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Ubisoft Connect
Ubisoft Connect (formerly Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Ubisoft to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms. Ubisoft Connect is used exclusively by first-party Ubisoft games, and although some third-party ones are sold through the Ubisoft store, they do not use the Ubisoft Connect platform. Features Ubisoft Connect serves as a combination of a free reward system (formerly Ubisoft Club) and online profile system for players of Ubisoft games. While playing Ubisoft games, players can complete in-game achievements which earn points towards their profile. They can then redeem these points for in-game content across many Ubisoft games, typically as cosmetic items which can otherwise be purchased through microtransactions. Players can also maintain friend lists which will be used in various games ...
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Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ''For Honor'', '' Just Dance'', '' Prince of Persia'', ''Rabbids'', ''Rayman'', ''Tom Clancy's'', and ''Watch Dogs''. History Origins and first decade (1986–1996) By the 1980s, the Guillemot family had established themselves as a support business for farmers in the Brittany province of France and other regions, including into the United Kingdom. The five sons of the family – Christian, Claude, Gérard, Michel, and Yves – helped with the company's sales, distribution, accounting, and management with their parents before university. All 5 gained business experience while at university, which they brought back to the family business after graduating. The brothers came up with the idea of diversification to sell other products of use ...
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Digital Distribution
Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content (media), content such as Sound recording and reproduction, audio, motion graphics, video, e-books, video games, and other software. The term is generally used to describe distribution over an online delivery medium, such as the Internet, thus bypassing physical distribution methods, such as paper, optical discs, and VHS videocassettes. The term online distribution is typically applied to freestanding products; downloadable add-ons for other products are more commonly known as downloadable content. With the advancement of network bandwidth capabilities, online distribution became prominent in the 21st century, with prominent platforms such as Amazon (company), Amazon Video, and Netflix's Streaming media, streaming service starting in 2007. Content distributed online may be streamed or downloade ...
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Black Flag
Black Flag or black flag may refer to: Places * Black Flag, Western Australia, an abandoned town named after the Black Flag gold mine and farm *Black Flag to Ora Banda Road, the road in Western Australia on which the abovementioned town is located People * ''The Black Flag'', a ''nom de guerre'' of terror suspect Ali Charaf Damache Flags * Black flag: ** The Anarchist black flag ** A type of racing flag ** One of various flags that are primarily black: list of black flags * Black Standard, legendary flag in Islamic tradition * Jolly Roger, flag associated with piracy * Pan-African flag, a trans-national unity symbol Arts, entertainment, and media * Black Flag (band), an American hardcore punk band * ''Black Flag'' (Ektomorf album), a 2012 album by Ektomorf * ''Black Flag'' (Machine Gun Kelly mixtape), 2013 * "Black Flag" (song), a 1992 song by King's X * ''Black Flag'' (newspaper), a publication in Britain * '' Assassin's Creed IV: Black Flag'', 2013 videogame by Ubisoft * ...
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Online Pass
An online pass is a digital rights management system for restricting access to supplemental functionality in a product by using a single-use serial number. Online passes are primarily intended to hinder or discourage the second-hand sale of a product, and to allow the producer of a product to still return profits from second-hand copies of the product. These passes were first primarily used by the video game industry, requiring use of a code found in a game's manual or leaflets to access to certain online content, notably online multiplayer. Following criticism of the practice, several major video game publishers, including Electronic Arts and Ubisoft, began phasing out their use in 2013. A similar tactic has surfaced in the academic textbook industry, regulating use of supplemental material and other online content, with intent to prevent students from obtaining a second-hand or borrowed copy of a needed textbook. This requires them to purchase a new copy in order to use its funct ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Shacknews
''Shacknews'' (originally Quakeholio, then ShugaShack) is a website that hosts news, features, editorial content and forums relating to computer games and Video game console, console games. It is currently owned by a company called Gamerhub Content Network. Gamerhub Content Network purchased the site in January 2014. History ''Shacknews'' was founded in 1996 by Steve "Scary" Gibson, 20 years old at the time, as a website dedicated to following news about the then-upcoming game ''Quake (video game), Quake'' from id Software. The original name of the website was "''Quakeholio''". Through the years the website evolved to cover more than just Quake and the name was changed. "''Shugashack''" was chosen after a discussion with friends about the general direction of the page and content. After a few years of frequent spelling confusion and interpreting the name as that of a Pornography, pornographic website, the site was renamed "''Shacknews''". ''FileShack'', a site for game demos, pa ...
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Assassin's Creed II
''Assassin's Creed II'' is a 2009 action-adventure video game developed by Ubisoft Montréal and published by Ubisoft. It is the second major installment in the ''Assassin's Creed'' series, and the sequel to 2007's '' Assassin's Creed''. The game was first released on the PlayStation 3 and Xbox 360 in November 2009, and was later made available on Microsoft Windows in March 2010 and OS X in October 2010. Remastered versions of the game and its two sequels, '' Assassin's Creed: Brotherhood'' and '' Assassin's Creed: Revelations'', were released as part of ''The Ezio Collection'' compilation for the PlayStation 4 and Xbox One on November 15, 2016, and for the Nintendo Switch on February 17, 2022. The game's plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and follows Des ...
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Ubisoft+
Ubisoft+ (formerly Uplay+) is a subscription-based video game service from Ubisoft offering access to download and play games from Ubisoft's library for a single monthly fee. Ubisoft+ offers subscribers unlimited access to a catalog of more than 100 games on Microsoft Windows PCs, including titles such as ''Assassin's Creed Valhalla'', '' Watch Dogs: Legion'' and ''Immortals Fenyx Rising''. Ubisoft+ also includes premium editions to games, classic titles and additional content packs. With a Ubisoft+ subscription, games can be downloaded and played on Windows computers using the free Ubisoft Connect game launcher. History Ubisoft announced the new subscription service at E3 2019. The service, then called Uplay+, launched on September 3, 2019, for Windows. In October 2020, Uplay+ rebranded to Ubisoft+ and announced its service expansion to cloud gaming platforms Amazon Luna and Google Stadia for US subscribers in November 2020 and December 2020, respectively. New releases were a ...
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Epic Games Store
The Epic Games Store is a digital video game storefront for Microsoft Windows and macOS, operated by Epic Games. It launched in December 2018 as both a website and a standalone launcher, of which the latter is required to download and play games. The storefront provides a basic catalog, friends list management, matchmaking, and other features. Epic Games has further plans to expand the feature set of the storefront but it does not plan to add as many features as other digital distribution platforms, such as discussion boards or user reviews, instead using existing social media platforms to support these. Epic entered the distribution market after the success of ''Fortnite'', which Epic distributed by their own channels to users on Windows and macOS systems rather than other storefronts. Tim Sweeney, founder and CEO of Epic Games, had stated his opinion that the revenue cut of Steam, the dominant game storefront run by Valve, was too high at 30%, and suggested that they could r ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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Microtransaction
Microtransactions, often abbreviated as mtx, are a business model where users can purchase virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions are a staple of the mobile app market, they are also seen on PC software such as Valve's Steam digital distribution platform, as well as console gaming. Free-to-play games that include a microtransaction model are sometimes referred to as "freemium". Another term, "pay-to-win", is sometimes used pejoratively to refer to games where buying items in-game can give a player a disproportionate advantage over other players, particularly if the items cannot be obtained through free means. The objective with a free-to-play microtransaction model is to involve more players in the game by providing desirable items or features that players can purchase if they lack the skill or available time to earn these through regular game play. Also, presum ...
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Achievement (video Games)
In video gaming parlance, an achievement, also sometimes known as a trophy, badge, advancement, award, stamp, medal, challenge, cheevo or in game achievement, is a meta-goal defined outside a game's parameters. Unlike the in-game systems of quests, tasks, and/or levels that usually define the goals of a video game and have a direct effect on further gameplay, the management of achievements usually takes place outside the confines of the game environment and architecture. Meeting the fulfillment conditions, and receiving recognition of fulfillment by the game, is referred to as unlocking the achievement. Purpose and motivation Achievements are included within games to extend the title's longevity and provide players with the impetus to do more than simply complete the game but to also find all of its secrets and complete all of its challenges. They are effectively arbitrary challenges laid out by the developer to be met by the player. These achievements may coincide with the inhe ...
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