Treehouse (game)
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Treehouse (game)
''Treehouse'' is a game in which players try to get their configuration of Icehouse pieces to match the central configuration, shared by all players. The rolling of the special "Treehouse Die" tells the player what kind of move to make to change his own or the central configuration, and then he does so to best move towards the goal. ''Treehouse'' was invented by Andrew Looney in 2006 and is sold by Looney Labs. It reflects a change in marketing of Icehouse pieces by Looney Labs, in order to try to improve sales and has become the basis for further marketing of the product. It is sold in two color variants: Rainbow (consisting of black (opaque), blue, red, green, yellow) and Xeno (consisting of white (opaque), purple, cyan, orange, clear). Play To start, each player is assigned three pyramids, one of each size, stacked on top of one another, in a configuration commonly called a "tree". Another trio of neutral pyramids (called the "House") is placed in the center of the table, ...
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Andrew Looney
Andrew J. Looney (born November 5, 1963) is a game designer and computer programmer. He is also a photographer, a cartoonist, a video-blogger, and a marijuana-legalization advocate. Andrew and Kristin Looney together founded the games company Looney Labs, where Andrew is the chief creative officer. Looney Labs has published most of his game designs, such as ''Fluxx'', ''Chrononauts'', and the ''Icehouse'' game system. His other game designs include ''Aquarius'', '' Nanofictionary'', '' IceTowers'', ''Treehouse'', and '' Martian Coasters''. Biography Andrew Looney as a youth became an Eagle Scout. He entered the University of Maryland at College Park in 1981 as a freshman with an undecided major between English and computer science. He eventually selected computer science. He and Kristin, his future spouse, met in 1986 when he started at NASA's Goddard Space Flight Center as a software programmer. Kristin was a computer engineer designing computer chips. Keeping English as a si ...
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Looney Labs
Looney Labs, Inc. is a small game company based in College Park, Maryland, United States. It is named after its founders, Andrew Looney and Kristin Looney, and is best known for creating the Fluxx line of card games. The company has three U.S. patents and eight Origins Awards. The company's games are distributed by ACD Distribution, Alliance Game Distributors and GTS for the US hobby game market, Lion Rampant for Canada and Publisher Services, Inc. for U.S. mass market and book trade and the international market. Icehouse Games: predecessor company Andrew and Kristin Looney previously entered game design and manufacturing with Icehouse Games which was started to manufacture pieces for the formerly fictional ''IceHouse'' game in 1989. In 1996, Looney shut down Icehouse Games, Inc. as the cost to create Icehouse pyramid molds would cost $12,000 and to focus on designing a card game. History Home based Andrew Looney soon designed the ''Fluxx'' card game. Looney Laboratories was la ...
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Pattern Recognition
Pattern recognition is the automated recognition of patterns and regularities in data. It has applications in statistical data analysis, signal processing, image analysis, information retrieval, bioinformatics, data compression, computer graphics and machine learning. Pattern recognition has its origins in statistics and engineering; some modern approaches to pattern recognition include the use of machine learning, due to the increased availability of big data and a new abundance of processing power. These activities can be viewed as two facets of the same field of application, and they have undergone substantial development over the past few decades. Pattern recognition systems are commonly trained from labeled "training" data. When no labeled data are available, other algorithms can be used to discover previously unknown patterns. KDD and data mining have a larger focus on unsupervised methods and stronger connection to business use. Pattern recognition focuses more on the s ...
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Icehouse Pieces
Icehouse pieces, or Icehouse Pyramids, Treehouse pieces, Treehouse Pyramids and officially Looney Pyramids, are nestable and stackable pyramid-shaped gaming pieces and a game system. The game system was invented by Andrew Looney and John Cooper in 1987, originally for use in the game of Icehouse. History Andrew Looney in 1987 penned a sci-fi short story, "The Empty City", that included a game called Icehouse, an ancient Martian game. Readers requested to learn how to play the game. Thus actual rules were invented for Icehouse by Andrew Looney, Kristin Wunderlich (then future wife of Looney) and John Cooper, then plastic pyramid pieces were made to play the game. The first commercially available set were solid non-stackable pyramids released in 1989 with only 100 sets made. The pieces were made from resin in his apartment, which upset the landlord. After several years, Looney shut down Icehouse Games, Inc. and soon started another gaming company, Looney Laboratories, in 1996. Add ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins. The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the muse of the same name. Academy members frequently shorten this name to "Callie". History Originally, the ''Charles S. Roberts Awards'' and the Origins Awards were one and the same. Starting with the 1987 awards, the Charles S. Roberts were given separately, and they moved away from Origins entirely in 2000, leaving the Origins Awards as a completely separate system. In 1978, the awards also hosted the 1977 ''H. G. Wells awards'' for role-playing games and miniature wargaming. Categories The Origins Awards were originally presented at the Origins Game Fair in five categories: ''Best Professional Gam ...
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Icehouse Games
Icehouse pieces, or Icehouse Pyramids, Treehouse pieces, Treehouse Pyramids and officially Looney Pyramids, are nestable and stackable pyramid-shaped gaming pieces and a game system. The game system was invented by Andrew Looney and John Cooper in 1987, originally for use in the game of Icehouse. History Andrew Looney in 1987 penned a sci-fi short story, "The Empty City", that included a game called Icehouse, an ancient Martian game. Readers requested to learn how to play the game. Thus actual rules were invented for Icehouse by Andrew Looney, Kristin Wunderlich (then future wife of Looney) and John Cooper, then plastic pyramid pieces were made to play the game. The first commercially available set were solid non-stackable pyramids released in 1989 with only 100 sets made. The pieces were made from resin in his apartment, which upset the landlord. After several years, Looney shut down Icehouse Games, Inc. and soon started another gaming company, Looney Laboratories, in 1996. Add ...
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