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Ultra HD
Ultra-high-definition television (also known as Ultra HD television, Ultra HD, UHDTV, UHD and Super Hi-Vision) today includes 4K UHD and 8K UHD, which are two digital video formats with an aspect ratio of 16:9. These were first proposed by NHK Science & Technology Research Laboratories and later defined and approved by the International Telecommunication Union (ITU). The Consumer Electronics Association announced on October 17, 2012, that "Ultra High Definition", or "Ultra HD", would be used for displays that have an aspect ratio of 16:9 or wider and at least one digital input capable of carrying and presenting native video at a minimum resolution of . In 2015, the Ultra HD Forum was created to bring together the end-to-end video production ecosystem to ensure interoperability and produce industry guidelines so that adoption of ultra-high-definition television could accelerate. From just 30 in Q3 2015, the forum published a list up to 55 commercial services available around ...
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Ultra HD Blu-ray
Ultra HD Blu-ray (4K Ultra HD, UHD-BD, or 4K Blu-ray) is a digital optical disc data storage format that is an enhanced variant of Blu-ray. Ultra HD Blu-ray discs are incompatible with existing standard Blu-ray players, though a traditional Blu-ray and digital copy are often packaged with Ultra HD Blu-ray discs. Ultra HD Blu-ray supports 4K UHD (3840 × 2160 pixel resolution) video at frame rates up to 60 progressive frames per second, encoded using High-Efficiency Video Coding. The discs support both high dynamic range by increasing the color depth to 10-bit per color and a greater color gamut than supported by conventional Blu-ray video by using the Rec. 2020 color space. The format is supported on Microsoft's Xbox One X, One S, Series X, and Sony's PlayStation 5. Video games made for the Xbox Series X and the PlayStation 5 can use 100 GB UHD Blu-ray discs. To differentiate retail Ultra HD Blu-ray releases, the format usually uses a black opaque or slightly transparent ...
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High-dynamic-range Television
High-dynamic-range television (HDR or HDR-TV) is a technology that improves the quality of display signals. It is contrasted with the retroactively-named standard dynamic range (SDR). HDR changes the way the luminance and colors of videos and images are represented in the signal, and allows brighter and more detailed highlight representation, darker and more-detailed shadows, and a wider array of more intense colors. HDR allows compatible displays to receive a higher quality image source. It does not improve a display's intrinsic properties (brightness, contrast, and color capabilities). Not all HDR displays have the same capabilities, and HDR content will look different depending on the display used. HDR-TV was first used in 2014 to enhance videos, and it is now also available for still pictures. HDR-TV is a part of HDR imaging, an end-to-end process of increasing the dynamic range of images and videos from their capture and creation, to their storage, distribution and displa ...
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4K Resolution
4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 38402160 (4K Ultra-high-definition television, UHD) is the dominant 4K standard, whereas the digital cinema, movie projection industry uses 40962160 (Digital Cinema Initiatives, DCI 4K). The 4K television market share increased as prices fell dramatically during 2014 and 2015. 4K standards and terminology The term "4K" is generic and refers to any resolution with a horizontal pixel count of approximately 4,000. Several different 4K resolutions have been standardized by various organizations. The terms "4K" and "Ultra HD" are used more widely in marketing than "2160p". While typically referring to motion pictures, some digital camera vendors have used the term "4K photo" for still photographs, making it appear like an especially high resolution even though 3840×2160 ...
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Megapixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''sensel'' is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Etymology The w ...
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Dynamic Range
Dynamic range (abbreviated DR, DNR, or DYR) is the ratio between the largest and smallest values that a certain quantity can assume. It is often used in the context of signals, like sound and light. It is measured either as a ratio or as a base-10 ( decibel) or base-2 (doublings, bits or stops) logarithmic value of the difference between the smallest and largest signal values. Electronically reproduced audio and video is often processed to fit the original material with a wide dynamic range into a narrower recorded dynamic range that can more easily be stored and reproduced; this processing is called dynamic range compression. Human perception The human senses of sight and hearing have a relatively high dynamic range. However, a human cannot perform these feats of perception at both extremes of the scale at the same time. The human eye takes time to adjust to different light levels, and its dynamic range in a given scene is actually quite limited due to optical glare. The ins ...
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Adobe RGB Color Space
The Adobe RGB (1998) color space or opRGB is a color space developed by Adobe Systems, Inc. in 1998. It was designed to encompass most of the colors achievable on CMYK color printers, but by using RGB primary colors on a device such as a computer display. The Adobe RGB (1998) color space encompasses roughly 50% of the visible colors specified by the CIELAB color space – improving upon the gamut of the sRGB color space, primarily in cyan-green hues. It was subsequently standardized by the IEC as IEC 61966-2-5:1999 with a name opRGB (optional RGB color space) and is used in HDMI. Historical background Beginning in 1997, Adobe Systems was looking into creating ICC profiles that its consumers could use in conjunction with Photoshop's new color management features. Since not many applications at the time had any ICC color management, most operating systems did not ship with useful profiles. Lead developer of Photoshop, Thomas Knoll decided to build an ICC profile around specif ...
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Digital Cinema
Digital cinema refers to adoption of digital technology within the film industry to distribute or project motion pictures as opposed to the historical use of reels of motion picture film, such as 35 mm film. Whereas film reels have to be shipped to movie theaters, a digital movie can be distributed to cinemas in a number of ways: over the Internet or dedicated satellite links, or by sending hard drives or optical discs such as Blu-ray discs. Digital movies are projected using a digital video projector instead of a film projector, are shot using digital movie cameras and edited using a non-linear editing system (NLE). The NLE is often a video editing application installed in one or more computers that may be networked to access the original footage from a remote server, share or gain access to computing resources for rendering the final video, and to allow several editors to work on the same timeline or project. Alternatively a digital movie could be a film reel that ha ...
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DCI-P3
P3 is an RGB color space. DCI-P3 (Digital Cinema Initiative) is used with digital theatrical motion picture distribution (DCDM). Display P3 is a variant developed by Apple Inc. for wide-gamut displays. __TOC__ History Development of the standard In 2005, Digital Cinema Initiatives, LCC in Hollywood, California released the ''Digital Cinema System Specification version 1.0'', which defined the colorimetry of what would become known as the DCI-P3 color space. According to section 8.3.4 in the specification, the blue primary color is the same as Rec. 709, sRGB, and Adobe RGB, with a dominant wavelength of 464.2  nm. The red primary is a slightly deeper red than sRGB and Adobe RGB, with a dominant wavelength of 614.9  nm. The most significant difference is the green primary which is much closer to the spectral locus than either sRGB or Adobe RGB. DCI-P3's green primary has a dominant wavelength of 544.2  nm. Adobe RGB's green primary is more blueish with a domi ...
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CIE 1931 Color Space
The CIE 1931 color spaces are the first defined quantitative links between distributions of wavelengths in the electromagnetic visible spectrum, and physiologically perceived colors in human color vision. The mathematical relationships that define these color spaces are essential tools for color management, important when dealing with color inks, illuminated displays, and recording devices such as digital cameras. The system was designed in 1931 by the ''"Commission Internationale de l'éclairage"'', known in English as the International Commission on Illumination. The CIE 1931 RGB color space and CIE 1931 XYZ color space were created by the International Commission on Illumination (CIE) in 1931. They resulted from a series of experiments done in the late 1920s by William David Wright using ten observers and John Guild using seven observers. The experimental results were combined into the specification of the CIE RGB color space, from which the CIE XYZ color space was derived. T ...
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Spatial Aliasing
In signal processing and related disciplines, aliasing is an effect that causes different signals to become indistinguishable (or ''aliases'' of one another) when sampled. It also often refers to the distortion or artifact that results when a signal reconstructed from samples is different from the original continuous signal. Aliasing can occur in signals sampled in time, for instance digital audio, or the stroboscopic effect, and is referred to as temporal aliasing. It can also occur in spatially sampled signals (e.g. moiré patterns in digital images); this type of aliasing is called spatial aliasing. Aliasing is generally avoided by applying low-pass filters or anti-aliasing filters (AAF) to the input signal before sampling and when converting a signal from a higher to a lower sampling rate. Suitable reconstruction filtering should then be used when restoring the sampled signal to the continuous domain or converting a signal from a lower to a higher sampling rate. For spat ...
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Lechner Distance
Bernard J. Lechner (25 January 1932 – 11 April 2014) was an electronics engineer and formerly vice president, RCA Laboratories, where he worked for 30 years covering various aspects of television and information display technologies. Biography Lechner was born in New York City, NY, in 1932. He grew up and attended high school in New Rochelle, New York. According to his ''oral history'' recollections, he was already very interested in radio and TV receivers during his high school years. He built sets with commercially available kits. Then, he studied electrical engineering at the Columbia University in New York City, interrupted by two years service for the U.S. Army Signal Corps in the US and Germany. He received the B.S.E.E. degree in 1957. In 1957, he joined the RCA Laboratories in Princeton, New Jersey, as Member of Technical Staff and worked on various aspects of video engineering such as a home video tape recorder, two-way cable TV services (pay-TV and interactive sh ...
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Japan
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans Japanese archipelago, an archipelago of List of islands of Japan, 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa Island, Okinawa. Tokyo is the Capital of Japan, nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the List of countries and dependencies by population, eleventh most populous country in the world, as well as one of the List of countries and dependencies by population density, most densely populated and Urbanization by country, urbanized. About three-fourths of Geography of Japan, the c ...
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