Trish (Devil May Cry)
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Trish (Devil May Cry)
is a character in '' Devil May Cry'', an action-adventure hack and slash video game series by Japanese developer and publisher Capcom. She debuted in the first installment of the series, released in 2001. A demon taking a female human form, the mother of Dante, Eva, Trish seeks the aid of protagonist Dante in eliminating her creator, Mundus. Besides being a supporting character in subsequent games, she also appears in the other titles created by Capcom. Hideki Kamiya, with the support of the other designers at Capcom, created Trish. Her long hair caused difficulties for 3D and motion graphic designers; this aspect of her character was revised on multiple occasions: in ''Devil May Cry 4'' (2008), Trish adopted the alter-ego Gloria, which also proved difficult to design. Developers designed Gloria as a sexually-explicit character to appeal to the franchise's casual fan-base, though they sought to avoid any vulgarity. Various voice actors have voiced the character throu ...
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Devil May Cry 5
is a 2019 action-adventure game developed and published by Capcom. It is the sixth installment overall and the fifth mainline installment in the ''Devil May Cry'' series. Capcom released it for PlayStation 4, Windows, and Xbox One on 8 March 2019. The game takes place five years after ''Devil May Cry 4'' and follows a trio of warriors with demonic powers, the returning Dante (Devil May Cry), Dante, Nero (Devil May Cry), Nero, and a new protagonist named List of Devil May Cry characters#V, V, as they attempt to stop the Demon King List of Devil May Cry characters#Urizen, Urizen from destroying the human world. Across their journey in Red Grave City, the player can use these characters in different missions. Each of them has their own way of fighting and becoming stronger. As this happens, the mystery behind V is revealed, along with his connection with Urizen. ''Devil May Cry 5'' was directed by Hideaki Itsuno whose goal was for this installment to be his best work. He aimed to ba ...
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Action-adventure
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are faster-p ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing st ...
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Fate Of Two Worlds
Destiny, sometimes referred to as fate (from Latin ''fatum'' "decree, prediction, destiny, fate"), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual. Fate Although often used interchangeably, the words ''fate'' and ''destiny'' have distinct connotations. *Traditional usage defines fate as a power or agency that predetermines and orders the course of events. Fate defines events as ordered or "inevitable" and unavoidable. This is a concept based on the belief that there is a fixed natural order to the universe, and in some conceptions, the cosmos. Classical and European mythology feature personified "fate spinners," known as the Moirai in Greek mythology, the Parcae in Roman mythology, and the Norns in Norse mythology. They determine the events of the world through the mystic spinning of threads that represent individual human fates. Fate is often conceived as being divinely inspired. *Fate is about the ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as '' Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting was ''Heavyweight Champ'' in 1976, but it was '' Karate Champ'' that populariz ...
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Voice Acting
Voice acting is the art of performing voice-overs to present a character or provide information to an audience. Performers are called voice actors/actresses, voice artists, dubbing artists, voice talent, voice-over artists, or voice-over talent. Voice acting is recognised as a specialized dramatic profession in the United Kingdom, primarily due to BBC broadcasts of radio drama production. Examples of voice work include animated, off-stage, off-screen or non-visible characters in various works such as feature films, dubbed foreign-language films, animated films, anime, television shows, video games, cartoons, documentaries, commercials, audiobooks, radio dramas and comedies, amusement rides, theater productions, puppet shows and audio games. Voice actors are also heard through pre-recorded and automated announcements that are a part of everyday modern life in areas such as shops, elevators, waiting rooms and public transport. The role of a voice actor may involve singing, mo ...
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Motion Graphic Design
Motion graphic design, also known as motion design, is a subset of graphic design in that it uses graphic design principles in a filmmaking or video production context (or other temporally evolving visual media) through the use of animation or filmic techniques. Examples include the kinetic typography and graphics used in film and television opening sequences, and station identification logos of some television channels. A motion graphic designer may be a person trained in traditional graphic design who has learned to integrate temporally evolving visual media into their existing design knowledge, though motion designers may also come from a filmmaking or animation background, as these fields share a number of overlapping skills. Technology Technological advancements during the 20th and 21st centuries have greatly impacted the field; chief among these are improvements in modern computing technology, as computer programs for the film and video industries became more powerful a ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector ...
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Supporting Character
A supporting character is a character in a narrative that is not the focus of the primary storyline, but is important to the plot/protagonist, and appears or is mentioned in the story enough to be more than just a minor character or a cameo appearance. Sometimes, supporting characters may develop a complex backstory of their own, but this is usually in relation to the main character, rather than entirely independently. In television, supporting characters may appear in more than half of episodes per season. Some examples of well-known supporting characters include Watson in the Sherlock Holmes stories, Donkey in the Shrek films, and Ron Weasley in the Harry Potter series. In some cases, especially in ongoing material such as comic books and television series, supporting characters themselves may become main characters in a spin-off if they gain sufficient approval from their audience. See also * Cameo * Bit player * Henchman * Sidekick A sidekick is a slang expression for ...
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Characters Of Devil May Cry
''Devil May Cry'' is a series of video games set in the present, created by Hideki Kamiya, a video-game designer and developed by his employer Capcom and Clover Studio. The series' success has led to comic books, novelizations, an anime series, guides, collectibles and a variety of action figures. The first game focuses on devil hunter Dante's mission to avenge the death of his mother, Eva, by exterminating demons. In the process he encounters his long-lost twin brother, Vergil, with whom he has a dysfunctional relationship. As the story progresses, Dante encounter his father's nemesis, a demon emperor, Mundus, who is found to be responsible for the murder of Dante's mother. Years after the first game, Capcom developed new ''Devil May Cry'' games with new characters. In ''Devil May Cry 2'', an older Dante aids a woman named Lucia in freeing a town from the demons. In '' Devil May Cry 3: Dante's Awakening'', a younger Dante awakens his demonic powers when confronting his ...
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