Toriel
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Toriel
Toriel is a fictional character and is the first area boss in the role-playing video game ''Undertale''. A motherly figure created as an embodiment of excessive video game tutorials, she is a member of the monster race with hanging ears, small horns, white fur, and a purple robe. Literally "hand-holding" the player through the opening sections of the game, the player must attempt to escape the area, upon which point they fight her. The player can choose to kill her or convince her to stop fighting, having implications on the game at large. The character has received attention from critics and fans for her personality as well as the atypical moral choice of her boss battle. A version of the character also appears in ''Deltarune''. Characteristics ''Undertale'' The player meets Toriel shortly after they fall into the Underground, where she is seen as a motherly figure who desires to protect the player from its dangers. She teaches the player the mechanics of the game, encouraging ...
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Undertale
''Undertale'' is a 2015 2D role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, although some monsters might engage the player in a fight. The combat system involves the player navigating through mini-bullet hell attacks by the opponent. They can opt to pacify or subdue monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and story changing based on outcomes. Outside of artwork and character designs by Temmie Chang, Fox developed the entirety of the game by himself, including the script and music. The game took inspiration from several sources, including the ''Brandish'', ''Mario & Luigi'', and ''Mother'' role-playing game series, bullet hell shooter series ''Touhou Proj ...
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Temmie Chang
''Undertale'' is a 2015 2D role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, although some monsters might engage the player in a fight. The combat system involves the player navigating through mini-bullet hell attacks by the opponent. They can opt to pacify or subdue monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and story changing based on outcomes. Outside of artwork and character designs by Temmie Chang, Fox developed the entirety of the game by himself, including the script and music. The game took inspiration from several sources, including the '' Brandish'', ''Mario & Luigi'', and ''Mother'' role-playing game series, bullet hell shooter series ''Touhou Pro ...
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Flowey
Flowey is a fictional character and the main antagonist of ''Undertale'', a role-playing video game created by Toby Fox. He appears for most of the game as a side character with a sadistic and psychopathic personality. It is later revealed that he is Asriel Dreemurr, a young monster prince who was killed by humans. Critics and fans have praised Flowey's characterization, well-constructed backstory, and boss fights involving the character. History and appearances The player first encounters Flowey, who appears as an unassuming flower with a face in the middle, at the very start of the game. He attacks the player under the pretense of being a helpful monster who will award the player with "friendliness pellets", which are actually harmful bullets. He also tells the player to level up by increasing their LOVE, which unbeknownst to the player stands for "level of violence", therefore in actuality encouraging violence against other monsters, stating his philosophy "KILL or BE killed". ...
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Deltarune
''Deltarune'' is a role-playing video game developed by Toby Fox. The player controls a teenage human, Kris, who is destined to save the world together with Susie, a monster, and Ralsei, a prince from the Dark World. During their quest to seal the "Dark Fountains" prophesied to end the world, the group meets the inhabitants of the "Dark World", some of whom try to stop them. The combat system is based on Shoot 'em up#Bullet hell, bullet hell attacks the player must dodge. Similar to ''Undertale'', enemy encounters can be resolved peacefully or through violence. Development of ''Deltarune'' began in 2012, three years before Fox's previous game ''Undertale'' was released. Though it shares some narrative elements with ''Undertale'', it takes place in a different setting. ''Deltarunes role-playing video game#Combat, battle system was overhauled to more closely resemble the combat of the ''Final Fantasy'' series. The first chapter of the game was released for free on October 31, 2018 ...
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Tutorial (video Gaming)
In the context of video game design, a tutorial is any tool that teaches players the rules and controls of the game. Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic mandatory tutorial and optional advanced training. Tutorials have become increasingly common due to the decline of printed video game manuals as a result of cost cutting and digital distribution. Tutorials can be important since they are a player's first impression of a game, and an overly tedious tutorial or one that does not allow for player freedom can negatively affect their view of a game. However, the lack of a tutorial can also harm a game by causing the player to become frustrated, since they cannot figure out essential game mechanics. Design Tutorials range from gently easing the player into the experience, to forcing them to learn via trial and error, only allowing them to proceed when they have mastered the ...
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Kill Screen
''Kill Screen'' (stylized as ''KILL SCREEN'') was a print and online magazine founded in 2009 by Jamin Warren and Chris Dahlen and owned by Kill Screen Media, Inc. It focused on video games and culture, but also included articles based on entertainment. The name is based on the video game term of the same name. In 2009, both Warren and Dahlen were former writers for ''Pitchfork'' when they decided to found the magazine. After a successful Kickstarter campaign to fund the magazine, the first issue was released in March 2010. After partnerships with ''Pitchfork'', StoryCode and Film Society of Lincoln Center, the magazine eventually founded an annual video game conference, two5six, in 2013. The magazine's website did a redesign in January 2014 and the print magazine itself was redesigned and overhauled after a second successful Kickstarter campaign in November 2015. In 2016, two5six's name was changed to Kill Screen Festival. After 2016, Kill Screen ceased publication, and it ...
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Video Game Characters With Fire Or Heat Abilities
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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