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Typoman
''Typoman'' is an independent video game developed by German indie studio Brainseed Factory for Nintendo Switch, Wii U, Xbox One, PlayStation 4 and PC, and mobile. The game follows a hero named HERO who crafts words to alter the environment around him. Gameplay ''Typoman'' features a number of environmental puzzles that are solved by crafting words that are relevant to the situation. For example, players can spell "up" to activate an elevator, or "open" to open a door. Situations become increasingly complicated as the game progresses, requiring the player to come up with puns to manipulate items. Development The idea of ''Typoman'' was born out of a desire to experiment with typography and gameplay. Brainseed Factory founder Bilal Chbib explains that the original plan was to "have objects and monsters shaped out of letters, and nothing else." As development continued the team eventually decided to implement puzzle based gameplay using letters and words. The game was originally ...
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Electronic Entertainment Expo 2015
The Electronic Entertainment Expo 2015 (E3 2015) was the 21st E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It took place from June 16 to June 18, 2015, with 52,200 total attendees. Major exhibitors at the convention included Activision Blizzard, Atlus, Bethesda Softworks, Electronic Arts, Microsoft Studios, Nintendo, Nvidia, Sony Computer Entertainment, Square Enix and Ubisoft. While E3 is a closed event to only members of the video game industry and the media, the Entertainment Software Association (ESA) allowed access to the event from gamers for the first time by distributing 5,000 tickets the various exhibitors that they subsequently distributed to their fans. Press conferences Oculus Oculus VR hosted a pre-E3 press conference on June 11, 2015 at 10:00 a.m. During the conference, Oculus Rift's final design was revealed. Oculus Touch, a controller for the Rift, as well as exclusives, including ''Damaged Core'' from Hig ...
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Deutscher Computerspielpreis
The Deutscher Computerspielpreis (DCP, German Video Game Awards) is a prize for the German games industry and has been awarded since 2009. The DCP is awarded by the Federal Republic of Germany, represented by the Ministry of State for Digitalisation and the Federal Ministry of Transport and Digital Infrastructure, and game – the German Games Industry Association. Description The Deutscher Computerspielpreis (The German Video Game Awards) was first awarded in 2009. The venue for the German Video Game Awards ceremony alternates annually between Munich and Berlin. The German Video Game Awards are presented by the Federal Ministry of Transport and Digital Infrastructure and game – the German Games Industry Association, with the support of the Digital Gaming Culture Foundation. The prize money is donated by those supporters and amounts to a total of €790,000 in 2021. The German Video Game Awards are the most prestigious games award within Germany. Awarded are games of "cultural ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong (video game), Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Nintendo Switch, Switch. It has created numerous major franchises, including ''Mario (franchise), Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Wii U Games
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3. In developing the Wii, Nintendo president Satoru Iwata directed the company to avoid competing with Microsoft and Sony on computational graphics and power and instead to target a broader demographic of players through novel gameplay. Game designers Shigeru Miyamoto and Genyo Takeda led the console's development under the codename Revolution. The primary controller for the Wii is the Wii Remote, a wireless controller with both motion sensing and traditional controls which can be used as a pointing device towards the television screen or for gesture recognition. The Wii was Nintendo's first home console to directly support Inter ...
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PlayStation 4 Games
This is a list of games that were released for the PlayStation 4 console. There are currently games across both lists. A–L M–Z See also * List of best-selling PlayStation 4 video games * List of PlayStation VR games {{list of lists, video game * PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
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Indie Games
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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2015 Video Games
Fifteen or 15 may refer to: *15 (number), the natural number following 14 and preceding 16 *one of the years 15 BC, AD 15, 1915, 2015 Music *Fifteen (band), a punk rock band Albums * ''15'' (Buckcherry album), 2005 * ''15'' (Ani Lorak album), 2007 * ''15'' (Phatfish album), 2008 * ''15'' (mixtape), a 2018 mixtape by Bhad Bhabie * ''Fifteen'' (Green River Ordinance album), 2016 * ''Fifteen'' (The Wailin' Jennys album), 2017 * ''Fifteen'', a 2012 album by Colin James Songs * "Fifteen" (song), a 2008 song by Taylor Swift *"Fifteen", a song by Harry Belafonte from the album '' Love Is a Gentle Thing'' *"15", a song by Rilo Kiley from the album ''Under the Blacklight'' *"15", a song by Marilyn Manson from the album ''The High End of Low'' *"The 15th", a 1979 song by Wire Other uses *Fifteen, Ohio, a community in the United States * ''15'' (film), a 2003 Singaporean film * ''Fifteen'' (TV series), international release name of ''Hillside'', a Canadian-American teen drama *Fi ...
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The Independent Games Developers Association
The Independent Game Developers' Association (TIGA) is a trade association representing the business and commercial interests of some video and computer game developers in the UK and Europe. History TIGA was launched in 2001 by Patricia Hewitt. TIGA was a founding member of the European Game Developers Federation European, or Europeans, or Europeneans, may refer to: In general * ''European'', an adjective referring to something of, from, or related to Europe ** Ethnic groups in Europe ** Demographics of Europe ** European cuisine, the cuisines of Europe ... (EGDF). Richard Wilson is the current CEO, succeeding Fred Hasson who held the post since TIGA was founded until the end of 2007. Board members The TIGA Board is elected by TIGA members at the TIGA AGM each December. One half of the directors of TIGA must resign before each AGM, although they are free to seek re-election. 12 directors represent independent developers (of which 10 represent full members and 2 represent ...
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Deutscher Entwicklerpreis
The Deutscher Entwicklerpreis () is a prize for video game development studios from German speaking countries, organized by Aruba Events GmbH. Description The Deutscher Entwicklerpreis was first awarded on 12 November 2004 in Essen. Between 2005 and 2010 the awards ceremony was held in the historic Lichtburg cinema in Essen, and then between 2011 and 2013 it was held in Düsseldorf. Since 2014 it has been held in Cologne with an extended programme, including a Game Music Jam and a game developers conference supported by the government of North Rhine-Westphalia. Prize Winners 2016 * Best PR: ''Safety First!'' (JCO, Headup Games) * Best marketing campaign: '' Deponia Doomsday'' Tour (Daedalic Entertainment) * Best Publisher: Tivola Publishing * Best game design: ''Shadow Tactics: Blades of the Shogun'' (Mimimi Productions, Daedalic Entertainment) * Best Sound: Silence (Daedalic Entertainment) * Best story: Silence (Daedalic Entertainment) * Best Graphics: Silence (Daedalic ...
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Game Connection
Game Connection is a business convention of the video games industry. It is an international marketplace for game developers, service providers and publishers looking to expand their network and find the right business partners. History The Game Connection history began in 2001, when Pierre Carde, former Director of Lyon Game and now CEO of Connection Events, decided to set up a convention for the gaming industry with the objective of doing business. The first convention took place in Lyon in December 2001 and attracted 27 French developers and 20 international publishers. From that moment on, Game Connection Europe brought together an increasing number of companies, representing today a total of about 45 countries. This success led Game Connection to sign a partnership with the Game Developers Conference in 2004, a deal which brought the convention to the Silicon Valley, giving birth to Game Connection America. Since then, California became the second location of Game Connect ...
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