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Train Jam
Train Jam is an annual game jam that takes place aboard the Amtrak ''California Zephyr'' train, which travels from Chicago, Illinois, to Emeryville, California, on the days immediately preceding the Game Developers Conference in San Francisco. There is not consistent Internet access aboard the train during the trip, which encourages a sense of community and teamwork amongst the participants. Past participants include prominent members of the indie game development community, such as Rami Ismail and Sean Vanaman. In addition to attracting professional and independent developers, train jam has a "student ambassador" program and has included students throughout every jam. Train Jam was founded in 2014 by Adriel Wallick, and occurred every year up to 2019 at which point it was put on hold due to the COVID-19 pandemic The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute res ...
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Game Jam
A game jam is an event where participants try to make a video game from scratch. Depending on the format, participants might work independently, or in teams. The event duration usually ranges from 24 to 72 hours. Participants are generally programmers, game designers, artists, writers, and others in game development-related fields. While many game jams are run purely as a game-making exercise, some game jams are contests that offer prizes. Traditionally, game jams focus on video games;Shin, Kaneko, Matsui, Mikami, Nagaku, Nakabayashi, Ono, Yamane, and lovesplayingslendeLocalizing Global Game Jam Retrieved February 21, 2013. however, board games have also been the subject of game jams.Global Game Jam
Retrieved February 21, 2013.


History

The term ''game jam'' is a

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Amtrak
The National Railroad Passenger Corporation, Trade name, doing business as Amtrak () , is the national Passenger train, passenger railroad company of the United States. It operates inter-city rail service in 46 of the 48 contiguous United States, contiguous U.S. States and nine cities in Canada. ''Amtrak'' is a portmanteau of the words ''America'' and ''trak'', the latter itself a sensational spelling of ''track''. Founded in 1971 as a quasi-public corporation to operate many U.S. passenger rail routes, Amtrak receives a combination of state and federal subsidies but is managed as a for-profit corporation, for-profit organization. The United States federal government, through the United States Secretary of Transportation, Secretary of Transportation, owns all the company's Issued shares, issued and Shares outstanding, outstanding preferred stock. Amtrak's headquarters is located one block west of Washington Union Station, Union Station in Washington, D.C. Amtrak serves more th ...
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California Zephyr
The ''California Zephyr'' is a passenger train operated by Amtrak between Chicago and the San Francisco Bay Area (at Emeryville), via Omaha, Denver, Salt Lake City, and Reno. At , it is Amtrak's longest daily route, and second-longest overall after the ''Texas Eagle's'' triweekly continuation from San Antonio to Los Angeles, with travel time between the termini taking approximately 51 hours. Amtrak claims the route as one of its most scenic, with views of the upper Colorado River valley in the Rocky Mountains, and the Sierra Nevada. The modern train is the second iteration of a train named ''California Zephyr''; the original train was privately operated and ran on a different route through Nevada and California. During fiscal year 2019, the ''California Zephyr'' carried 410,844 passengers, a decrease of 1.8% over FY2018. The train had a total revenue of $51,950,998 in FY2016, an increase of 6.5% over FY2015. History Previous service Prior to the 1971 creation of Amtrak, ...
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Chicago, Illinois
(''City in a Garden''); I Will , image_map = , map_caption = Interactive Map of Chicago , coordinates = , coordinates_footnotes = , subdivision_type = Country , subdivision_name = United States , subdivision_type1 = State , subdivision_type2 = Counties , subdivision_name1 = Illinois , subdivision_name2 = Cook and DuPage , established_title = Settled , established_date = , established_title2 = Incorporated (city) , established_date2 = , founder = Jean Baptiste Point du Sable , government_type = Mayor–council , governing_body = Chicago City Council , leader_title = Mayor , leader_name = Lori Lightfoot ( D) , leader_title1 = City Clerk , leader_name1 = Anna Valencia ( D) , unit_pref = Imperial , area_footnotes = , area_tot ...
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Emeryville, California
Emeryville is a city located in northwest Alameda County, California, in the United States. It lies in a corridor between the cities of Berkeley and Oakland, with a border on the shore of San Francisco Bay. The resident population was 12,905 as of 2020. Its proximity to San Francisco, the Bay Bridge, the University of California, Berkeley, and Silicon Valley has been a catalyst for recent economic growth. It is the home to Pixar Animation Studios, Peet's Coffee & Tea, the Center for Investigative Reporting, Alternative Tentacles and Clif Bar. In addition, several well-known tech and software companies are located in Emeryville: LeapFrog, Sendmail, MobiTV, Novartis (formerly Chiron before April 2006), and BigFix (now HCL). Emeryville attracts many weekday commuters due to its position as a regional employment center. Emeryville has some features of an edge city; however, it is located within the inner urban core of Oakland/the greater East Bay. It was industrialized before the ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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San Francisco
San Francisco (; Spanish language, Spanish for "Francis of Assisi, Saint Francis"), officially the City and County of San Francisco, is the commercial, financial, and cultural center of Northern California. The city proper is the List of California cities by population, fourth most populous in California and List of United States cities by population, 17th most populous in the United States, with 815,201 residents as of 2021. It covers a land area of , at the end of the San Francisco Peninsula, making it the second most densely populated large U.S. city after New York City, and the County statistics of the United States, fifth most densely populated U.S. county, behind only four of the five New York City boroughs. Among the 91 U.S. cities proper with over 250,000 residents, San Francisco was ranked first by per capita income (at $160,749) and sixth by aggregate income as of 2021. Colloquial nicknames for San Francisco include ''SF'', ''San Fran'', ''The '', ''Frisco'', and '' ...
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Rami Ismail
Rami Ismail (born 30 October 1988) is a Dutch independent video game developer and spokesperson within the video game industry on the topics of diversity and reaching out to game developers from developing countries. He co-founded the studio Vlambeer with Jan Willem Nijman in 2010, where they developed games such as ''Ridiculous Fishing'', ''Luftrausers'', and ''Nuclear Throne''. Early life Ismail was born in the Netherlands to an Egyptian father and Dutch mother, and was raised as a Muslim. Vlambeer Ismail had attended the Utrecht School of the Arts where he met Jan Willem Nijman. The two paired up during a game development course, producing what they thought was a potentially marketable game. When the school demanded rights to the game, both dropped out of the school and founded Vlambeer in 2010 so they could continue developing games without this type of interference. While many of Vlambeer's games were critically well received, the studio was propelled by the overnight su ...
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Sean Vanaman
Sean Vanaman (born June 16, 1984) is an IrishAmerican video game designer, writer, and podcaster. He was the co-project leader and lead writer of '' The Walking Dead'', and '' Puzzle Agent 2''. He also wrote the third episode of ''Tales of Monkey Island'', and was the designer of '' Wallace & Gromit's Grand Adventures'', and the writer of the third episode, ''Muzzled''. He was one of the regular hosts of the Idle Thumbs podcast and is one of the co-founders of Campo Santo, the company that produced ''Firewatch''. Early life Vanaman was born and raised in Cork, Ireland. He and his family moved from Ireland to the United States. Career While studying at University of Southern California, Vanaman interned at Buena Vista Games (later renamed Disney Interactive Studios) in their creative development group. This group put together the initial concept and pitch for ''Epic Mickey'' in 2003. After graduation, he worked as an associate creative development producer at Disney Interactive ...
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COVID-19 Pandemic In The United States
The COVID-19 pandemic in the United States is a part of the COVID-19 pandemic, worldwide pandemic of COVID-19, coronavirus disease 2019 (COVID-19) caused by SARS-CoV-2, severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). In the United States, it has resulted in confirmed cases with all-time deaths, the most of any country, and COVID-19 pandemic death rates by country, the twentieth-highest per capita worldwide. The COVID-19 pandemic ranks first on the list of disasters in the United States by death toll; it was the third-leading cause of death in the U.S. in 2020, behind heart disease and cancer. From 2019 to 2020, U.S. life expectancy dropped by 3years for Hispanic and Latino Americans, 2.9years for African Americans, and 1.2years for white Americans. These effects persisted as U.S. deaths due to COVID-19 in 2021 exceeded those in 2020, and life expectancy continued to fall from 2020 to 2021. On December 31, 2019, China announced the discovery of a cluster of pne ...
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Game Jams
A game jam is an event where participants try to make a video game from scratch. Depending on the format, participants might work independently, or in teams. The event duration usually ranges from 24 to 72 hours. Participants are generally programmers, game designers, artists, writers, and others in game development-related fields. While many game jams are run purely as a game-making exercise, some game jams are contests that offer prizes. Traditionally, game jams focus on video games;Shin, Kaneko, Matsui, Mikami, Nagaku, Nakabayashi, Ono, Yamane, and lovesplayingslendeLocalizing Global Game Jam Retrieved February 21, 2013. however, board games have also been the subject of game jams.Global Game Jam
Retrieved February 21, 2013.


History

The term ''game jam'' is a

Recurring Events Established In 2014
Recurring means occurring repeatedly and can refer to several different things: Mathematics and finance *Recurring expense, an ongoing (continual) expenditure *Repeating decimal, or recurring decimal, a real number in the decimal numeral system in which a sequence of digits repeats infinitely *Curiously recurring template pattern (CRTP), a software design pattern Processes *Recursion, the process of repeating items in a self-similar way *Recurring dream, a dream that someone repeatedly experiences over an extended period Television *Recurring character, a character, usually on a television series, that appears from time to time and may grow into a larger role *Recurring status, condition whereby a soap opera actor may be used for extended period without being under contract Other uses *Recurring (album), ''Recurring'' (album), a 1991 album by the British psychedelic-rock group, Spacemen 3 See also

* {{Disambiguation ...
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