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HeroQuest
''HeroQuest'', sometimes written as ''Hero Quest'', is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop. The game was loosely based around archetypes of fantasy role-playing games: the game itself was actually a game ''system'', allowing the gamemaster (called "Morcar" and "Zargon" in the United Kingdom and North America respectively) to create dungeons of their own design using the provided game board, tiles, furnishings and figures. The game manual describes Morcar/Zargon as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective. Several expansions were released, each adding new tiles, traps, artifacts, and monsters to the core system. A crowdfunded remake of the board game was released in 2021. History In the late 1980s, game designer Stephen Baker moved from Games Workshop (GW) to Milton Bradley, and convinced Roger Ford, Milton Bradley's head of development to allow him to ...
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HeroQuest (role-playing Game)
''HeroQuest'' is a role-playing game written by Robin D. Laws first published as ''Hero Wars'' by Issaries, Inc. in 2000. It has its roots in Greg Stafford's fantasy world of Glorantha, but was designed as a generic system, suitable for, but not tied to any particular genre. The game's mechanics are focused on quick resolution; ''Contests'' are resolved by comparing the results of two twenty-sided dice, each tied to a character ability chosen by players and/or narrator. After the die roll, the participants work together to interpret the outcome in story terms. In 2020 Moon Design sold the ''HeroQuest'' trademark to Hasbro, rebranding ''HeroQuest'' as ''QuestWorlds''. The game system ''HeroQuest'' focuses on dramatic presentation and storytelling techniques: The system is built around abilities and keywords. A keyword is a broad term to sum up several abilities, such as a profession or a homeland or culture. Character creation There are three main methods to create a chara ...
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Advanced HeroQuest
''Advanced HeroQuest'' is a board game published by Games Workshop in 1989, a sequel to '' HeroQuest''. Description The original ''HeroQuest'' was an adventure board game created in 1989 by Milton Bradley in conjunction with the British company Games Workshop. Later the same year, Games Workshop released ''Advanced HeroQuest'', a similar but more complex game. Changes from ''HeroQuest'' include more complex and RPG-like rules, a modular board and the use of henchmen. The included quests feature the heroes entering a Skaven-infested dungeon in order to retrieve a magical artifact. While the only monsters included in the miniatures set are the rat men known as Skaven, statistics for all the monsters that appear in the HeroQuest game are given, and it is possible to meet some or all of them via the random generation encounter tables. Contents The boxed set includes: * 64-page rule book that includes four introductory scenarios * 42 plastic 25 mm miniatures and doors * 78 cou ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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Kellar's Keep
''Kellar's Keep'' is an anthology of sequentially linked scenarios jointly published by Milton Bradley and Games Workshop in 1991 for the fantasy adventure board game '' HeroQuest ''. Description In ''HeroQuest: Kellar's Keep'', the players undergo a series of ten scenarios in which they enter a secret passage into Kellar's Keep in an attempt to rescue the Emperor and his army. The game box includes 17 miniatures of monsters, and cardboard tiles representing traps, furniture and other landmarks. Publication history Game designer Steve Baker developed an adventure board game after moving from Games Workshop to Milton Bradley. The result was ''HeroQuest'', jointly published by both companies in 1989. The companies published a series of continuing adventures designed by Baker, including 1991's ''Kellar's Keep''. On Dec 21, 2021, the first "online quest" was released called "Forsaken Tunnels of Xor-Xel". This is designed to story the journey between the original quest book and Kel ...
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HeroQuest (video Game)
''HeroQuest'' is a video game based on the ''HeroQuest'' board game. A sequel, '' HeroQuest II: Legacy of Sorasil'', was released in 1994 for the Amiga 1200 and Amiga CD32. Gameplay Reception ''The One The ONE is a shopping centre in Tsim Sha Tsui, Kowloon, Hong Kong. It is built on the site of the former Tung Ying Building at 100 Nathan Road. It was developed by Chinese Estates Holdings and opened in 2010. Owner Joseph Lau Luen-hung g ...'' gave the Amiga version of ''Hero Quest'' an overall score of 91%, expressing that it "for the most part" faithfully recreates the tabletop version, but is 'oversimplified' in some areas, and stating that "This over-simplifying is mainly apparent in ombat a larger feeling of involvement would have been generated by even the simplest of additions such as the rolling of a dice 'sic'' As it stands, the fights are pretty bland and act more as a temporary obstacle than as a major part of the excitement." ''The One'' also critic ...
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Moon Design Publications
Moon Design Publications are publishers of tabletop role-playing game books set in Greg Stafford's world of Glorantha. They were founded in 1998 by Rick Meints and Colin Phillips in the UK. History In the 1990s, American expatriate Rick Meints was a member of the Reaching Moon Megacorp, the British fan publisher that was the center of Glorantha culture at the time. The Reaching Moon Megacorp published Meints' book on collecting Gloranthan publications, ''The Meints Index to Glorantha'' (1996, 1999), but by the time of the book's second edition, the Megacorp was on its way out as a decade of constant publication and convention organizing had burned out its main members. Meints and Colin Phillips thus created Moon Design Publications to reprint long out-of-print ''RuneQuest'' supplements. Over a six-year period, Moon Design published four compilations of old ''RuneQuest'' material under the title "Gloranthan Classics"; the first was ''Pavis & Big Rubble'' (1999) while the last was '' ...
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Chaosium
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's ''Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others. ...
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Quest For Glory
''Quest for Glory'' is a series of hybrid adventure/role-playing video games, which were designed by Corey and Lori Ann Cole. The series was created in the Sierra Creative Interpreter, a toolset developed at Sierra specifically to assist with adventure game development. The series combines humor, puzzle elements, themes and characters borrowed from various legends, puns, and memorable characters, creating a 5-part series in the Sierra stable. The series was originally titled ''Hero's Quest''. However, Sierra failed to trademark the name. The Milton Bradley Company successfully trademarked an electronic version of their unrelated joint Games Workshop board game, ''HeroQuest'', which forced Sierra to change the series' title to ''Quest for Glory''. This decision meant that all future games in the series (as well as newer releases of ''Hero's Quest I'') used the new name. Series Lori Cole pitched ''Quest for Glory'' to Sierra as a "rich, narrative-driven, role-playing experien ...
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Jeffrey Anderson (game Designer)
Jeffrey Anderson is currently serving as the chief executive officer at NCSoft West, overseeing NCSoft's gaming business in the Americas, EMEA, and Oceana regions. He was appointed to this position on July 28, 2021, replacing Dr. Songyee Yoon. As the head of NCSoft West, Mr. Anderson is in charge of the company's internal development at its first-party studio ArenaNet, publishing Aion (video game), Blade & Soul, Fuser (video game), Guild Wars, Lineage II and Lineage 2 Mobile ("L2M"), and corporate operations of more than 400 employees in Aliso Viejo, Austin, Bellevue, London, and San Mateo. Under his leadership, the studio launched the third expansion pack for Guild Wars 2, entitled "End of Dragons," on February 28, 2022 as well as releasing the title on Steam (service). Biography Jeffrey Anderson received an undergraduate degree from the University of Illinois at Urbana–Champaign The University of Illinois Urbana-Champaign (U of I, Illinois, University of Illinois, ...
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Adventure Board Game
An adventure board game is a board game in which a player plays as a unique individual character that improves through gameplay. This improvement is commonly reflected in terms of increasing character attributes, but also in receiving new abilities or equipment. History 1970s Adventure board games often integrate various role-playing game mechanics, such as experience points and character creation into the board game format. The origins of these two types of game are related. In the early 1970s, Dave Arneson introduced his role-playing game, Blackmoor, to a group of players. One of those players, Gary Gygax, collaborated with Arneson to create ''Dungeons & Dragons'' (1974). Another member of that gaming group, Dave Megarry, translated the experience into the board game, ''Dungeon!'' (1975), the first adventure board game. In fact, the term "adventure gaming" in the 1970s referred to what later became known as tabletop role-playing games, and only later became associated with ...
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Milton Bradley Company
Milton Bradley Company or simply Milton Bradley (MB) was an American board game manufacturer established by Milton Bradley in Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the largest game manufacturer in the United States. It became a division of Hasbro in 1984. History Foundation Milton Bradley found success making board games. In 1860, Milton Bradley moved to Springfield, Massachusetts, and set up the state's first color lithography shop. Its graphic design of Abraham Lincoln sold very well, until Lincoln grew his beard and rendered the likeness out-of-date. Struggling to find a new way to use his lithography machine, Bradley visited his friend George Tapley. Tapley challenged him to a game, most likely an old English game. Bradley conceived the idea of making a purely American game. He created ''The Checkered Game of Life'', which had players move along a track from Infancy to Happy Old Age, in which t ...
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Sierra On-Line
Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, ''Mystery House''. It is also known for its graphical adventure game series ''King's Quest'', ''Space Quest'', ''Police Quest'', ''Gabriel Knight'', ''Leisure Suit Larry'', and ''Quest for Glory'', as well as being the original publishers of Valve's ''Half-Life'' series. After seventeen years as an independent company, Sierra was acquired by CUC International in February 1996 to become part of CUC Software. However, CUC International was caught in an accounting scandal in 1998, and many of the original founders of Sierra including the Williamses left the company. Sierra remained as part of CUC Software as it was sold and renamed several times over the next few years; Sierra was formally disestablished as a c ...
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