Track Automation
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Track Automation
{{Unreferenced, date=May 2019, bot=noref (GreenC bot) Track automation or sometimes only automation refers to the recording or handling of time-based controlling data in time-based computer applications such as digital audio workstations, video editing software and computer animation software. Some Examples Multitrack audio software In modern DAWs every parameter that exists can usually be automatised, be it settings for a track's volume, applied filters or a virtual instruments. Either the user turns some knobs/faders/etc on a physical controller connected to the computer or the user can set keyframes with the mouse, between which the computer interpolates, or the user can draw entire data curves. Some examples: * The volume of a track can sometimes or constantly change (fade-in/out/over) * The panning of a sound might change * A filter sweep (more or less intensive filter, or the frequency limits might change) Animation software The user sets some keyframes for i.e. positio ...
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Digital Audio Workstation
A digital audio workstation (DAW) is an electronic device or application software used for Sound recording and reproduction, recording, editing and producing audio files. DAWs come in a wide variety of configurations from a single software program on a laptop, to an integrated stand-alone unit, all the way to a highly complex configuration of numerous components controlled by a central computer. Regardless of configuration, modern DAWs have a central interface that allows the user to alter and mix multiple recordings and tracks into a final produced piece. DAWs are used for producing and recording music, songs, human speech, speech, Radio broadcasting, radio, television, soundtracks, podcasts, sound effects and nearly any other situation where complex recorded audio is needed. Hardware Early attempts at digital audio workstations in the 1970s and 1980s faced limitations such as the high price of storage, and the vastly slower processing and disk speeds of the time. In 1978, ...
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Video Editing Software
Video editing software, or a video editor is software used performing the post-production video editing of digital video sequences on a non-linear editing system. It has replaced traditional flatbed celluloid film editing tools and analog video tape-to-tape online editing machines. Video editing software serves a lot of purposes, such as filmmaking, audio commentary, and general editing of video content. In NLE software, the user manipulates sections of video, images, and audio on a sequence. These clips can be trimmed, cut, and manipulated in many different ways. When editing is finished, the user exports the sequence as a video file. Components Timeline NLE software is typically based on a timeline interface where sections moving image video recordings, known as clips, are laid out in sequence and played back. The NLE offers a range of tools for trimming, splicing, cutting and arranging clips across the timeline. Another kind of clip is a text clip, used to add text to a v ...
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Computer Animation
Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes (still images) and dynamic images (moving images), while computer animation refers to moving images. Modern computer animation usually uses 3D computer graphics to generate a three-dimensional picture. The target of the animation is sometimes the computer itself, while other times it is film. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. Computer-generated animations can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new image that is similar to it but advanced slightly in time (usually at a ra ...
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Virtual Instrumentation
Virtual instrumentation is the use of customizable software and modular measurement hardware to create user-defined measurement systems, ''called virtual instruments''. Traditional hardware instrumentation systems are made up of fixed hardware components, such as digital multimeters and oscilloscopes that are completely specific to their stimulus, analysis, or measurement function. Because of their hard-coded function, these systems are more limited in their versatility than virtual instrumentation systems. The primary difference between hardware instrumentation and virtual instrumentation is that software is used to replace a large amount of hardware. The software enables complex and expensive hardware to be replaced by already purchased computer hardware; e. g. analog-to-digital converter can act as a hardware complement of a virtual oscilloscope, a potentiostat enables frequency response acquisition and analysis in electrochemical impedance spectroscopy with virtual instrument ...
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MIDI Controller
A MIDI controller is any hardware or software that generates and transmits Musical Instrument Digital Interface (MIDI) data to MIDI-enabled devices, typically to trigger sounds and control parameters of an electronic music performance. They most often use a musical keyboard to send data about the pitch of notes to play, although a MIDI controller may trigger lighting and other effects. A wind controller has a sensor that converts breath pressure to volume information and lip pressure to control pitch. Controllers for percussion and stringed instruments exist, as well as specialized and experimental devices. Some MIDI controllers are used in association with specific digital audio workstation software. The original MIDI specification has been extended to include a greater range of control features. Features MIDI controllers usually do not create or produce musical sounds by themselves. MIDI controllers typically have some type of interface that the performer presses, strikes, ...
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Sinus (anatomy)
A sinus is a sac or cavity in any organ or tissue, or an abnormal cavity or passage caused by the destruction of tissue. In common usage, "sinus" usually refers to the paranasal sinuses, which are air cavities in the cranial bones, especially those near the nose and connecting to it. Most individuals have four paired cavities located in the cranial bone or skull. Etymology ''Sinus'' is Latin for "bay", "pocket", "curve", or "bosom". In anatomy, the term is used in various contexts. The word "sinusitis" is used to indicate that one or more of the membrane linings found in the sinus cavities has become inflamed or infected. It is however distinct from a fistula, which is a tract connecting two epithelial surfaces. If left untreated, infections occurring in the sinus cavities can affect the chest and lungs. Sinuses in the body * Paranasal sinuses ** Maxillary ** Ethmoid ** Sphenoid ** Frontal * Dural venous sinuses ** Anterior midline *** Cavernous *** Superior petrosal *** I ...
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MIDI
MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and related audio devices for playing, editing, and recording music. The specification originates in the paper ''Universal Synthesizer Interface'' published by Dave Smith and Chet Wood of Sequential Circuits at the 1981 Audio Engineering Society conference in New York City. A single MIDI cable can carry up to sixteen channels of MIDI data, each of which can be routed to a separate device. Each interaction with a key, button, knob or slider is converted into a MIDI event, which specifies musical instructions, such as a note's pitch, timing and loudness. One common MIDI application is to play a MIDI keyboard or other controller and use it to trigger a digital sound module (which contains synthesized musical sounds) to generate sounds, which t ...
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Control Voltage
CV/gate (an abbreviation of ''control voltage/gate'') is an analog method of controlling synthesizers, drum machines, and similar equipment with external sequencers. The control voltage typically controls pitch and the gate signal controls note on-off. This method was widely used in the epoch of analog modular synthesizers and CV/Gate music sequencers, since the introduction of the Roland MC-8 Microcomposer in 1977 through to the 1980s, when it was eventually superseded by the MIDI protocol (introduced in 1983), which is more feature-rich, easier to configure reliably, and more readily supports polyphony. The advent of digital synthesizers also made it possible to store and retrieve voice "patches" – eliminating patch cables and (for the most part) control voltages. However, numerous companies – including Doepfer, who designed a modular system for Kraftwerk in 1992, Buchla, MOTM, Analogue Systems, and others continue to manufacture modular synthesizers that are increasingly ...
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