Vortigaunt
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Vortigaunt
Vortigaunts or Alien Slaves are a fictional extra-dimensional species in the Half-Life (series), ''Half-Life'' series of video games by Valve Corporation, Valve. In ''Half-Life (video game), Half-Life'' and its three expansions, Vortigaunts are frequently encountered by the player as hostile non-player characters but later serve as allies in ''Half-Life 2''. The Vortigaunts are depicted in ''Half-Life'' as being an enslaved race in an multiverse, alternative dimension called Xen (Half-Life), Xen, subservient to a large creature called the List of creatures in the Half-Life series#Nihilanth, Nihilanth, which itself is a slave to undisclosed masters. In ''Half-Life 2'', the Vortigaunts have broken free of their slavery following Gordon Freeman's killing of the List of creatures in the Half-Life series#Nihilanth, Nihilanth at the end of ''Half-Life'', and actively assist the player and other humans in resisting the Combine (Half-Life), Combine occupation of Earth. Vortigaunts were u ...
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Vortigaunt
Vortigaunts or Alien Slaves are a fictional extra-dimensional species in the Half-Life (series), ''Half-Life'' series of video games by Valve Corporation, Valve. In ''Half-Life (video game), Half-Life'' and its three expansions, Vortigaunts are frequently encountered by the player as hostile non-player characters but later serve as allies in ''Half-Life 2''. The Vortigaunts are depicted in ''Half-Life'' as being an enslaved race in an multiverse, alternative dimension called Xen (Half-Life), Xen, subservient to a large creature called the List of creatures in the Half-Life series#Nihilanth, Nihilanth, which itself is a slave to undisclosed masters. In ''Half-Life 2'', the Vortigaunts have broken free of their slavery following Gordon Freeman's killing of the List of creatures in the Half-Life series#Nihilanth, Nihilanth at the end of ''Half-Life'', and actively assist the player and other humans in resisting the Combine (Half-Life), Combine occupation of Earth. Vortigaunts were u ...
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City 17
The ''Half-Life'' video game series features many locations set in a dystopian future stemming from the events of the first game, ''Half-Life''. These locations are used and referred to throughout the series. The locations, for the most part, are designed and modeled from real-world equivalent locations in Eastern Europe, but also include science fiction settings including the Black Mesa Research Facility, a labyrinthine subterranean research complex, and Xen, an alien dimension. ''Half-Life'' and expansions Black Mesa Research Facility The Black Mesa Research Facility (shortened to B.M.R.F) is the primary setting for ''Half-Life'' and its three expansions: ''Opposing Force'', '' Blue Shift'', and ''Decay''. The base is a decommissioned ICBM launch complex at an undisclosed New Mexico desert location, which has been converted into a scientific research facility and bears a number of similarities to Los Alamos National Laboratory, Sandia National Laboratories and Area 51. Th ...
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Xen (Half-Life)
The Half-Life (series), ''Half-Life'' video game series features many locations set in a dystopian future stemming from the events of the first game, Half-Life (video game), ''Half-Life''. These locations are used and referred to throughout the series. The locations, for the most part, are designed and modeled from real-world equivalent locations in Eastern Europe, but also include science fiction settings including the Black Mesa Research Facility, a labyrinthine subterranean research complex, and Xen, an alien dimension. ''Half-Life'' and expansions Black Mesa Research Facility The Black Mesa Research Facility (shortened to B.M.R.F) is the primary setting for ''Half-Life (video game), Half-Life'' and its three expansions: ''Half-Life: Opposing Force, Opposing Force'', ''Half-Life: Blue Shift, Blue Shift'', and ''Half-Life: Decay, Decay''. The base is a decommissioned Intercontinental ballistic missile, ICBM Missile launch facility, launch complex at an undisclosed New Mexic ...
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Combine (Half-Life)
The Combine ( ) is a fictional multidimensional empire which serves as the primary antagonistic force in the 2004 video game ''Half-Life 2'', and the subsequent episodes developed by Valve. The Combine consist of organic, synthetic, and heavily mechanized elements. They are encountered throughout ''Half-Life 2'' and its episodic sequels, as well as '' Half-Life: Alyx'', as hostile non-player characters as the player progresses through the games in an effort to overthrow the Combine occupation of Earth. The Combine are frequently shown as cruel rulers over the citizens of Earth, suppressing dissent with brutality, policing using violence and/or using invasive surgery to transform humans into slaves. Throughout the games, the player primarily battles transformed humans as well as synthetic and mechanical enemies that are the product of Combine technology. In addition to their role within the ''Half-Life'' series, the Combine have been adapted for machinima productions and one Comb ...
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