponent's warriors. These fights are resolved using dice and simple arithmetic. ''Warhammer 40,000'' is set in the distant future, where a stagnant human civilization is beset by hostile aliens and supernatural creatures. The models in the game are a mixture of humans, aliens, and supernatural monsters, wielding futuristic ...
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