University Of Maryland Human–Computer Interaction Lab
The Human–Computer Interaction Lab (HCIL) at the University of Maryland, College Park is an academic research center specializing in the field of human-computer interaction (HCI). Founded in 1983 by Ben Shneiderman, it is one of the oldest HCI labs of its kind. The HCIL conducts research on the design, implementation, and evaluation of computer interface technologies. Additional research focuses on the development of user interfaces and design methods. Primary activities of the HCIL include collaborative research, publication and the sponsorship of open houses, workshops and annual symposiums. Being interdisciplinary in nature, HCIL collaborates on a broader basis with several academic departments and schools, with faculty and students from Information Studies, Computer Science, Education, English, Business, and Psychology. Currently, the lab is jointly supported by the College of Information Studies (iSchool) and the University of Maryland Institute for Advanced Computer Stud ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ben Shneiderman
Ben Shneiderman (born August 21, 1947) is an American computer scientist, a Distinguished University Professor in the University of Maryland Department of Computer Science, which is part of the University of Maryland College of Computer, Mathematical, and Natural Sciences at the University of Maryland, College Park, and the founding director (1983-2000) of the University of Maryland Human-Computer Interaction Lab. He conducted fundamental research in the field of human–computer interaction, developing new ideas, methods, and tools such as the direct manipulation interface, and his eight rules of design. Early life and education Born in New York, Shneiderman, attended the Bronx High School of Science, and received a BS in Mathematics and Physics from the City College of New York in 1968. He then went on to study at the State University of New York at Stony Brook, where he received an MS in Computer Science in 1972 and graduated with a PhD in 1973. Career Shneiderman s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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User Interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls. The design considerations applicable when creating user interfaces are related to, or involve such disciplines as, ergonomics and psychology. Generally, the goal of user interface design is to produce a user interface that makes it easy, efficient, and enjoyable (user-friendly) to operate a machine in the way which produces the desired result (i.e. maximum usability). This generally means that the operator needs to provide minimal input ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jen Golbeck
Jennifer Golbeck is a computer scientist. She currently is a professor at the College of Information Studies, "Jennifer Golbeck , Maryland's iSchool - College of Information Studies" an affiliate professor in the Computer Science Department, and an affiliate professor in the Journalism Department, Jennifer Golbeck , CS" all at the . Golbeck was director of the [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Allison Druin
Allison Druin is an American computer scientist who studies human–computer interaction, and digital libraries, particularly focusing on children's use of educational technology. She is a professor emerita at the University of Maryland, College Park and Associate Provost for Research and Strategic Partnerships at the Pratt Institute. Education and career Druin has a Bachelor of Fine Arts in graphic design from the Rhode Island School of Design (1985). She earned a master's degree in 1987 from the MIT Media Lab at the Massachusetts Institute of Technology, and completed a Ph.D. in 1997 at the College of Education at the University of New Mexico. Her dissertation was ''A Multidisciplinary Education for Designing Interactive Applications: The MEDIA Program'', and was supervised by Priscilla Norton. She joined the College of Information Studies at the University of Maryland, College Park as a research assistant professor in 1998, and became a regular-rank faculty member in 1999. F ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ben Bederson
Benjamin Bederson is a Computer Science professor at the University of Maryland, College Park, a member of the University of Maryland Human-Computer Interaction Lab, and a co-founder of Zumobi. His father is Benjamin Bederson, Sr., a Professor of Physics Emeritus, New York University. Biography Ben Bederson received a Bachelor of Science, B.S. in Computer Science from Rensselaer Polytechnic Institute in 1986. Bederson received his Master of Science, M.S. and Ph.D. in Computer Science in 1987 and 1992 from New York University where he researched Zooming User Interface. Bederson became inducted into the Association for Computing Machinery's CHI Academy as a Distinguished Scientist in 2012 and became an ACM Distinguished Scientist in 2011. In 2010 he and Allison Druin won the SIGCHI Social Impact Award for developing the International Children's Digital Library. Bederson was an expert witness for Samsung in Apple Inc. v. Samsung Electronics Co., Ltd. to discuss prior art. P ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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NodeXL
NodeXL is a network analysis and visualization software package for Microsoft Excel 2007/2010/2013/2016. The package is similar to other network visualization tools such as Pajek, UCINet, and Gephi. It is widely applied in ring, mapping of vertex and edge, and customizable visual attributes and tags. NodeXL enables researchers to undertake social network analysis work metrics such as centrality, degree, and clustering, as well as monitor relational data and describe the overall relational network structure. When applied to Twitter data analysis, it showed the total network of all users participating in public discussion and its internal structure through data mining. It allows social Network analysis (SNA) to emphasize the relationships rather than the isolated individuals or organizations, allowing interested parties to investigate the two-way dialogue between organizations and the public. SNA also provides a flexible measurement system and parameter selection to confirm the in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pen-based Computing
Pen computing refers to any computer user-interface using a pen or stylus and tablet, over input devices such as a keyboard or a mouse. Pen computing is also used to refer to the usage of mobile devices such as tablet computers, PDAs and GPS receivers. The term has been used to refer to the usage of any product allowing for mobile communication. An indication of such a device is a stylus or digital pen, generally used to press upon a graphics tablet or touchscreen, as opposed to using a more traditional interface such as a keyboard, keypad, mouse or touchpad. Historically, pen computing (defined as a computer system employing a user-interface using a pointing device plus handwriting recognition as the primary means for interactive user input) predates the use of a mouse and graphical display by at least two decades, starting with the Stylator and RAND Tablet systems of the 1950s and early 1960s. General techniques User interfaces for pen computing can be implemented in several ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mobile Device
A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical keyboard. Many such devices can connect to the Internet and connect with other devices such as car entertainment systems or headsets via Wi-Fi, Bluetooth, cellular networks or near field communication (NFC). Integrated cameras, the ability to place and receive voice and video telephone calls, video games, and Global Positioning System (GPS) capabilities are common. Power is typically provided by a lithium-ion battery. Mobile devices may run mobile operating systems that allow third-party applications to be installed and run. Early smartphones were joined in the late 2000s by larger tablets. Input and output is usually via a touch-screen interface. Phones/tablets and personal digital assistants may provide much of the functionality of a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zooming User Interface
In computing, a zooming user interface or zoomable user interface (ZUI, pronounced zoo-ee) is a graphical environment where users can change the scale of the viewed area in order to see more detail or less, and browse through different documents. A ZUI is a type of graphical user interface (GUI). Information elements appear directly on an infinite virtual desktop (usually created using vector graphics), instead of in windows. Users can pan across the virtual surface in two dimensions and zoom into objects of interest. For example, as you zoom into a text object it may be represented as a small dot, then a thumbnail of a page of text, then a full-sized page and finally a magnified view of the page. ZUIs use zooming as the main metaphor for browsing through hyperlinked or multivariate information. Objects present inside a zoomed page can in turn be zoomed themselves to reveal further detail, allowing for recursive nesting and an arbitrary level of zoom. When the level of det ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Digital Libraries
A digital library, also called an online library, an internet library, a digital repository, or a digital collection is an online database of digital objects that can include text, still images, audio, video, digital documents, or other digital media formats or a library accessible through the internet. Objects can consist of digitized content like print or photographs, as well as originally produced digital content like word processor files or social media posts. In addition to storing content, digital libraries provide means for organizing, searching, and retrieving the content contained in the collection. Digital libraries can vary immensely in size and scope, and can be maintained by individuals or organizations. The digital content may be stored locally, or accessed remotely via computer networks. These information retrieval systems are able to exchange information with each other through interoperability and sustainability. History The early history of digital libraries ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Treemapping
In information visualization and computing, treemapping is a method for displaying hierarchical data using nested figures, usually rectangles. Treemaps display hierarchical ( tree-structured) data as a set of nested rectangles. Each branch of the tree is given a rectangle, which is then tiled with smaller rectangles representing sub-branches. A leaf node's rectangle has an area proportional to a specified dimension of the data. Often the leaf nodes are colored to show a separate dimension of the data. When the color and size dimensions are correlated in some way with the tree structure, one can often easily see patterns that would be difficult to spot in other ways, such as whether a certain color is particularly relevant. A second advantage of treemaps is that, by construction, they make efficient use of space. As a result, they can legibly display thousands of items on the screen simultaneously. Tiling algorithms To create a treemap, one must define a tiling algorithm, t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Spotfire
TIBCO Spotfire is an artificial intelligence (AI)-based analytics platform. Before being acquired by TIBCO in 2007, Spotfire was a business intelligence company based in Somerville, Massachusetts. History Spotfire was founded by Christopher Ahlberg and Ben Shneiderman to develop applications of dynamic queries in the early 1990s. Ahlberg returned to Sweden and developed an enhanced UNIX implementation of his visual data analysis tool, the Information Visualization and Exploration Environment (IVEE). Spotfire was launched in mid-1996 by IVEE Development, which was renamed Spotfire Inc. TIBCO bought the company in 2007 for $190 million. In November 2011, TIBCO added business intelligence (BI) and analytics software Spotfire 4.0 with Microsoft SharePoint integration. , the latest version is Spotfire X. Spotfire X incorporates natural language query (NLQ) powered search, AI-driven recommendations, and model-based processing. See also *Business intelligence software *Artifici ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |