Unambiguous Finite Automaton
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Unambiguous Finite Automaton
In automata theory, an unambiguous finite automaton (UFA) is a nondeterministic finite automaton (NFA) such that each word has at most one accepting path. Each deterministic finite automaton (DFA) is an UFA, but not vice versa. DFA, UFA, and NFA recognize exactly the same class of formal languages. On the one hand, an NFA can be exponentially smaller than an equivalent DFA. On the other hand, some problems are easily solved on DFAs and not on UFAs. For example, given an automaton ''A'', an automaton ''A'' which accepts the complement of ''A'' can be computed in linear time when ''A'' is a DFA, it is not known whether it can be done in polynomial time for UFA. Hence UFAs are a mix of the worlds of DFA and of NFA; in some cases, they lead to smaller automata than DFA and quicker algorithms than NFA. Formal definition An ''nondeterministic finite automaton, NFA'' is represented formally by a n-tuple, 5-tuple, A=(Q,\Sigma,\Delta,q_0,F). An ''UFA'' is an NFA such that, for each word w=a ...
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Automata Theory
Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science. The word ''automata'' comes from the Greek word αὐτόματος, which means "self-acting, self-willed, self-moving". An automaton (automata in plural) is an abstract self-propelled computing device which follows a predetermined sequence of operations automatically. An automaton with a finite number of states is called a Finite Automaton (FA) or Finite-State Machine (FSM). The figure on the right illustrates a finite-state machine, which is a well-known type of automaton. This automaton consists of states (represented in the figure by circles) and transitions (represented by arrows). As the automaton sees a symbol of input, it makes a transition (or jump) to another state, according to its transition function, which takes the previous state and current input symbol as its arguments. Automata theo ...
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PTIME
In computational complexity theory, P, also known as PTIME or DTIME(''n''O(1)), is a fundamental complexity class. It contains all decision problems that can be solved by a deterministic Turing machine using a polynomial amount of computation time, or polynomial time. Cobham's thesis holds that P is the class of computational problems that are "efficiently solvable" or " tractable". This is inexact: in practice, some problems not known to be in P have practical solutions, and some that are in P do not, but this is a useful rule of thumb. Definition A language ''L'' is in P if and only if there exists a deterministic Turing machine ''M'', such that * ''M'' runs for polynomial time on all inputs * For all ''x'' in ''L'', ''M'' outputs 1 * For all ''x'' not in ''L'', ''M'' outputs 0 P can also be viewed as a uniform family of boolean circuits. A language ''L'' is in P if and only if there exists a polynomial-time uniform family of boolean circuits \, such that * For all n \in ...
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Semiring
In abstract algebra, a semiring is an algebraic structure similar to a ring, but without the requirement that each element must have an additive inverse. The term rig is also used occasionally—this originated as a joke, suggesting that rigs are ri''n''gs without ''n''egative elements, similar to using '' rng'' to mean a r''i''ng without a multiplicative ''i''dentity. Tropical semirings are an active area of research, linking algebraic varieties with piecewise linear structures. Definition A semiring is a set R equipped with two binary operations \,+\, and \,\cdot,\, called addition and multiplication, such that:Lothaire (2005) p.211Sakarovitch (2009) pp.27–28 * (R, +) is a commutative monoid with identity element 0: ** (a + b) + c = a + (b + c) ** 0 + a = a = a + 0 ** a + b = b + a * (R, \,\cdot\,) is a monoid with identity element 1: ** (a \cdot b) \cdot c = a \cdot (b \cdot c) ** 1 \cdot a = a = a \cdot 1 * Multiplication left and right distributes over addition: * ...
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Weighted Automata
In theoretical computer science and formal language theory, a weighted automaton or weighted finite-state machine is a generalization of a finite-state machine in which the edges have weights, for example real numbers or integers. Finite-state machines are only capable of answering decision problems; they take as input a string and produce a Boolean output, i.e. either "accept" or "reject". In contrast, weighted automata produce a quantitative output, for example a count of ''how many'' answers are possible on a given input string, or a probability of ''how likely'' the input string is according to a probability distribution. chs.1-4, pp.3-26, 69-71, 122-126. They are one of the simplest studied models of quantitative automata. The definition of a weighted automaton is generally given over an arbitrary semiring R, an abstract set with an addition operation + and a multiplication operation \times. The automaton consists of a finite set of states, a finite input alphabet of ch ...
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Finite State Transducer
A finite-state transducer (FST) is a finite-state machine with two memory ''tapes'', following the terminology for Turing machines: an input tape and an output tape. This contrasts with an ordinary finite-state automaton, which has a single tape. An FST is a type of finite-state automaton (FSA) that maps between two sets of symbols. An FST is more general than an FSA. An FSA defines a formal language by defining a set of accepted strings, while an FST defines relations between sets of strings. An FST will read a set of strings on the input tape and generates a set of relations on the output tape. An FST can be thought of as a translator or relater between strings in a set. In morphological parsing, an example would be inputting a string of letters into the FST, the FST would then output a string of morphemes. Overview An automaton can be said to ''recognize'' a string if we view the content of its tape as input. In other words, the automaton computes a function that maps ...
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Cartesian Product
In mathematics, specifically set theory, the Cartesian product of two sets ''A'' and ''B'', denoted ''A''×''B'', is the set of all ordered pairs where ''a'' is in ''A'' and ''b'' is in ''B''. In terms of set-builder notation, that is : A\times B = \. A table can be created by taking the Cartesian product of a set of rows and a set of columns. If the Cartesian product is taken, the cells of the table contain ordered pairs of the form . One can similarly define the Cartesian product of ''n'' sets, also known as an ''n''-fold Cartesian product, which can be represented by an ''n''-dimensional array, where each element is an ''n''-tuple. An ordered pair is a 2-tuple or couple. More generally still, one can define the Cartesian product of an indexed family of sets. The Cartesian product is named after René Descartes, whose formulation of analytic geometry gave rise to the concept, which is further generalized in terms of direct product. Examples A deck of cards An ...
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Fixpoint Algorithm
In numerical analysis, fixed-point iteration is a method of computing fixed points of a function. More specifically, given a function f defined on the real numbers with real values and given a point x_0 in the domain of f, the fixed-point iteration is :x_=f(x_n), \, n=0, 1, 2, \dots which gives rise to the sequence x_0, x_1, x_2, \dots of iterated function applications x_0, f(x_0), f(f(x_0)), \dots which is hoped to converge to a point x_. If f is continuous, then one can prove that the obtained x_ is a fixed point of f, i.e., :f(x_)=x_ . More generally, the function f can be defined on any metric space with values in that same space. Examples * A first simple and useful example is the Babylonian method for computing the square root of ''a''>0, which consists in taking f(x)=\frac 12\left(\frac ax + x\right), i.e. the mean value of ''x'' and ''a/x'', to approach the limit x = \sqrt a (from whatever starting point x_0 \gg 0 ). This is a special case of Newton's method quoted b ...
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Dynamic Programming
Dynamic programming is both a mathematical optimization method and a computer programming method. The method was developed by Richard Bellman in the 1950s and has found applications in numerous fields, from aerospace engineering to economics. In both contexts it refers to simplifying a complicated problem by breaking it down into simpler sub-problems in a recursive manner. While some decision problems cannot be taken apart this way, decisions that span several points in time do often break apart recursively. Likewise, in computer science, if a problem can be solved optimally by breaking it into sub-problems and then recursively finding the optimal solutions to the sub-problems, then it is said to have ''optimal substructure''. If sub-problems can be nested recursively inside larger problems, so that dynamic programming methods are applicable, then there is a relation between the value of the larger problem and the values of the sub-problems.Cormen, T. H.; Leiserson, C. E.; Rives ...
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PSPACE
In computational complexity theory, PSPACE is the set of all decision problems that can be solved by a Turing machine using a polynomial amount of space. Formal definition If we denote by SPACE(''t''(''n'')), the set of all problems that can be solved by Turing machines using ''O''(''t''(''n'')) space for some function ''t'' of the input size ''n'', then we can define PSPACE formally asArora & Barak (2009) p.81 :\mathsf = \bigcup_ \mathsf(n^k). PSPACE is a strict superset of the set of context-sensitive languages. It turns out that allowing the Turing machine to be nondeterministic does not add any extra power. Because of Savitch's theorem,Arora & Barak (2009) p.85 NPSPACE is equivalent to PSPACE, essentially because a deterministic Turing machine can simulate a non-deterministic Turing machine without needing much more space (even though it may use much more time).Arora & Barak (2009) p.86 Also, the complements of all problems in PSPACE are also in PSPACE, meaning tha ...
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Nondeterministic Finite Automaton
In automata theory, a finite-state machine is called a deterministic finite automaton (DFA), if * each of its transitions is ''uniquely'' determined by its source state and input symbol, and * reading an input symbol is required for each state transition. A nondeterministic finite automaton (NFA), or nondeterministic finite-state machine, does not need to obey these restrictions. In particular, every DFA is also an NFA. Sometimes the term NFA is used in a narrower sense, referring to an NFA that is ''not'' a DFA, but not in this article. Using the subset construction algorithm, each NFA can be translated to an equivalent DFA; i.e., a DFA recognizing the same formal language. Like DFAs, NFAs only recognize regular languages. NFAs were introduced in 1959 by Michael O. Rabin and Dana Scott, who also showed their equivalence to DFAs. NFAs are used in the implementation of regular expressions: Thompson's construction is an algorithm for compiling a regular expression to an NFA that ...
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Unambiguous Finite Autaton For (a+b)*a(a+b)^2
Ambiguity is the type of meaning in which a phrase, statement or resolution is not explicitly defined, making several interpretations plausible. A common aspect of ambiguity is uncertainty. It is thus an attribute of any idea or statement whose intended meaning cannot be definitively resolved according to a rule or process with a finite number of steps. (The '' ambi-'' part of the term reflects an idea of "two", as in "two meanings".) The concept of ambiguity is generally contrasted with vagueness. In ambiguity, specific and distinct interpretations are permitted (although some may not be immediately obvious), whereas with information that is vague, it is difficult to form any interpretation at the desired level of specificity. Linguistic forms Lexical ambiguity is contrasted with semantic ambiguity. The former represents a choice between a finite number of known and meaningful context-dependent interpretations. The latter represents a choice between any number of possi ...
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Unambiguous Finite Automaton
In automata theory, an unambiguous finite automaton (UFA) is a nondeterministic finite automaton (NFA) such that each word has at most one accepting path. Each deterministic finite automaton (DFA) is an UFA, but not vice versa. DFA, UFA, and NFA recognize exactly the same class of formal languages. On the one hand, an NFA can be exponentially smaller than an equivalent DFA. On the other hand, some problems are easily solved on DFAs and not on UFAs. For example, given an automaton ''A'', an automaton ''A'' which accepts the complement of ''A'' can be computed in linear time when ''A'' is a DFA, it is not known whether it can be done in polynomial time for UFA. Hence UFAs are a mix of the worlds of DFA and of NFA; in some cases, they lead to smaller automata than DFA and quicker algorithms than NFA. Formal definition An ''nondeterministic finite automaton, NFA'' is represented formally by a n-tuple, 5-tuple, A=(Q,\Sigma,\Delta,q_0,F). An ''UFA'' is an NFA such that, for each word w=a ...
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