Trochoidal Wave
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Trochoidal Wave
In fluid dynamics, a trochoidal wave or Gerstner wave is an exact solution of the Euler equations for periodic surface gravity waves. It describes a progressive wave of permanent form on the surface of an incompressible fluid of infinite depth. The free surface of this wave solution is an inverted (upside-down) trochoid – with sharper crests and flat troughs. This wave solution was discovered by Gerstner in 1802, and rediscovered independently by Rankine in 1863. The flow field associated with the trochoidal wave is not irrotational: it has vorticity. The vorticity is of such a specific strength and vertical distribution that the trajectories of the fluid parcels are closed circles. This is in contrast with the usual experimental observation of Stokes drift associated with the wave motion. Also the phase speed is independent of the trochoidal wave's amplitude, unlike other nonlinear wave-theories (like those of the Stokes wave and cnoidal wave) and observations. For these rea ...
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Trochoidal Wave
In fluid dynamics, a trochoidal wave or Gerstner wave is an exact solution of the Euler equations for periodic surface gravity waves. It describes a progressive wave of permanent form on the surface of an incompressible fluid of infinite depth. The free surface of this wave solution is an inverted (upside-down) trochoid – with sharper crests and flat troughs. This wave solution was discovered by Gerstner in 1802, and rediscovered independently by Rankine in 1863. The flow field associated with the trochoidal wave is not irrotational: it has vorticity. The vorticity is of such a specific strength and vertical distribution that the trajectories of the fluid parcels are closed circles. This is in contrast with the usual experimental observation of Stokes drift associated with the wave motion. Also the phase speed is independent of the trochoidal wave's amplitude, unlike other nonlinear wave-theories (like those of the Stokes wave and cnoidal wave) and observations. For these rea ...
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Stokes Wave
In fluid dynamics, a Stokes wave is a nonlinear and periodic surface wave on an inviscid fluid layer of constant mean depth. This type of modelling has its origins in the mid 19th century when Sir George Stokes – using a perturbation series approach, now known as the Stokes expansion – obtained approximate solutions for nonlinear wave motion. Stokes's wave theory is of direct practical use for waves on intermediate and deep water. It is used in the design of coastal and offshore structures, in order to determine the wave kinematics (free surface elevation and flow velocities). The wave kinematics are subsequently needed in the design process to determine the wave loads on a structure. For long waves (as compared to depth) – and using only a few terms in the Stokes expansion – its applicability is limited to waves of small amplitude. In such shallow water, a cnoidal wave theory often provides better periodic-wave approximations. While, in the strict sense, ''Sto ...
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Cusp (singularity)
In mathematics, a cusp, sometimes called spinode in old texts, is a point on a curve where a moving point must reverse direction. A typical example is given in the figure. A cusp is thus a type of singular point of a curve. For a plane curve defined by an analytic, parametric equation :\begin x &= f(t)\\ y &= g(t), \end a cusp is a point where both derivatives of and are zero, and the directional derivative, in the direction of the tangent, changes sign (the direction of the tangent is the direction of the slope \lim (g'(t)/f'(t))). Cusps are ''local singularities'' in the sense that they involve only one value of the parameter , in contrast to self-intersection points that involve more than one value. In some contexts, the condition on the directional derivative may be omitted, although, in this case, the singularity may look like a regular point. For a curve defined by an implicit equation :F(x,y) = 0, which is smooth, cusps are points where the terms of lowest degree ...
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Airy Wave Theory
In fluid dynamics, Airy wave theory (often referred to as linear wave theory) gives a linearised description of the propagation of gravity waves on the surface of a homogeneous fluid layer. The theory assumes that the fluid layer has a uniform mean depth, and that the fluid flow is inviscid, incompressible and irrotational. This theory was first published, in correct form, by George Biddell Airy in the 19th century.Craik (2004). Airy wave theory is often applied in ocean engineering and coastal engineering for the modelling of random sea states – giving a description of the wave kinematics and dynamics of high-enough accuracy for many purposes. Further, several second-order nonlinear properties of surface gravity waves, and their propagation, can be estimated from its results. Airy wave theory is also a good approximation for tsunami waves in the ocean, before they steepen near the coast. This linear theory is often used to get a quick and rough estimate of wave characterist ...
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Dispersion (water Waves)
In fluid dynamics, dispersion of water waves generally refers to frequency dispersion, which means that waves of different wavelengths travel at different phase speeds. Water waves, in this context, are waves propagating on the water surface, with gravity and surface tension as the restoring forces. As a result, water with a free surface is generally considered to be a dispersive medium. For a certain water depth, surface gravity waves – i.e. waves occurring at the air–water interface and gravity as the only force restoring it to flatness – propagate faster with increasing wavelength. On the other hand, for a given (fixed) wavelength, gravity waves in deeper water have a larger phase speed than in shallower water. In contrast with the behavior of gravity waves, capillary waves (i.e. only forced by surface tension) propagate faster for shorter wavelengths. Besides frequency dispersion, water waves also exhibit amplitude dispersion. This is a nonlinear effect, by which wa ...
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Wavelength
In physics, the wavelength is the spatial period of a periodic wave—the distance over which the wave's shape repeats. It is the distance between consecutive corresponding points of the same phase on the wave, such as two adjacent crests, troughs, or zero crossings, and is a characteristic of both traveling waves and standing waves, as well as other spatial wave patterns. The inverse of the wavelength is called the spatial frequency. Wavelength is commonly designated by the Greek letter ''lambda'' (λ). The term ''wavelength'' is also sometimes applied to modulated waves, and to the sinusoidal envelopes of modulated waves or waves formed by interference of several sinusoids. Assuming a sinusoidal wave moving at a fixed wave speed, wavelength is inversely proportional to frequency of the wave: waves with higher frequencies have shorter wavelengths, and lower frequencies have longer wavelengths. Wavelength depends on the medium (for example, vacuum, air, or water) that a wav ...
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Wavenumber
In the physical sciences, the wavenumber (also wave number or repetency) is the ''spatial frequency'' of a wave, measured in cycles per unit distance (ordinary wavenumber) or radians per unit distance (angular wavenumber). It is analogous to temporal frequency, which is defined as the number of wave cycles per unit time (''ordinary frequency'') or radians per unit time (''angular frequency''). In multidimensional systems, the wavenumber is the magnitude of the ''wave vector''. The space of wave vectors is called ''reciprocal space''. Wave numbers and wave vectors play an essential role in optics and the physics of wave scattering, such as X-ray diffraction, neutron diffraction, electron diffraction, and elementary particle physics. For quantum mechanical waves, the wavenumber multiplied by the reduced Planck's constant is the ''canonical momentum''. Wavenumber can be used to specify quantities other than spatial frequency. For example, in optical spectroscopy, it is often used ...
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Speed
In everyday use and in kinematics, the speed (commonly referred to as ''v'') of an object is the magnitude of the change of its position over time or the magnitude of the change of its position per unit of time; it is thus a scalar quantity. The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed is not the same as velocity. Speed has the dimensions of distance divided by time. The SI unit of speed is the metre per second (m/s), but the most common unit of speed in everyday usage is the kilometre per hour (km/h) or, in the US and the UK, miles per hour (mph). For air and marine travel, the knot is commonly used. The fastest possible speed at which energy or information can travel, according to special relativity, is the speed of light in a vacuum ''c'' = metres per second ...
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Lagrangian And Eulerian Specification Of The Flow Field
__NOTOC__ In classical field theories, the Lagrangian specification of the flow field is a way of looking at fluid motion where the observer follows an individual fluid parcel as it moves through space and time. Plotting the position of an individual parcel through time gives the pathline of the parcel. This can be visualized as sitting in a boat and drifting down a river. The Eulerian specification of the flow field is a way of looking at fluid motion that focuses on specific locations in the space through which the fluid flows as time passes. This can be visualized by sitting on the bank of a river and watching the water pass the fixed location. The Lagrangian and Eulerian specifications of the flow field are sometimes loosely denoted as the Lagrangian and Eulerian frame of reference. However, in general both the Lagrangian and Eulerian specification of the flow field can be applied in any observer's frame of reference, and in any coordinate system used within the chosen fra ...
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Animation
Animation is a method by which image, still figures are manipulated to appear as Motion picture, moving images. In traditional animation, images are drawn or painted by hand on transparent cel, celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed Computer animation#Animation methods, 3D animation, while Traditional animation#Computers and traditional animation, 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like cutout animation, paper cutouts, puppets, or Clay animation, clay figures. A cartoon is an animated film, usually a short film, featuring an cartoon, exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphi ...
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Fast Fourier Transform
A fast Fourier transform (FFT) is an algorithm that computes the discrete Fourier transform (DFT) of a sequence, or its inverse (IDFT). Fourier analysis converts a signal from its original domain (often time or space) to a representation in the frequency domain and vice versa. The DFT is obtained by decomposing a sequence of values into components of different frequencies. This operation is useful in many fields, but computing it directly from the definition is often too slow to be practical. An FFT rapidly computes such transformations by factorizing the DFT matrix into a product of sparse (mostly zero) factors. As a result, it manages to reduce the complexity of computing the DFT from O\left(N^2\right), which arises if one simply applies the definition of DFT, to O(N \log N), where N is the data size. The difference in speed can be enormous, especially for long data sets where ''N'' may be in the thousands or millions. In the presence of round-off error, many FFT algorithm ...
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Ocean Wave
In fluid dynamics, a wind wave, water wave, or wind-generated water wave, is a surface wave that occurs on the free surface of bodies of water as a result from the wind blowing over the water surface. The contact distance in the direction of the wind is known as the ''fetch''. Waves in the oceans can travel thousands of kilometers before reaching land. Wind waves on Earth range in size from small ripples, to waves over high, being limited by wind speed, duration, fetch, and water depth. When directly generated and affected by local wind, a wind wave system is called a wind sea. Wind waves will travel in a great circle route after being generated – curving slightly left in the southern hemisphere and slightly right in the northern hemisphere. After moving out of the area of fetch, wind waves are called '' swells'' and can travel thousands of kilometers. A noteworthy example of this is waves generated south of Tasmania during heavy winds that will travel across the Pa ...
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