Undead Characters In Video Games
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Undead Characters In Video Games
The undead are beings in mythology, legend, or fiction that are deceased but behave as if alive. Most commonly the term refers to corporeal forms of formerly-alive humans, such as mummies, vampires, and zombies, who have been reanimated by supernatural means, technology, or disease. In some cases (for example in Dungeons & Dragons) the term also includes incorporeal forms of the dead, such as ghosts. The undead are featured in the belief systems of most cultures, and appear in many works of fantasy and horror fiction. The term is also occasionally used for real-life attempts to resurrect the dead with science and technology, from early experiments like Robert E. Cornish's to future sciences such as "chemical brain preservation" and "cryonics." History Bram Stoker considered using the title, ''The Un-Dead'', for his novel ''Dracula'' (1897), and use of the term in the novel is mostly responsible for the modern sense of the word. The word does appear in English before Stoker b ...
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Wojciech Gerson - Zjawa Barbary Radziwiłłówny
Wojciech () is a Polish name, equivalent to Czech Vojtěch , Slovak Vojtech, and German Woitke. The name is formed from two components in archaic Polish: * ''wój'' (Slavic: ''voj''), a root pertaining to war. It also forms words like ''wojownik'' ("warrior") and ''wojna'' ("war"). * ''ciech'' (from an earlier form, ''tech''), meaning "joy". The resulting combination means "he who enjoys war" or "joyous warrior". Its Polish diminutive forms include ''Wojtek'' , ''Wojtuś'' , ''Wojtas'', ''Wojcio'', ''Wojteczek'', ''Wojcieszek'', ''Wojtaszka'', ''Wojtaszek'', ''Wojan'' (noted already in 1136), ''Wojko'', and variants noted as early as 1400, including ''Woytko'', ''Woythko'', and ''Voytko''. The feminine form is Wojciecha (). Related names in South Slavic languages include ''Vojko'', ''Vojislav'', and ''Vojteh''. The name has been rendered into German in several different variations, including: ''Woitke'', ''Witke'', ''Voitke'', ''Voytke'', ''Woytke'', ''Vogtke'', ''Woytegk'', ''W ...
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Dracula
''Dracula'' is a novel by Bram Stoker, published in 1897. As an epistolary novel, the narrative is related through letters, diary entries, and newspaper articles. It has no single protagonist, but opens with solicitor Jonathan Harker taking a business trip to stay at the castle of a Transylvanian nobleman, Count Dracula. Harker escapes the castle after discovering that Dracula is a vampire, and the Count moves to England and plagues the seaside town of Whitby. A small group, led by Abraham Van Helsing, hunt Dracula and, in the end, kill him. ''Dracula'' was mostly written in the 1890s. Stoker produced over a hundred pages of notes for the novel, drawing extensively from Transylvanian folklore and history. Some scholars have suggested that the character of Dracula was inspired by historical figures like the Wallachian prince Vlad the Impaler or the countess Elizabeth Báthory, but there is widespread disagreement. Stoker's notes mention neither figure. He found the name ''D ...
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Van Helsing
A van is a type of road vehicle used for transporting goods or people. Depending on the type of van, it can be bigger or smaller than a pickup truck and SUV, and bigger than a common car. There is some varying in the scope of the word across the different English-speaking countries. The smallest vans, microvans, are used for transporting either goods or people in tiny quantities. Mini MPVs, compact MPVs, and MPVs are all small vans usually used for transporting people in small quantities. Larger vans with passenger seats are used for institutional purposes, such as transporting students. Larger vans with only front seats are often used for business purposes, to carry goods and equipment. Specially-equipped vans are used by television stations as mobile studios. Postal services and courier companies use large step vans to deliver packages. Word origin and usage Van meaning a type of vehicle arose as a contraction of the word caravan. The earliest records of a van as a vehicle i ...
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Strategy Games
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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MMORPG
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Resident Evil (film)
''Resident Evil'' is a 2002 action horror film written and directed by Paul W. S. Anderson. The film stars Milla Jovovich, Michelle Rodriguez, Eric Mabius, James Purefoy, Martin Crewes, and Colin Salmon. It is the first installment in the ''Resident Evil'' film series, which is loosely based on the video game series of the same name. Borrowing elements from the video games ''Resident Evil'' and ''Resident Evil 2'', the film follows amnesiac heroine Alice and a band of Umbrella Corporation commandos as they attempt to contain the outbreak of the T-virus at a secret underground facility. German studio Constantin Film bought the rights to adapt the series in January 1997. Several writers and filmmakers, such as Alan B. McElroy, George A. Romero and Jamie Blanks, were initially hired to direct and write the film, but their scripts were rejected. In 2000,  Paul W. S. Anderson was announced as writer and director. Developed as a prequel set in the same continuity as the video g ...
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The Return Of The Living Dead
''The Return of the Living Dead'' is a 1985 American comedy horror film written and directed by Dan O'Bannon in his directorial debut, and starring Clu Gulager, James Karen, Thom Matthews and Don Calfa. The film tells the story of how a warehouse owner, accompanied by his two employees, mortician friend and a group of teenage punks, deal with the accidental release of a horde of unkillable, brain-hungry zombies onto an unsuspecting town. The film, described as a "mordant punk comedy," is known for introducing multiple popular concepts to the zombie genre: zombies eating specifically brains, as opposed to eating any form of human flesh; zombies being invulnerable to a gunshot to the head; zombies being capable of at least some level of thought; and zombies running at full speed rather than being shambling hulks. The movie's soundtrack was noteworthy, as it featured several Los Angeles-based deathrock and punk rock bands of the era. The film was a critical success and performed ...
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I Am Legend (novel)
''I Am Legend'' is a 1954 post-apocalyptic horror novel by American writer Richard Matheson that was influential in the modern development of zombie and vampire literature and in popularizing the concept of a worldwide apocalypse due to disease. The novel was a success and was adapted into the films '' The Last Man on Earth'' (1964), ''The Omega Man'' (1971), and '' I Am Legend'' (2007). It was also an inspiration for George A. Romero's ''Night of the Living Dead'' (1968). Plot Implicitly set on Cimarron Street in 1976 Los Angeles after an apocalyptic war that ravages the land with weekly dust storms, the novel details the life of Robert Neville in the months and eventually years after the outbreak of a pandemic that has killed the rest of the human population and turned infected survivors into "vampires". The vampires conform remarkably to their stereotypes in fiction and folklore: they are blood-sucking, pale-skinned, and nocturnal, though otherwise indistinguishable from norma ...
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Frankenstein
''Frankenstein; or, The Modern Prometheus'' is an 1818 novel written by English author Mary Shelley. ''Frankenstein'' tells the story of Victor Frankenstein, a young scientist who creates a sapient creature in an unorthodox scientific experiment. Shelley started writing the story when she was 18, and the first edition was published anonymously in London on 1 January 1818, when she was 20. Her name first appeared in the second edition, which was published in Paris in 1821. Shelley travelled through Europe in 1815, moving along the river Rhine in Germany, and stopping in Gernsheim, away from Frankenstein Castle, where, two centuries before, an alchemist had engaged in experiments.This seems to mean Johann Konrad Dippel (1673–1734), one century before (not two). For Dippel's experiments and the possibility of connection to ''Frankenstein'' see the Dippel article. She then journeyed to the region of Geneva, Switzerland, where much of the story takes place. Galvanism an ...
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