UPL Co., Ltd
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UPL Co., Ltd
, formally known as , was a video game production company headquartered in Oyama, Tochigi, Japan. It was founded in 1972 as a subsidiary of Universal Entertainment. On November 1, 1983, the company was renamed to "UPL Co. Ltd". UPL filed for bankruptcy in March 4, 1992. Near the end of UPL's business, Tsutomu Fujisawa later established a new video game company called ''Scarab'', which renamed itself several years later as feelplus. Fujisawa died in February 28, 1998. Notable works Arcade * Mouser (released in North America by Cosmos) * Nova 2001 (released in North America by Universal) * Ninja-kun Ma-jou no Bouken (released by Taito) * Penguin-kun Wars * Raiders5 * XX Mission (released in North America by United Artists Theatre Amusements) * Ark Area * Mutant Night * Ninja-Kid II (released in the USA by World Games as Rad Action, and by United Amusements as JT-104) * Atomic Robo-Kid (released in North America by Nikom) * Omega Fighter (released in North America by Americ ...
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Public Company
A public company is a company whose ownership is organized via shares of stock which are intended to be freely traded on a stock exchange or in over-the-counter markets. A public (publicly traded) company can be listed on a stock exchange (listed company), which facilitates the trade of shares, or not (unlisted public company). In some jurisdictions, public companies over a certain size must be listed on an exchange. In most cases, public companies are ''private'' enterprises in the ''private'' sector, and "public" emphasizes their reporting and trading on the public markets. Public companies are formed within the legal systems of particular states, and therefore have associations and formal designations which are distinct and separate in the polity in which they reside. In the United States, for example, a public company is usually a type of corporation (though a corporation need not be a public company), in the United Kingdom it is usually a public limited company (plc), i ...
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Omega Fighter
is a vertical scrolling shooter developed for the arcades by UPL and released in 1989. While similar to most other scrolling shooters, ''Omega Fighter'' was unique in its gameplay, level and enemy focus: rather than flying over multiple levels, the player faced up against an enormous space battle cruiser which contained every level. A Sega Genesis version was planned but never released. Gameplay Taking place in the future, an enormous alien battle cruiser/space craft carrier has attacked the Earth. The Earth's only defense lies in small fighter craft wielding great firepower with the mission of dismantling the cruiser one portion at a time before it lands. Players were briefed before every mission to destroy specific parts of the enormous ship. Destroying these parts of the ship would actually play some significance on the game's ending, but overall contributed to the player's score. The game has a unique scoring aspect that awarded the player for destroying enemies at point bl ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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System Sacom
, also known as System Sacom Sales Corp., is a Japanese company which sells electronic devices. They are more notable for their past, in which they developed video games. In the 1980s, they mainly published games for computers, but they changed focus to home consoles in the 1990s. Its head office is located in Tokyo. Sacom had particular success with their series, which had tremendous effect within the sound novel and visual novel genres. In the series, they tried to create a fusion of sound and the written word. When the Famicom Disk System was popular, Sacom was a member of DOG (Disk Original Group), of which Square (video game company), Square was a prominent member. Currently, all System Sacom IPs are owned by D4 Enterprise. Games list ''Note --- This is taken directly from Japanese Wikipedia'' For computer * DOME (PC-8801 / PC-9801 / X1 / FM-7 / MSX2 / MZ-2500 / X68000) * Shati (シャティ) (PC-8801) * Soft de Hard na Monogatari (ソフトでハードな物語) (PC ...
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Sharp X68000
The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MB of RAM, and optional 80 MB SCSI hard drive. RAM in these systems is expandable to 12 MB, though most games and applications do not require more than 2 MB. The X68000 has graphics hardware similar to arcade video games of the late-1980s, with custom coprocessors supporting scrolling, tiled backgrounds, and large numbers of sprites. There are multiple sound chips supporting 8 channels of FM synthesis; 2 channels of stereo, digital audio; and one channel of pulse-code modulation audio. As such, video gaming was a major use of the X68000. Operating system The X68k runs an operating system called Human68k which was developed for Sharp by Hudson Soft. An MS-DOS-workalike, Human68k features English- ...
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Treco
Treco, also credited as Treco Corporation Limited, American Treco and Treco, USA, was a game developer and publisher located in Torrance, California. Treco produced games for the Sega Genesis/Mega Drive from 1990 to 1993. Treco was a subsidiary of Sammy Corporation. After UPL Company Limited went bankrupt, Treco would port some of their games to the Sega Genesis platform. Games * ''Warsong'' (1991): English translation of the NCS/Masaya game ''Langrisser I'' * '' Fighting Masters'' (1991) * '' Sorcerer's Kingdom'' (1992), (1993): English translation of the NCS game ''Sorcer Kingdom'' Arcade ports Treco produced Mega Drive ports of the following arcade games: * '' Atomic Robo-Kid'' (1990) * '' Street Smart'' (1991) * ''Task Force Harrier EX'' (1991) * ''Twin Cobra ''Twin Cobra'', known as in Japan, is a vertically scrolling shooter developed by Toaplan and released for arcades in 1987 by Taito in Japan and Europe, then in North America by Romstar. It is a sequel to the 1985 ...
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Sega Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Sammy Corporation
is a Japanese developer and retailer of pachinko and pachislot machines, headquartered in Shinagawa, Tokyo. Its South Korean office, Sammy Amusement Service, is headquartered in Seoul, South Korea. Sammy is a subsidiary of the entertainment conglomerate Sega Sammy Holdings. Sammy was founded as on November 1, 1975 as a spin-off of the arcade division of Satomi Corporation. The company primarily dealt with slot machines and arcade cabinets in Japan. Sammy expanded into video game development in the 1990s with games such as '' Viewpoint'', ''Survival Arts'', and ''The Rumble Fish''. Sammy largely abandoned the video game industry by the late 1990s to focus on its pachinko and arcade management operations. In 2004, Sammy merged with video game developer and publisher Sega to form Sega Sammy Holdings. History Company origins as Sammy Industry Sammy Corporation started in 1975 as Sammy Industry Co., Ltd. from the split of Satomi Corporation's manufacturing and marketing divisions ...
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Ninja Taro
''Ninja Taro'', released in Japan as , is an action-adventure video game for the Game Boy by NMK. It was released in 1991 in both Japan by UPL and North America by American Sammy and is part of the ''Ninja Jajamaru-kun'' series. Story When rumors start to emerge that the feudal lord Takeda Shingen was pronounced dead, the country's biggest enemy Oda Nobunaga became ambitious. He started talking about unifying all of Japan under his leadership. Summary Players need to explore the world map, do quests for the people who live in the towns, find treasure chests in order to become stronger instead of earning experience points and hunt inside caves to destroy major enemies. There is no puzzle solving or currency used in the game, making it more straightforward than the games in ''The Legend of Zelda'' series. Most weapons are obtained by killing enemies. The bosses in this game can be described as "visually grotesque". Takeda Shingen is the mastermind behind all the turmoil that tak ...
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Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same team that developed the Game & Watch series of handheld electronic games and several Nintendo Entertainment System (NES) games: Satoru Okada, Gunpei Yokoi, and Nintendo Research & Development 1. It is Nintendo's second handheld game console and combines features from both the Game & Watch handheld and NES home system. The console features a dot-matrix screen with adjustable contrast dial, five game control buttons (a directional pad, two game buttons, and "START" and "SELECT"), a single speaker with adjustable volume dial and, like its rivals, uses cartridges as physical media for games. The color scheme is made from two tones of grey with accents of black, blue, and dark magenta. All the corners of the portrait-oriented rectangular un ...
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Koutetsu Yousai Strahl
''Koutetsu Yousai Strahl'' (鋼鉄要塞 シュトラール, ''Steel Fortress Strahl'') is a horizontal scrolling Shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ... developed by UPL in 1992. Story The game takes place in modern times where a great depression has swept over the world. Amidst the depression and its riots of jobless workers, a mad scientist started his plan of world domination. Taking command in the titular steel fortress orbiting Earth, the evil doctor Gegeben von Funkeln uses his own robots and mercenaries in a society called the "Eisern Geist" to wreak havoc across the globe until all his demands are met. Assisting the attacked and weakened governments, workers across the nations helped develop a series of bombers to use against the forces of Dr. Funk ...
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Acrobat Mission
''Acrobat Mission'' is a vertically scrolling shoot 'em up arcade game released by UPL in 1991, licensed to Taito for manufacture and distribution. It was ported to Super Famicom in 1992. Gameplay Players started the game equipped with the default weapon, the Standard Shot: a semi-automatic laser weapon. Though moderately powerful, the Standard Shot cannot be upgraded or charged. Once the player has lost a significant number of lives and their selected weapon his lost its upgrades, the Standard Shot will once again take over. Two other weapons are selectable to the player, one of which is the Wave Shot (announced as Wide in the Arcade version). The Wave Shot is a spread shot that increases in size, numbers and strength. When charged, the Wave Shot can unleash a short range, but powerful laser blast that increases in width and strength when Wave icons are collected. The other weapon was the Hurricane Shot, a unique area-effect weapon that encircles the ship clockwise when fired be ...
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