Video Gaming In Ukraine
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Video Gaming In Ukraine
Video gaming in Ukraine began to emerge in the 1990s and is slowly growing. Subsequently, in the 2000s, several major video game series would start to appear. Overview Despite its large size, studies of the Ukrainian video game industry only began in the second half of the 2000s. In part, this has been caused by the classes of Ukrainian developers, especially with regard to the value of its projects. But it was not a mystery that the creation of video games in Ukraine is cheaper than in the United States and Western Europe. In the country, various orders were performed, except for sounding and animation with the capture of the motion of actors. The reason for this was called market requirements and the lack of desired technologies. The volume of the Ukrainian video game market in 2013 became the largest history, 300 million US dollars. However, most of the profits are abandoned by foreign publishers. Some editions are called video games by the main cultural export of Ukraine to t ...
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1990s In Video Games
The 1990s was the third decade in the industry's history. It was a decade of marked innovation in video gaming. It was a decade of transition from sprite-based graphics to full-fledged 3D graphics and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. Handheld gaming began to become more popular throughout the decade, thanks in part to the release of the Game Boy. Arcade games, although still relatively popular in the early 1990s, began to decline as home consoles became more common. Consoles of the 1990s Fourth generation consoles (1987–1996) Starting in 1987 and ending in 1996, the fourth generation of video game consoles consisted primarily of games and systems programmed for the 16-bit era. During this generation, 2D graphics had improved over the previous generation and experimentation began to occur with 3D graphics, although 3D games were more prevalent on the PC at ...
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Chernobyl Nuclear Power Plant
The Chernobyl Nuclear Power Plant (ChNPP; ; ), is a nuclear power plant undergoing decommissioning. ChNPP is located near the abandoned city of Pripyat in northern Ukraine northwest of the city of Chernobyl, from the Belarus–Ukraine border, and about north of Kyiv. The plant was cooled by an engineered pond, fed by the Pripyat River about northwest from its juncture with the Dnieper. ChNPP was commissioned in phases with the four reactors entering commercial operation between 1978 and 1984. In 1986, reactor No. 4 was the site of the Chernobyl disaster; as a result of this, the power plant is now within a large restricted area known as the Chernobyl Exclusion Zone. Both the zone and the power plant are administered by the State Agency of Ukraine on Exclusion Zone Management. The three other reactors remained operational post-accident maintaining a capacity factor between 60 and 70%. In total, units 1 and 3 had supplied 98 terawatt-hours of electricity each, with unit 2 slig ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The console was first officially announced at E3 2005, and was released at the end of 2006. It was the first console to use Blu-ray Disk technology as its primary storage medium. The console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita. In September 2009, the ''Slim'' model of the PlayStation 3 was rele ...
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Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 Electronic Entertainment Expo (E3). The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications. In addition to online multimedia ...
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4A Engine
The 4A Engine is a graphics middleware engine developed by 4A Games for use in their video game ''Metro 2033'', published by THQ. It supports Direct3D APIs 9, 10, 11, and recently 12, OpenGL 3.2, along with NVidia's PhysX, and also NVidia's 3D Vision. Development The engine was developed in Ukraine by a set of people who split off from GSC Game World a year before the release of '' S.T.A.L.K.E.R.: Shadow of Chernobyl'', notably Oles Shishkovtsov and Oleksandr Maksimchuk, the programmers who worked on the development of the X-Ray engine used in the ''S.T.A.L.K.E.R.'' video game series. The engine itself is capable of running on PC, the Xbox 360, and the PlayStation 3. Shishkovtsov and his colleagues split from the development of ''S.T.A.L.K.E.R'' because that "its inherent inability to be multi-threaded, the weak and error-prone networking model, and simply awful resource and memory management which prohibited any kind of streaming or simply keeping the working set small enough fo ...
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X-Ray Engine
''S.T.A.L.K.E.R.: Shadow of Chernobyl'' is a first-person shooter survival horror video game developed by GSC Game World and published by THQ in 2007 following a long development. The game is set in an alternative reality, where a second disaster of mysterious origin occurred at the Chernobyl Exclusion Zone, causing strange changes in the area around it. The game features a non-linear storyline and includes role-playing gameplay elements such as trading and two-way communication with non-player characters. In the game, the player assumes the identity of the Marked One, an amnesiac man trying to find and kill the mysterious Strelok within the Zone, a forbidden territory surrounding the Chernobyl Nuclear Power Plant. It is set after a fictitious second Chernobyl disaster, which further contaminated the surrounding area with radiation, and caused strange otherworldly changes in local fauna, flora, and the laws of physics. The background and some terminology of the game are borrowed ...
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Metro 2033 (video Game)
''Metro 2033'' is a 2010 first-person shooter survival horror video game developed by 4A Games and published by THQ. The story is based on Dmitry Glukhovsky's novel of the same name, where survivors of a nuclear war have taken refuge in the Metro tunnels of Moscow. Players control Artyom, a man who must save his home station from the dangers lurking within the Metro. In the game, players encounter human and mutant enemies, who can be killed with a variety of firearms. Players must also wear a gas mask to explore areas covered in fallout radiation, both underground and on the surface. ''Metro 2033'' was the debut title for 4A Games, whose founders had experience working on '' S.T.A.L.K.E.R.: Shadow of Chernobyl'' at GSC Game World. Glukhovsky chose 4A Games to adapt his novel due to the studio's location in Ukraine, and their expertise in developing first-person shooters. Glukhovsky gave the studio a lot of creative freedom. 4A Games focused their efforts on storytelling and atm ...
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4A Games
4A Games Limited is a Ukrainian-Maltese video game developer based in Sliema, Malta. The company was founded in Kyiv, Ukraine, in 2006 by three developers who departed from GSC Game World. In 2014, 4A Games moved its headquarters to Sliema, wherein the Kyiv office was retained as a sub-studio. The company is best known for developing the ''Metro'' video game series. History Foundation 4A Games was founded by former developers from GSC Game World: Andrew Prokhorov, Oles Shyshkovtsov, and Alexander Maximchuk; they, together with Sergei Karmalsky, formed the core team of '' S.T.A.L.K.E.R.: Shadow of Chernobyl'', which was in development at GSC in the early and mid-2000s. Prokhorov had disliked that Sergiy Grygorovych, the chief executive officer (CEO) of GSC, prioritized money over his employees, withholding royalties for games the company had produced. The situation came to a high point when the two fell out over wages in 2006, leading Prokhorov and two of the company's lead ...
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Security Service Of Ukraine
The Security Service of Ukraine ( uk, Служба безпеки України, translit=Sluzhba bezpeky Ukrainy}) or SBU ( uk, СБУ, link=no) is the law enforcement authority and main intelligence and security agency of the Ukrainian government, in the areas of counter-intelligence activity and combating terrorism. The Constitution of Ukraine defines the SBU as a military formation, and its staff are considered military personnel with ranks. It is subordinated directly under the authority of the president of Ukraine. The SBU also operates its own special forces unit, the Alpha Group. The SBU is the successor of the Ukrainian branch of the Soviet KGB, created after the Declaration of Independence of Ukraine in 1991. The agency was negatively seen by the Ukrainian public, as they were widely regarded as corrupt and were for conducting arrests and intimidations of political dissidents. After the Revolution of Dignity, the SBU went through a restructuring with the transi ...
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Call Of Pripyat
''S.T.A.L.K.E.R.: Call of Pripyat'' is a first-person shooter survival horror video game developed by GSC Game World for Microsoft Windows. It is the third game released in the '' S.T.A.L.K.E.R.'' series of video games, following '' S.T.A.L.K.E.R.: Shadow of Chernobyl'' and '' S.T.A.L.K.E.R.: Clear Sky'', with the game's narrative and events following the former. It was published in the CIS territories by GSC World Publishing in October 2009, before being released by Deep Silver and bitComposer Games in North America and the PAL region in February 2010. Gameplay The game takes place inside the Chernobyl Nuclear Power Plant Exclusion Zone in Ukraine, divided into three areas known as Zaton, Yanov (including Jupiter and Kopachy), and ghost city of Pripyat. Each of these is a large playable area. The majority of ''Call of Pripyat''s gameplay focuses on a combination of both post-apocalyptic horror, as well as tactical role-playing action. Receiving damage will usually ...
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2010s In Video Games
The 2010s was the fifth decade in the industry's history. The decade was notable for producing the first truly "3D" games and consoles, introducing cloud gaming and virtual reality to consumers, and the rising influence of tablet-based and mobile casual games. The industry remained heavily dominated by the actions of Nintendo, Sony, and Microsoft, but it remains unforeseen how their dominance will be affected by cloud gaming and the growing smartphone and tablet market. Consoles of the 2010s Seventh generation consoles (2005-2012) The seventh generation of video game consoles entered the market in the mid-2000s with the release of the Xbox 360, PlayStation 3, and Wii. These three consoles dominated the video game scene throughout much of the early-2010s as well. Each console brought with them a new breakthrough in technology. The Xbox 360 offered games rendered natively at HD resolutions. In addition to HD games, Sony's PlayStation 3 featured a built in Blu-ray playe ...
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