Universal Chess Interface
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Universal Chess Interface
The Universal Chess Interface (UCI) is an open communication protocol that enables chess engines to communicate with user interfaces. History In November 2000, the UCI protocol was released. Designed by Rudolf Huber and Stefan Meyer-Kahlen, the author of Shredder, UCI rivals the older "Chess Engine Communication Protocol" introduced with XBoard/WinBoard. In 2002, Chessbase, the chess software company which markets Fritz, began to support UCI, which had previously been supported by only a few interfaces and engines. , well over 300 engines are known to directly support UCI. Design By design, UCI assigns some tasks to the user interface (i.e., presentation layer) which have traditionally been handled by the engine (at the business layer) itself. Most notably, the opening book is usually expected to be handled by the UI, by simply selecting moves to play until it is out of book, and only then starting up the engine for calculation in the resulting position. UCI does not specify ...
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Communication Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics (computer science), semantics and synchronization of communication and possible Error detection and correction, error recovery methods. Protocols may be implemented by Computer hardware, hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be Implementation, implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, ...
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Delfi (chess)
Delfi is a Winboard/UCI chess engine written in Pascal designed by Italian chess programmer Fabio Cavicchio. It is designed to emulate a human playing style and is rated 2627 on the Chess Engines Grand Tournament. The latest released version is 5.4. Source code for version 5.1 is available. Technical details From its release page, Delfi does not use bitboards like Crafty, but uses 16 × 16 array of bytes for board presentation. It uses capture history heuristic and smart thinking time allocation, from 50% to 400% of the average time. When some moves seem equal in its evaluation, it makes random moves. See also * Computer chess * World Computer Speed Chess Championship World Computer Speed Chess Championship is an annual event organized by the International Computer Games Association where computer chess engines compete against each other at blitz chess time controls. It is held in conjunction with the World Co ... References External links * {{Official website, http://www.m ...
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Xiangqi
''Xiangqi'' (; ), also called Chinese chess or elephant chess, is a strategy board game for two players. It is the most popular board game in China. ''Xiangqi'' is in the same family of games as '' shogi'', '' janggi'', Western chess, '' chaturanga'', and Indian chess. Besides China and areas with significant ethnic Chinese communities, this game is also a popular pastime in Vietnam, where it is known as , literally 'general chess'. The game represents a battle between two armies, with the primary object being to checkmate the enemy's general (king). Distinctive features of xiangqi include the cannon (''pao''), which must jump to capture; a rule prohibiting the generals from facing each other directly; areas on the board called the ''river'' and ''palace'', which restrict the movement of some pieces but enhance that of others; and the placement of the pieces on the intersections of the board lines, rather than within the squares. Board Xiangqi is played on a board nine lin ...
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Shogi
, also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, ''chaturanga, Xiangqi'', Indian chess, and '' janggi''. ''Shōgi'' means general's (''shō'' ) board game (''gi'' ). Western chess is sometimes called (''Seiyō Shōgi'' ) in Japan. Shogi was the earliest chess-related historical game to allow captured pieces to be returned to the board by the capturing player. This drop rule is speculated to have been invented in the 15th century and possibly connected to the practice of 15th century mercenaries switching loyalties when captured instead of being killed. The earliest predecessor of the game, chaturanga, originated in India in the sixth century, and the game was likely transmitted to Japan via China or Korea sometime after the Nara period."Shogi". ''Encyclopædia Britannica''. 2002. Shogi in its present form was played as early as the 16th century, while ...
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Chess Variant
A chess variant is a game related to, derived from, or inspired by chess. Such variants can differ from chess in many different ways. "International" or "Western" chess itself is one of a family of games which have related origins and could be considered variants of each other. Chess developed from '' chaturanga'', from which other members of this family, such as ''shatranj'', Tamerlane chess, '' shogi'', and ''xiangqi'' also evolved. Many chess variants are designed to be played with the equipment of regular chess. Most variants have a similar public-domain status as their parent game, but some have been made into commercial proprietary games. Just as in traditional chess, chess variants can be played over the board, by correspondence, or by computer. Some internet chess servers facilitate the play of some variants in addition to orthodox chess. In the context of chess problems, chess variants are called heterodox chess or fairy chess. Fairy chess variants tend to be created ...
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Stockfish (chess)
Stockfish is a free and open-source chess engine, available for various desktop and mobile platforms. It can be used in chess software through the Universal Chess Interface. Stockfish has consistently ranked first or near the top of most chess-engine rating lists and, as of October 2022, is the strongest CPU chess engine in the world. It has won the Top Chess Engine Championship 13 times and the Chess.com Computer Chess Championship 19 times. Stockfish is developed by Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad, Stéphane Nicolet, Stefan Geschwentner, and Joost VandeVondele, with many contributions from a community of open-source developers. It is derived from Glaurung, an open-source engine by Tord Romstad released in 2004. Features Stockfish can use up to 1024 CPU threads in multiprocessor systems. The maximal size of its transposition table is 32 TB. Stockfish implements an advanced alpha–beta search and uses bitboards. Compared to other engines, it is ...
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Sjeng (software)
Sjeng is a chess engine written by Gian-Carlo Pascutto based on Faile, written by Adrien Regimbald. There are two major versions of Sjeng: the original open source version called Sjeng (also now known as Sjeng old or Sjeng free) and Deep Sjeng, a closed source commercial version. Sjeng ‘Free’ According to the Sjeng website “Sjeng was written by Gian-Carlo Pascutto with help from Adrien Regimbald, Daniel Clausen, Dann Corbit, Lenny Taelman, Ben Nye, Ronald De Man, David Dawson, Tim Foden and Georg von Zimmermann.” The AUTHORS file in the Sjeng distribution states that “Sjeng is written by Gian-Carlo Pascutto, based on work done by Adrien Regimbald.” Unlike most other chess engines Sjeng supports several popular chess variants: Crazyhouse, Suicide, Losers and, when playing on a chess server, Bughouse. Starting with Mac OSX 10.4 Sjeng has been distributed as the engine behind the graphical “Chess” Mac application. The first version with source code under the GPL w ...
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Shredder (software)
Shredder is a commercial chess engine and graphical user interface (GUI) developed in Germany by Stefan Meyer-Kahlen in 1993. Shredder won the World Microcomputer Chess Championship in 1996 and 2000, the World Computer Chess Championship in 1999 and 2003, the World Computer Speed Chess Championship in 2002, 2003, 2004, 2005, and 2007, and the World Chess Software Championship in 2010. The Shredder engine version 10.0 was released in June 2006. Version 11.0 was released in October 2007. Version 12 was released in January 2010. The "Deep" version takes advantage of multiple CPUs or multiple core CPUs. Version 13 was released on 30 October 2016. Version 13 is about 300 Elo better than Version 12. Shredder is one of the few commercial chess programs which is available not only for Windows and Mac OS, but also for Linux. Shredder is also available on the iPhone, the iPad and Android. GNOME Chess is used as the graphical front-end for Shredder. Competition results Shredder has pa ...
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Rybka
Rybka is a computer chess engine designed by International Master Vasik Rajlich. Around 2011, Rybka was one of the top-rated engines on chess engine rating lists and won many computer chess tournaments. After Rybka won four consecutive World Computer Chess Championships from 2007 to 2010, it was stripped of these titles after the International Computer Games Association concluded in June 2011 that Rybka was plagiarized from both the Crafty and the Fruit chess engines and so failed to meet their originality requirements. In 2015FIDE Ethics Commission following a complaint put forward by Vasik Rajlich and chess engine developer and games publisher Chris Whittington regarding ethical breaches during internal disciplinary proceedings, ruled the ICGA guilty and sanctioned ICGA with a warning. Case 2/2012. ChessBase published a challenging two-part interview-article about the process and verdict with ICGA spokesperson David Levy. Subsequently, ChessBase has published Rybka to prod ...
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Junior (chess)
Junior is a computer chess program written by the Israeli programmers Amir Ban and Shai Bushinsky. Grandmaster Boris Alterman assisted, in particular with the opening book. Junior can take advantage of multiple processors, taking the name Deep Junior when competing this way in tournaments. According to Bushinsky, one of the innovations of Junior over other chess programs is the way it counts moves. Junior counts orthodox, ordinary moves as two moves, while it counts interesting moves as only one move, or even less. In this way interesting variations are analyzed more meticulously than less promising lines. This seems to be a generalization of search extensions already used by other programs. Another approach its designers claim to use is 'opponent modeling'; Junior might play moves that are not objectively the strongest but that exploit the weaknesses of the opponent. According to Don Dailey ″It has some evaluation that can sting if it's in the right situation—that no other pr ...
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Houdini (chess)
Houdini is a UCI chess engine developed by Belgian programmer Robert Houdart. It is influenced by open-source engines IPPOLIT/RobboLito, Stockfish, and Crafty. Versions up to 1.5a are available for non-commercial use, while 2.0 and later are commercial only. Playing style Chess commentator and video annotator CM Tryfon Gavriel compared Houdini's playing style to that of the Romantic Era of chess, where an attacking, sacrificial style was predominant. According to Robert Houdart, Houdini's advantage against other top engines is in its handling of piece mobility, which is why it "favors aggressive play that tries to win the game". Version history The latest stable release of Houdini comes in two versions: ''Houdini 6 Standard'' and ''Houdini 6 Pro''. ''Houdini 6 Pro'' supports up to 128 processor cores, 128 GB of RAM (hash) and is NUMA-aware, ''Houdini 5 Standard'' only supports up to 8 processor cores, 4 GB of hash and is not NUMA-aware. As with many other UCI eng ...
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