Valve Software
Valve Corporation is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam (service), Steam and the franchises ''Half-Life (series), Half-Life'', ''Counter-Strike'', ''Portal (series), Portal'', ''Day of Defeat'', ''Team Fortress'', ''Left 4 Dead (series), Left 4 Dead'' and ''Dota''. Valve was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) ''Half-Life (video game), Half-Life'' (1998), was a critical and commercial success; with its realism, scripted sequences and seamless narrative, it had a lasting influence on the FPS genre. Harrington left in 2000. In 2003, Valve launched Steam, followed by ''Half-Life 2'' in 2004. With advanced Physics engine, physics systems and an increased focus on story and characters, ''Half-Life 2'' received critical acclaim ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bellevue, Washington
Bellevue ( ) is a city in the Eastside region of King County, Washington, United States, located across Lake Washington from Seattle. It is the third-largest city in the Seattle metropolitan area and has variously been characterized as a satellite city, a suburb, a boomburb, or an edge city. Its population was 122,363 at the 2010 census and 151,854 in the 2020 census. The city's name is derived from the French term ("beautiful view"). Bellevue is home to some of the world's largest technology companies. Before and after the 2008 recession, its downtown area has been undergoing rapid change with many high-rise projects being constructed. Downtown Bellevue is currently the second-largest city center in Washington state, with 1,300 businesses, 45,000 employees, and 10,200 residents. In a 2018 estimate, the city's median household income was among the top five cities in the state of Washington. In 2008, Bellevue was number one in CNNMoney's list of the best places to live an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Steam Controller
The Steam Controller is a game controller developed by Valve for use with personal computers running Steam on Windows, macOS, Linux, smartphones or SteamOS. The controller was designed not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls so that they can be played through the controller. It was released in November 2015 along with Valve's Steam Machine and discontinued in November 2019. Features The Steam Controller features two clickable trackpads (as opposed to the more typical thumbsticks on modern console controllers), and fourteen buttons, including face, shoulder, and undergrip buttons. The trackpads include haptic feedback; Chris Kohler of ''Wired'' described using the controller while playing ''Civilization V'' at a Valve press event, and noted that as he used the trackpad to move the mouse cursor, electromagnets within the controller created audio and tactile feedback as if he were using a trackball. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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VOGL
VOGL is a debugger for the OpenGL rendering API intended to be used in the development of video games. VOGL was originally written at RAD Game Tools and Valve. VOGL is free and open-source software subject to the terms of the MIT License. Description There is a graphical front-end implementing Qt5-based GUI widgets. VOGL was initially released with support for Linux operating systems only, but on April 23, 2014, additional support for Microsoft Windows was released. Goals included: * Free and open-source * Steam integration * Vendor and driver version neutral * No special app builds needed * Frame capturing, full stream tracing, trace trimming * Optimized replayer * OpenGL usage validation * Regression testing, benchmarking * Robust API support: OpenGL v3/4.x, core or compatibility contexts * UI to edit captures, inspect state, diff snapshots, control tracing VOGLperf is a benchmarking tool for Linux OpenGL games. See also * GLAVE (software) * Valgrind * Linux gaming Linu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Valve Anti-Cheat
Valve Anti-Cheat (VAC) is an anti-cheat software product developed by Valve as a component of the Steam platform, first released with ''Counter-Strike'' in 2002. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. It may kick players from the game if it detects errors in their system's memory or hardware. No information such as date of detection or type of cheat detected is disclosed to the player. After the player is notified, access to online "VAC protected" servers of the game the player cheated in is permanently revoked and additional restrictions are applied to the player's Steam account. During one week of November 2006, the system detected over 10,000 cheating attempts. During the month of December 2018 over 600,000 accounts were banned. History In 2001, Even Balance Inc., the developers of the anti-cheat software PunkBuster designed for ''Counter-Strike'' and ''Half-Life'' mods, st ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SteamOS
SteamOS is a Linux distribution developed by Valve. It is open source with some closed source components and is the primary operating system for Steam Machines and the Steam Deck. The initial versions of SteamOS, versions 1.0 and 2.0, were based on the Debian distribution of Linux. SteamOS was originally built to support streaming of video games from one personal computer to the one running SteamOS within the same network, though the operating system can support standalone systems and was intended to be used as part of Valve's Steam Machine platform. With SteamOS, Valve encouraged developers to incorporate Linux compatibility into their releases to better support Linux gaming options. In July 2021, Valve announced the Steam Deck, a handheld gaming computer. It runs SteamOS 3.0, which is based on the Arch Linux distribution with a KDE Plasma 5 desktop, rather than the Debian base with GNOME desktop used for earlier versions of SteamOS. Features SteamOS is designed primarily ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Source Filmmaker
Source Filmmaker (often abbreviated as SFM) is a 3D computer graphics software toolset published by Valve for creating animated films, utilizing the Source game engine. Source Filmmaker has been used to create many community-based animated shorts for popular Source games, including ''Team Fortress 2'', the ''Left 4 Dead'' series, and ''Half-Life 2''. On June 27, 2012, Valve released a free, open beta version of SFM via Steam. Overview Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from different games which use the Source platform, including sounds, models, and backdrops. SFM also allows for the creation of still images, art, and posters. SFM provides three different user interfaces and a "work camera" for previewing an active scene. The three interfaces are used for creating clips, controlling animation, and fine-tuned adjustments which include: *The Clip Editor; for recording, editing, and arranging shots. They hold the user' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Source 2
Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, ''Dota 2'', being ported from Source that same year. Since then, Valve's '' Artifact'', ''Dota Underlords'', and '' Half-Life: Alyx'' have all been made with the engine. History Plans for a successor to the original Source engine began following the release of '' Half-Life 2: Episode Two'' in 2007. The first engine tech demo was created in 2010 by remaking a map from ''Left 4 Dead 2''. Images of this were leaked onto the internet in early 2014. At the 2014 Game Developers Conference, Valve employee Sergiy Migdalskiy showed off a Source 2 physics debugging tool being used in ''Left 4 Dead 2''. Source 2 was first made available via Steam Workshop tools for ''Dota 2'' in 2014 prior to it being officially announced at the 2015 Game Developers Conference. There, Valve stated their intent for it was to allow for content to b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Source (game Engine)
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the release of '' Counter-Strike: Source'' and ''Half-Life 2''. Updates to Source were released in incremental versions, with the engine being succeeded by Source 2 by the late 2010s. History Source distantly originates from the GoldSrc engine, itself a heavily modified version of John Carmack's Quake engine with some code from the Quake II engine. Carmack commented on his blog in 2004 that "there are still bits of early ''Quake'' code in ''Half-Life 2''". Valve employee Erik Johnson explained the engine's nomenclature on the Valve Developer Community: Source was developed part-by-part from this fork onwards, slowly replacing GoldSrc in Valve's internal projects and, in part, explaining the reasons behind its unusually modular nature. Valve's development of Source since has been a mixture of licensed middleware and in-house-developed code. Among others, Source uses Bink Video fo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Proton (software)
Proton is a compatibility layer for Microsoft Windows games to run on Linux-based operating systems. Proton is developed by Valve in cooperation with developers from CodeWeavers. It is a collection of software and libraries combined with a patched version of Wine to improve performance and compatibility with Windows games. Proton is designed for integration into the Steam client as "Steam Play". It is officially distributed through the client, although third party forks can be manually installed. Overview Proton was initially released on 21 August 2018. Upon release, Valve announced a whitelist of 27 games that were tested and certified to perform like their native Windows counterparts without requiring end-user tweaking. These include ''Doom'' (2016), '' Quake'', and ''Final Fantasy VI''. Proton incorporates several libraries that improve 3D performance. These include Direct3D-to-Vulkan translation layers, namely DXVK for Direct3D 9, 10 and 11, and VKD3D-Proton for Direct3D ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GoldSrc
GoldSrc ( ) is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's ''Quake'' engine. It originally made its debut in 1998 with ''Half-Life'', and would power future games developed by or with oversight from Valve, including ''Half-Life'' expansions, ''Day of Defeat'', and multiple games in the ''Counter-Strike'' series. GoldSrc was succeeded by the Source engine with the releases of '' Half-Life: Source'', ''Half-Life 2'', and '' Counter-Strike: Source'' in 2004. However, Valve continues to support the engine with periodic updates. Development The basis of GoldSrc is the engine used in the video game '' Quake'', albeit with heavy modification by Valve. While the engine served as the basis for GoldSrc, Gabe Newell has stated that a majority of the code used in the engine was created by Valve themselves. GoldSrc's artificial intelligence systems, for example, were essentially made from scratch. The engine also reuses ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Valve Index
The Valve Index is a consumer virtual reality headset created and manufactured by Valve. Announced on April 30, 2019, the headset was released on June 28 of the same year. The Index is a second-generation headset and the first to be manufactured completely by Valve. '' Half-Life: Alyx'' is bundled in with the headset. Technical specifications Display The headset uses an IPS fast switching 1440×1600 LCD panel for each eye for a combined resolution of 2880×1600. The panels are full RGB and can operate at refresh rates of 80, 90, 120, or 144 Hz. The specified field of view is 130°, but users report a practical field of view of 120°. The panels and lenses can be moved horizontally to adjust the user's inter-pupillary distance (IPD) using a physical slider underneath the displays. The allowable IPD adjustment ranges between 58 and 70mm. Tracking The headset and controllers both support Valve's Lighthouse 2.0 tracking system, while retaining full compatibility with a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |