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Virtual Circuit Multiplexing
Virtual circuit multiplexing or VC-MUX is one of the two (the other being LLC encapsulation) mechanisms for identifying the protocol carried in ATM Adaptation Layer 5 (AAL5) frames specified by {{IETF RFC, 2684, Multiprotocol Encapsulation over ATM. With virtual circuit multiplexing, the communicating hosts agree to send only one packets belonging to a single high-level protocol on any given ATM virtual circuit, and multiple virtual circuits may need to be set up. It has the advantage of not requiring additional protocol-identifying information in a packet, which minimizes the overhead. For example, if the hosts agree to transfer IP, a sender can pass each datagram directly to AAL5 to transfer, nothing needs to be sent besides the datagram and the AAL5 trailer. This reduction in overhead tends to further improve efficiency (e.g., an IPv4 datagram containing a TCP ACK-only packet with neither IP nor TCP options exactly fits into a single ATM cell). The chief disadvantage of suc ...
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Logical Link Control
In the IEEE 802 reference model of computer networking, the logical link control (LLC) data communication protocol layer is the upper sublayer of the data link layer (layer 2) of the seven-layer OSI model. The LLC sublayer acts as an interface between the media access control (MAC) sublayer and the network layer. The LLC sublayer provides multiplexing mechanisms that make it possible for several network protocols (e.g. IP, IPX and DECnet) to coexist within a multipoint network and to be transported over the same network medium. It can also provide flow control and automatic repeat request (ARQ) error management mechanisms. Operation The LLC sublayer is primarily concerned with multiplexing protocols transmitted over the MAC layer (when transmitting) and demultiplexing them (when receiving). It can also provide node-to-node flow control and error management. The flow control and error management capabilities of the LLC sublayer are used by protocols such as the NetBIOS Fram ...
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ATM Adaptation Layer 5
ATM Adaptation Layer 5 (AAL5) is an ATM adaptation layer used to send variable-length packets up to 65,535 octets in size across an Asynchronous Transfer Mode (ATM) network. Unlike most network frames, which place control information in the header, AAL5 places control information in an 8-octet trailer at the end of the packet. The AAL5 trailer contains a 16-bit length field, a 32-bit cyclic redundancy check (CRC) and two 8-bit fields labeled ''UU'' and ''CPI'' that are currently unused. Each AAL5 packet is divided into an integral number of ATM cells and reassembled into a packet before delivery to the receiving host. This process is known as Segmentation and Reassembly (see below). The last cell contains padding to ensure that the entire packet is a multiple of 48 octets long. The final cell contains up to 40 octets of data, followed by padding bytes and the 8-octet trailer. In other words, AAL5 places the trailer in the last 8 octets of the final cell where it can be foun ...
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Multiprotocol Encapsulation Over ATM
Multiprotocol Encapsulation over ATM is specified in RFC 2684. It defines two mechanisms for identifying the Communications protocol, protocol carried in ATM Adaptation Layer 5 (AAL5) frames. It replaces RFC 1483, a standard data link access protocol supported by DSL modems. RFC 2684 describes two Encapsulation (networking), encapsulation mechanisms for network traffic: Virtual Circuit Multiplexing and LLC Encapsulation. Either mechanism carries either ''Routing, routed'' or ''Bridging (networking), bridged'' protocol data units, and DSL modems often include a setting for RFC 1483 bridging. This is distinct from other "bridge modes" commonly found in combined DSL modems and Router (computing), routers, which turn off the router portion of the DSL modem. In ''Virtual Circuit Multiplexing, VC Multiplexing'' (VC-MUX), the Host (network), hosts agree on the high-level protocol for a given Virtual circuit, circuit. It has the advantage of not requiring additional information in a Netwo ...
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Virtual Circuit
A virtual circuit (VC) is a means of transporting data over a data network, based on packet switching and in which a connection is established within the network between two endpoints. The network, rather than having a fixed data rate reservation per connection, like in circuit switching, takes advantage of the statistical multiplexing on its transmission links (an intrinsic feature of packet switching, well suited to data traffic). In addition, VCs standardized by the CCITT in 1976 impose per-connection flow controls at all user-to-network and network-to-network interfaces. They thus eliminate the need for the network to lose user packets in heavily loaded network zones, an intrinsic feature of datagram networks for their congestion control. Before a connection or virtual circuit may be used, it must be established between two or more nodes or software applications by means of call setup. After that, a bit stream or byte stream may be delivered between the nodes; hence, a virt ...
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IPv4
Internet Protocol version 4 (IPv4) is the fourth version of the Internet Protocol (IP). It is one of the core protocols of standards-based internetworking methods in the Internet and other packet-switched networks. IPv4 was the first version deployed for production on SATNET in 1982 and on the ARPANET in January 1983. It is still used to route most Internet traffic today, even with the ongoing deployment of Internet Protocol version 6 (IPv6), its successor. IPv4 uses a 32-bit address space which provides 4,294,967,296 (232) unique addresses, but large blocks are reserved for special networking purposes. History Internet Protocol version 4 is described in IETF publication RFC 791 (September 1981), replacing an earlier definition of January 1980 (RFC 760). In March 1982, the US Department of Defense decided on the Internet Protocol Suite (TCP/IP) as the standard for all military computer networking. Purpose The Internet Protocol is the protocol that defines and enables internet ...
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Transmission Control Protocol
The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the Transport Layer of the TCP/IP suite. SSL/TLS often runs on top of TCP. TCP is connection-oriented, and a connection between client and server is established before data can be sent. The server must be listening (passive open) for connection requests from clients before a connection is established. Three-way handshake (active open), retransmission, and error detection adds to reliability but lengthens latency. Applica ...
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Point-to-Point Protocol Over ATM
In computer networking, the Point-to-Point Protocol over ATM (PPPoA) is a layer 2 data-link protocol typically used to connect domestic broadband modems to ISPs via phone lines. It is used mainly with DOCSIS and DSL carriers, by encapsulating PPP frames in ATM AAL5. Point-to-Point Protocol over Asynchronous Transfer Mode (PPPoA) is specified by The Internet Engineering Task Force (IETF) in RFC 2364. It offers standard PPP features such as authentication, encryption, and compression. It also supports the encapsulation types: VC-MUX and LLC - seRFC 2364 If it is used as the connection encapsulation method on an ATM based network it can reduce overhead significantly compared with PPPoEoA – by between 0 and ~3.125% for long packets, depending on the packet length and also on the choices of header options in PPPoEoA – see PPPoEoA protocol overheads. This is because it uses headers that are short so imposes minimal overheads, 2 bytes for PPP and 8 bytes for PPPoA (with the RFC2 ...
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XDSL
Digital subscriber line (DSL; originally digital subscriber loop) is a family of technologies that are used to transmit digital data over telephone lines. In telecommunications marketing, the term DSL is widely understood to mean asymmetric digital subscriber line (ADSL), the most commonly installed DSL technology, for Internet access. DSL service can be delivered simultaneously with wired telephone service on the same telephone line since DSL uses higher frequency bands for data. On the customer premises, a DSL filter on each non-DSL outlet blocks any high-frequency interference to enable simultaneous use of the voice and DSL services. The bit rate of consumer DSL services typically ranges from 256 kbit/s to over 100 Mbit/s in the direction to the customer (downstream), depending on DSL technology, line conditions, and service-level implementation. Bit rates of 1 Gbit/s have been reached. In ADSL, the data throughput in the upstream direction (the direction t ...
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