Ninja Taro
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Ninja Taro
''Ninja Taro'', released in Japan as , is an action-adventure video game for the Game Boy by NMK. It was released in 1991 in both Japan by UPL and North America by American Sammy and is part of the ''Ninja Jajamaru-kun'' series. Story When rumors start to emerge that the feudal lord Takeda Shingen was pronounced dead, the country's biggest enemy Oda Nobunaga became ambitious. He started talking about unifying all of Japan under his leadership. Summary Players need to explore the world map, do quests for the people who live in the towns, find treasure chests in order to become stronger instead of earning experience points and hunt inside caves to destroy major enemies. There is no puzzle solving or currency used in the game, making it more straightforward than the games in ''The Legend of Zelda'' series. Most weapons are obtained by killing enemies. The bosses in this game can be described as "visually grotesque". Takeda Shingen is the mastermind behind all the turmoil that tak ...
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Experience Point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience l ...
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NMK (company) Games
NMK may refer to: * Makura language, ISO 639-3 language code NMK *''Naša mala klinika'', Balkan televised series *National Museums of Kenya *Newmarket (Suffolk) railway station, National Rail station code NMK *NMK (company) Nihon Maicom Kaihatsu, better known as NMK, was a Japanese video game developer that created various arcade games and shoot 'em ups. The company is best and mostly known for its Neo Geo (system), Neo Geo title, ''Zed Blade''. Games developed *'' ...
(Nihon Maicom Kaihatsu), a Japanese video game developer {{Disambiguation ...
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Ninja Jajamaru
A or was a covert agent or mercenary in History of Japan#Feudal Japan, feudal Japan. The functions of a ninja included reconnaissance, espionage, Infiltration tactics, infiltration, Military deception, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21–22 Their covert methods of waging irregular warfare were deemed dishonorable and beneath the honor of the samurai. Though ''shinobi'' proper, as specially trained spies and mercenaries, appeared in the 15th century during the Sengoku period, antecedents may have existed as early as the 12th century. In the unrest of the Sengoku period, mercenaries and spies for hire became active in Iga Province and the adjacent area around the village of Kōka, Shiga, Kōga. It is from these areas that much of the knowledge regarding the ninja is drawn. Following the unification of Japan under the Tokugawa shogunate in the 17th century, the ninja faded into obscurity. A number of ''s ...
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