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Vaan (Final Fantasy)
is a fictional character in the ''Final Fantasy'' series from Square Enix. Created by Yasumi Matsuno and designed by Akihiko Yoshida, he first appeared in ''Itadaki Street Special'' and then appeared in ''Final Fantasy XII'' as the protagonist. ''Final Fantasy XII'' establishes Vaan as an orphaned teenager from Rabanastre who dreams of becoming a sky pirate. He and his best friend Penelo join Dalmasca Princess Ashe in her fight against the tyranny of the Archadian Empire. Vaan also takes a more active role in the sequel '' Final Fantasy XII: Revenant Wings'' and has also been featured in few ''Final Fantasy'' crossover games. Vaan was conceptualized as the main character for ''Final Fantasy XII'' in order to contrast the older hero from Square's previous title ''Vagrant Story'' as a result of negative feedback received by fans. Critical reception to Vaan's character has been mixed as a result of his lack of involvement with ''Final Fantasy XII''s plot, although various video ga ...
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Final Fantasy XII
is a role-playing video game developed and published by Square Enix. The twelfth main installment of the ''Final Fantasy'' series, it was first released for the PlayStation 2 in 2006. It introduced several innovations to the series: an open world; a seamless battle system; a controllable camera; a customizable "wikt:gambit, gambit" system, which lets the player control the Artificial intelligence (video games), artificial intelligence (AI) of characters in battle; a "license" system, which determines what abilities and equipment can be used by characters; and hunting side quests, which allows the player to find and defeat increasingly difficult monsters in the game's open world. ''Final Fantasy XII'' also includes elements from previous games in the series, such as Chocobos and Moogles. The game takes place in Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed ...
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Itadaki Street Portable
is a crossover party board video game in the long running ''Itadaki Street'' series. The game is notable for its inclusion of characters from the ''Final Fantasy'' and '' Dragon Quest'' series of video games, being the second in the series to do so, the first being 2004's ''Dragon Quest & Final Fantasy in Itadaki Street Special'' for the PlayStation 2. ''Itadaki Street Portable'' was developed by Think Garage and published by Square Enix for the PlayStation Portable in Japan on May 25, 2006. As with other entries in the series prior to it, was not released in any other regions. Gameplay The game plays similarly to the board game ''Monopoly'' and party game ''Mario Party''. Mini games occur in the game, although they are not the main focus, and many are either based on luck or very simple interactions. In the game, the player selects a character, of which originates from a ''Final Fantasy'' or '' Dragon Quest'' video game, and directs them through a game board by taking turns ...
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Greg Kasavin
Gregory A. Kasavin (; born August 21, 1977) is an American writer and designer for Supergiant Games, and the former site director and executive editor at the gaming website ''GameSpot'' for over 10 years. Early life and education Kasavin attended University of California, Berkeley. Career Prior to working at ''GameSpot'', he worked on ''Newtype Gaming Magazine''. Kasavin also ran a small website called ''Arcadia Magazine'', which reviewed video games and films, and eventually led to his internship at GameSpot. He joined GameSpot in November 1996. On January 3, 2007, GameSpot announced Kasavin's resignation from his position as editor-in-chief. Kasavin worked for Electronic Arts' Los Angeles Studio as associate producer for the PC version of '' Command & Conquer 3: Tiberium Wars'' and as a producer for '' Command & Conquer: Red Alert 3'' and its expansion ''Uprising''. While working for EA-LA he hosted a program called ''Command School'', part of Command & Conquer TV, which help ...
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Tetsuya Nomura
is a Japanese video game artist, designer and director working for Square Enix (formerly Square). He designed characters for the ''Final Fantasy'' series, debuting with ''Final Fantasy VI'' and continuing with various later installments. Additionally, Nomura has led the development of the '' Kingdom Hearts'' series since its inception in 2002 and was the director of the 2005 film '' Final Fantasy VII: Advent Children''. Early life Nomura's father influenced his interest in art and games early on, creating little drawings and unique Sugoroku board games for him. Nomura started drawing at the age of three years and developed his own Sugoroku games during his elementary school years. As a child, he spent much of his free time playing baseball, swimming, fishing and building fortresses. When he was in middle school, his father told him that an era of computers would come and bought him his own computer. Nomura played ''Legends of Star Arthur: Planet Mephius'' on it and start ...
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Fortress (cancelled Video Game)
''Fortress'' is the code name of a cancelled Action role-playing game, action role-playing video game that was in development by Swedish game developer GRIN (company), Grin. Director Ulf Andersson devised the concept for ''Fortress'' before preproduction began in the second half of 2008. During development, Square Enix approached the developer and proposed making the game a Spin-off (media), spin-off of ''Final Fantasy XII''. Grin reconceived the game in the recurring ''Final Fantasy'' world of Ivalice, and included elements of ''Final Fantasy XII'', such as stylistic motifs and character designs; additional elements included chocobos and other recurring creatures from the ''Final Fantasy'' series. It was to be released for Microsoft Windows, PlayStation 3, and Xbox 360. During development, Square Enix did not pay Grin over several months and disapproved of the game's Norse mythology, Nordic art style. Grin worked to bring the game's art style closer to the ''Final Fantasy'' seri ...
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Balthier
is a 25-year-old fictional character in the ''Final Fantasy'' series, and a protagonist in ''Final Fantasy XII''. He was designed by Akihiko Yoshida, was voiced by Gideon Emery and Hiroaki Hirata in the English and Japanese versions respectively, and is one of the most positively received characters of the game, compared by some to the likes of James Bond and Han Solo. In ''Final Fantasy XII'', he is a sky pirate who is accompanied by a member of the fictional Viera species, Fran. While attempting to steal the "Goddess's Magicite", they encounter protagonist Vaan, who had already stolen it. This coincidence entangles them into the main plot of ''Final Fantasy XII''. His birth name is Ffamran mied Bunansa, and he is the estranged son of Doctor Cid, one of the game's primary antagonists. Balthier later appears in '' Final Fantasy XII: Revenant Wings'' and in a cameo appearance in '' Final Fantasy Tactics: War of the Lions''. Character design Balthier was designed by Akihiko Yos ...
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Motomu Toriyama
is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in ''Bahamut Lagoon'' and ''Final Fantasy VII'' before serving as one of the 3 directors on ''Final Fantasy X'' under Yoshinori Kitase where he was incharge of events. Toriyama started directing himself with ''Final Fantasy X-2'' and has continued doing so with '' Final Fantasy XII: Revenant Wings'', ''Blood of Bahamut'', ''Final Fantasy XIII'', ''Final Fantasy XIII-2'', '' Lightning Returns: Final Fantasy XIII'' and ''Mobius Final Fantasy''. He also co-directed the ''Final Fantasy VII Remake'' and is part of the ''Final Fantasy'' Committee that is tasked with keeping the franchise's releases and content consistent. Biography Motomu Toriyama joined Square around the time of the ''Final Fantasy VI'' launch in 1994. He later mentioned that he enjoyed how everyone on the development team had the opportunity to contribute their ideas without any solid j ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Theatrhythm Final Fantasy
''Theatrhythm Final Fantasy'' is a Rhythm game, rhythm video game, developed by indieszero and published by Square Enix for Nintendo 3DS and iOS. Based on the ''Final Fantasy'' video game franchise, the game involves using the touch screen in time to various pieces of music from the series. The game was released in Japan in February 2012, and in North America, Australia and Europe in July 2012. An iOS version was released in December 2012. A sequel, ''Theatrhythm Final Fantasy: Curtain Call'', was released in 2014. A third game based on the ''Dragon Quest'' series, ''Theatrhythm Dragon Quest'', was released in 2015. An arcade game, ''Theatrhythm Final Fantasy: All-Star Carnival'', was released in 2016. A second sequel, ''Theatrhythm Final Bar Line'', was announced on September 13, 2022 for the Nintendo Switch and PlayStation 4, to be released on February 16, 2023. Gameplay ''Theatrhythm Final Fantasy'' is a rhythm game, rhythm video game. Players take control of four ''Final Fantas ...
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Dissidia Final Fantasy NT
is a fighting game with action role-playing elements developed by Koei Tecmo's Team Ninja and published by Square Enix for Microsoft Windows and PlayStation 4. The game is a follow-up to ''Dissidia Final Fantasy'' and ''Dissidia 012 Final Fantasy'', released for PlayStation Portable, and similarly allows players to battle one another using many characters from the ''Final Fantasy'' series. The game is a console port of the 2015 Japanese arcade game , and it was released worldwide in January 2018. Gameplay ''Dissidia Final Fantasy NTs battle system was redesigned from the ground up, though some elements from the previous titles have been retained. Characters are divided into four combat classes: power-based Vanguards, agility-based Assassins, range-based Marksmen, and unique trait-based Specialists. Characters can perform Brave attacks, which increase the player's Bravery level based on the amount of damage done. If an opponent is attacked while their Bravery is at zero, a Br ...
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Dissidia 012 Final Fantasy
''Dissidia 012 Final Fantasy'' (pronounced as ) is a 2011 fighting game published by Square Enix for the PlayStation Portable as part of the ''Final Fantasy'' series. It was developed by the company's 1st Production Department and released in Japan on March 3, 2011. The game is both a prequel and remake of ''Dissidia Final Fantasy'', revealing what occurred before the events of its predecessor, and was released on March 22, 2011, in North America. The game initially focuses on the twelfth war between the gods Chaos and Cosmos who have summoned several warriors from parallel worlds to fight for them. Upon ending the twelfth cycle, the game remakes the thirteenth war from the original ''Dissidia Final Fantasy'' and adds multiple sidestories. Fights in ''Dissidia 012'' were given the ability to counteract enemies' strongest attacks by using assisting characters, while navigation is now done through a traditional-styled ''Final Fantasy'' world map. Development of the game started ...
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