TurboDuo
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TurboDuo
The TurboDuo is a fourth-generation video game console developed by NEC Home Electronics and Hudson Soft for the North American market. The TurboDuo was test-marketed in Los Angeles in October 1992, before a nationwide rollout in May 1993. It is the North American version of the Japanese PC Engine Duo game console which was released in September 1991. In the United States, the TurboDuo was marketed by Turbo Technologies, Inc. (or TTI) of Los Angeles, a joint venture of NEC Home Electronics and Hudson Soft. It was established to market NEC consoles in North America after NEC Home Electronics USA failed to effectively market the platform. The TurboDuo integrates the capabilities of the TurboGrafx-16 and its CD-ROM drive (the TurboGrafx-CD) into a single, redesigned unit with an updated BIOS and 192 KB of additional RAM. TTI also offered the Super System Card via mail order, which provided the original TurboGrafx-CD with the 192 KB RAM upgrade. The RAM increase and BIOS update aff ...
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TurboGrafx-16
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC, NEC Home Electronics. It was the first console marketed in the fourth generation of video game consoles, fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Nintendo Entertainment System, Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super Nintendo Entertainment System, Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video ...
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TurboGrafx-CD
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video color encoder. The GPUs are capable of displaying 482 colors simultaneously, out of 512. With dimensions of jus ...
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Gate Of Thunder
is a 1992 scrolling shooter video game developed by Red Company and published by Hudson Soft for the TurboGrafx-CD. It was the first game released in North America to support the Super CD-ROM² format and served as one of the pack-in games for the TurboDuo, a two-in-one system which runs both TurboGrafx-CD and TurboGrafx-16 titles, where it was bundled with '' Bonk's Adventure'', '' Bonk's Revenge'' and ''Bomberman'' on the same disc. In the game, the player controls the Hunting Dog space fighter craft, piloted by space cop Hawk. Alongside his ally Esty, piloting the Wild Cat support ship, Hawk must stop General Don Jingi and his Obellon armada from obtaining the powerful "Starlight" energy source from planet Aries. ''Gate of Thunder'' was created by Red Raimon, a group within Red consisting of former Technosoft staff which previously worked on the ''Thunder Force'' series, whose members would later form the game development company CAProduction. It was the first shoot 'em up ga ...
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Fourth Generation Of Video Game Consoles
In the history of video games, the fourth generation of game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North America). Though NEC released the first console of this era, sales were mostly dominated by the rivalry between Sega and Nintendo across most markets: the Sega Mega Drive (''Sega Genesis'' in North America) and the Super Nintendo Entertainment System (SNES; ''Super Famicom'' in Japan). Cartridge-based Handheld game console, handheld consoles became prominent during this time, such as the Game Boy, Nintendo Game Boy (1989), Atari Lynx (1989), Game Gear, Sega Game Gear (1990) and TurboExpress (1990). Nintendo was able to capitalize on its success in the previous, third generation, and managed to win the largest worldwide market share in the fourth generation as well. Sega, however, was extremely successful in this generation and began a new fran ...
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Ys Book I & II
is an action role-playing game compilation released by Hudson Soft and NEC for the PC Engine CD-ROM² in 1989 and TurboGrafx-CD in 1990. It consists of enhanced remakes of the first two ''Ys'' games by Nihon Falcom for the PC-8801 home computer in Japan. It was released as ''Ys Book I & II'' for the TurboGrafx-CD in North America in 1990, and was a pack-in title for the TurboDuo in 1992. ''Ys I & II'' was released on the Virtual Console in Japan in October 2007, and worldwide the following year. Overview ''Ys I & II'' consists of enhanced remakes of the first two games released in the ''Ys'' series, '' Ys I: Ancient Ys Vanished'' and '' Ys II: Ancient Ys Vanished – The Final Chapter''. It was one of the first video games to use CD-ROM, which was utilized to provide enhanced graphics, animated cut scenes, (cf. ) a Red Book CD audio soundtrack, (cf. ) and voice acting. The game's English localization was also one of the first to use voice dubbing. The game uses 732 megabyt ...
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PC-FX
The is a 32-bit home video game console developed by NEC and Hudson Soft. It was released in 1994 and discontinued in February 1998, as NEC's final home video game console. Based on the NEC V810 CPU and CD-ROM, it was intended as the successor to the PC Engine (known oherseas as the TurboGrafx-16). Unlike its predecessor, the PC-FX was only released in Japan. Its form factor is like that of a tower PC, intended to be similarly upgradeable. The PC-FX was uncompetitive with its fifth generation peers due to lack of a 3D polygon-based graphics chip, high price, and limited developer support and is considered a commercial failure. History In 1987, NEC partnered with game publisher Hudson Soft to create the PC Engine, released internationally as the TurboGrafx-16. The PC Engine was successful in Japan, but the TG-16 struggled in overseas markets. The success of the PC Engine created a strong relationship between NEC and Hudson, who began work on a true successor (as opposed to t ...
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CD Player
A CD player is an electronic device that plays audio compact discs, which are a digital optical disc data storage format. CD players were first sold to consumers in 1982. CDs typically contain recordings of audio material such as music or audiobooks. CD players may be part of home stereo systems, car audio systems, personal computers, or portable CD players such as CD boomboxes. Most CD players produce an output signal via a headphone jack or RCA jacks. To use a CD player in a home stereo system, the user connects an RCA cable from the RCA jacks to a hi-fi (or other amplifier) and loudspeakers for listening to music. To listen to music using a CD player with a headphone output jack, the user plugs headphones or earphones into the headphone jack. Modern units can play audio formats other than the original CD PCM audio coding, such as MP3, AAC and WMA. DJs playing dance music at clubs often use specialized players with an adjustable playback speed to alter the pitch and t ...
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Target Market
A target market, also known as serviceable obtainable market (SOM), is a group of customers within a business's serviceable available market at which a business aims its marketing efforts and resources. A target market is a subset of the total market for a product or service. The target market typically consists of consumers who exhibit similar characteristics (such as age, location, income or lifestyle) and are considered most likely to buy a business's market offerings or are likely to be the most profitable segments for the business to service by OCHOM Once the target market(s) have been identified, the business will normally tailor the marketing mix (4 Ps) with the needs and expectations of the target in mind. This may involve carrying out additional consumer research in order to gain deep insights into the typical consumer's motivations, purchasing habits and media usage patterns. The choice of a suitable target market is one of the final steps in the market segmentation ...
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Coupon
In marketing, a coupon is a ticket or document that can be redeemed for a financial discount or rebate when purchasing a product. Customarily, coupons are issued by manufacturers of consumer packaged goods or by retailers, to be used in retail stores as a part of sales promotions. They are often widely distributed through mail, coupon envelopes, magazines, newspapers, the Internet (social media, email newsletter), directly from the retailer, and mobile devices such as cell phones. ''The New York Times'' reported "more than 900 manufacturers' coupons were distributed" per household, and that "the United States Department of Agriculture estimates that four families in five use coupons. "Only about 4 percent" of coupons received were redeemed. Coupons can be targeted selectively to regional markets in which price competition is great. Most coupons have an expiration date, although American military commissaries overseas honor manufacturers' coupons for up to six months past ...
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Pack-in Game
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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NEC Home Electronics
is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Internet of things (IoT) platform, and telecommunications equipment and software to business enterprises, communications services providers and to government agencies, and has also been the biggest PC vendor in Japan since the 1980s when it launched the PC-8000 series. NEC was the world's fourth-largest PC manufacturer by 1990. Its semiconductors business unit was the world's largest semiconductor company by annual revenue from 1985 to 1992, the second largest in 1995, one of the top three in 2000, and one of the top 10 in 2006. NEC spun off its semiconductor business to Renesas Electronics and Elpida Memory. Once Japan's major electronics company, NEC has largely withdrawn from ...
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Phone Connector (audio)
A phone connector, also known as phone jack, audio jack, headphone jack or jack plug, is a family of electrical connectors typically used for analog signal, analog audio signals. A plug, the Gender of connectors and fasteners, male connector, is inserted into the jack, the female connector. The phone connector was invented for use in telephone switchboards in the 19th century and is still widely used. The phone connector is cylindrical in shape, with a grooved tip to retain it. In its original audio configuration, it typically has two, three, four or, occasionally, five contacts. Three-contact versions are known as ''TRS connectors'', where ''T'' stands for Tip and ring, "tip", ''R'' stands for Tip and ring, "ring" and ''S'' stands for "sleeve". Ring contacts are typically the same diameter as the sleeve, the long shank. Similarly, two-, four- and five-contact versions are called ''TS'', ''TRRS'' and ''TRRRS connectors'' respectively. The outside diameter of the "sleeve" c ...
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