Universal Studios Theme Parks Adventure
   HOME
*





Universal Studios Theme Parks Adventure
''Universal Studios Theme Parks Adventure'', known in Japan as , is a 2001 video game developed by Nai'a Digital Works and published by Kemco for the GameCube. Set in the Universal Studios Japan park, the object of the game is to complete several mini-games loosely based on the real-life attractions Back to the Future: The Ride, Jaws, Jurassic Park River Adventure, E.T. Adventure, Backdraft, Wild, Wild, Wild West Stunt Show, and Waterworld. The player is encouraged to collect trash located in the park, wear merchandise based on the respective franchises, and complete movie quizzes, in which the player must answer trivia questions about the Universal Studios films. The game was panned by critics for its tedious gameplay, poor graphics and anomalous nature. It is frequently censured as one of the worst video games ever made. Gameplay The object of the game is to collect stamps by going on rides throughout the park. To get on the rides, the player needs points, collected from ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Kemco
Kemco (abbreviated from Kotobuki Engineering & Manufacturing Co., Ltd.) is a Japanese video game developer and video game publisher, publisher established in 1984. It is headquartered in Kure, Hiroshima. One of its best known franchises is the Top Gear (video game series), ''Top Gear'' series, developed by Sheffield-based English developers Gremlin Interactive, Gremlin Graphics. History 1980s Kemco was founded in 1984 as Kotobuki System Co., Ltd. to be the video game subsidiary of the multifaceted corporation Kotobuki Engineering & Manufacturing Co., Ltd. (itself established in 1979). The Kemco name represents the initial letters of Kotobuki Engineering Manufacturing Co. Kemco started by developing video games for the Nintendo Entertainment System. Although technically called Kotobuki System until 2004, the company was already using the brand Kemco on its first game ''Dough Boy (video game), Dough Boy'' in 1985. In the late 1980s until the early 1990s, Kemco's video games wer ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

2001 Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Video Games Based On Adaptations
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Video Games Based On Films
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Universal Pictures
Universal Pictures (legally Universal City Studios LLC, also known as Universal Studios, or simply Universal; common metonym: Uni, and formerly named Universal Film Manufacturing Company and Universal-International Pictures Inc.) is an American film production and distribution company owned by Comcast through the NBCUniversal Film and Entertainment division of NBCUniversal. Founded in 1912 by Carl Laemmle, Mark Dintenfass, Charles O. Baumann, Adam Kessel, Pat Powers, William Swanson, David Horsley, Robert H. Cochrane, and Jules Brulatour, Universal is the oldest surviving film studio in the United States; the world's fifth oldest after Gaumont, Pathé, Titanus, and Nordisk Film; and the oldest member of Hollywood's "Big Five" studios in terms of the overall film market. Its studios are located in Universal City, California, and its corporate offices are located in New York City. In 1962, the studio was acquired by MCA, which was re-launched as NBCUniversal in 2004. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

GameCube Games
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii (2006). In the sixth generation of video game consoles, the GameCube competed with Sony's PlayStation 2 and Microsoft's Xbox. Flagship games include '' Super Smash Bros. Melee'', ''Luigi's Mansion'', ''Super Mario Sunshine'', ''Metroid Prime'', '' Mario Kart: Double Dash'', ''Pikmin'', ''Pikmin 2'', '' The Legend of Zelda: The Wind Waker'', ''Chibi-Robo!'', and ''Animal Crossing''. Development was enabled by the 1997 formation of computer graphics company ArtX, of former SGI employees who had created the Nintendo 64, and which was later acquired by ATI to produce the GameCube's GPU. In May 1999, Nintendo announced codename Dolphin, released in 2001 as the GameCube. It is Nintendo's first console to use optical discs instead of ROM cartridg ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Kemco Games
This is a list of Kemco games. Of note, the video games in North America prior to 1992 were not published by Kemco themselves, but instead by their distributor Seika Corporation of Torrance, California, who used the label Kemco * Seika to market Kemco's titles in the region. Console-based games Original games Ports, localizations, and licensed games Digital games 2007 *''Alphadia'' (NTT DoCoMo Mobile Phone) 2008 *''Alphadia II'' (NTT DoCoMo Mobile Phone) *''Orleans no Otome: Jeanne D'Arc no Monogatari'' (NTT DoCoMo Mobile Phone) *''Sorcery Blade'' (WiiWare) 2009 *''Alphadia III'' (NTT DoCoMo Mobile Phone) *''Ayakashigatari'' (NTT DoCoMo Mobile Phone) *''Symphony of Eternity'' (NTT DoCoMo Mobile Phone) 2010 *''Alphadia IV'' (NTT DoCoMo Mobile Phone) *''Dark Gate'' (NTT DoCoMo Mobile Phone) *''Eve of the Genesis'' (NTT DoCoMo Mobile Phone) *''Fantasy Chronicle'' (NTT DoCoMo Mobile Phone) *''Symphony of Eternity'' (iOS & Android) 2011 *''Aeon Avenger'' (iOS & Android) *''Alphad ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Jurassic Park Video Games
Numerous video games based on the '' Jurassic Park'' franchise have been released. Developers Ocean Software, BlueSky Software and Sega produced various games in 1993, coinciding with the first film, '' Jurassic Park''. In 1997, several developers, including DreamWorks Interactive and Appaloosa Interactive, produced various games for nine different platforms to coincide with the release of the film '' The Lost World: Jurassic Park''. For the 2001 film, ''Jurassic Park III'', a total of seven games were produced, including three for the Game Boy Advance and three PC games. A park-building game, '' Jurassic Park: Operation Genesis'', was released in 2003. '' Jurassic Park: The Game'', released in 2011, takes place after the events of the first film. '' Lego Jurassic World'' was released in 2015 and is based on the first four films. Subsequent games have continued to use the ''Jurassic World'' name, including '' Jurassic World Evolution'', another park-building game that was releas ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Jaws (franchise) Video Games
Jaws or Jaw may refer to: Anatomy * Jaw, an opposable articulated structure at the entrance of the mouth ** Mandible, the lower jaw Arts, entertainment, and media * Jaws (James Bond), a character in ''The Spy Who Loved Me'' and ''Moonraker'' * ''Jaws'' (novel), a novel by Peter Benchley * Jaws (ride), a theme park attraction based on the film series * ''Jaws'' (video game), a 1987 NES video game, based on the film Films * ''Jaws'' (franchise) ** ''Jaws'' (film), a 1975 American film directed by Steven Spielberg based on the novel by Peter Benchley **''Jaws 2'', a 1978 American film **''Jaws 3-D'', a 1983 American film **'' Jaws: The Revenge'', a 1987 American film Music * ''Jaws'' (soundtrack) * ''Jaws'' (album), a 1958 album by Eddie "Lockjaw" Davis * JAWS (band), an English surf pop/alternative rock band from Birmingham * Jaws, a song by Lemon Demon from the EP Nature Tapes People * Jaw (Ćehu′pa) (c. 1850–1924), Hunkpapa Lakota winter count keeper and ledger ar ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Hanna-Barbera
Hanna-Barbera Cartoons, Inc. ( ) was an American animation studio and production company which was active from 1957 to 2001. It was founded on July 7, 1957, by William Hanna and Joseph Barbera following the decision of Metro-Goldwyn-Mayer to close its in-house cartoon studio. Headquartered in Cahuenga Blvd. until 1998 and then Sherman Oaks, both in Los Angeles, California, until going defunct, it created many television shows, theatrical films, televised movies and specials, including ''Huckleberry Hound'', ''Quick Draw McGraw'', ''The Flintstones'', ''Yogi Bear'', ''The Jetsons'', ''Jonny Quest'', ''Wacky Races'', ''Scooby-Doo'' and ''The Smurfs''. Its productions have won a record-breaking 8 Emmy Awards. Its fortunes declined by the 1980s as the profitability of Saturday-morning cartoons was eclipsed by weekday afternoon syndication. Taft Broadcasting acquired Hanna-Barbera in 1966 and retained ownership until 1991 when Turner Broadcasting System took over and used its ba ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Crossover Video Games
Crossovers in video games occur when otherwise separated fictional characters, stories, settings, universes, or media in a video game meet and interact with each other. These may exist as a gimmick if two separate games in question are developed by the same company. Otherwise, they may exist as a gag from a rival company. The following is a list of games in which crossovers appear in either the form of a cameo of any kind, a guest character, or the theme of "crossover" in general in a video game itself. Many crossover games include third-party companies. First and second-party crossovers This list includes crossovers and cameos of characters from video games owned by one company and close affiliates. These can range from a character simply appearing as a playable character or boss in the game, as a special guest character, or a major crossover where two or more franchises encounter. Third-party crossovers This list includes video games that have crossovers from two or m ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]