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Flowey
Flowey the Flower is a fictional character and the primary antagonist of the 2015 video game ''Undertale'', developed by Toby Fox. Flowey is the first NPC the player encounters in the game, and introduces himself as a friendly and helpful talking flower, but quickly demonstrates himself to be a megalomaniacal sadist with more sinister goals. Flowey is the final boss of ''Undertale'''s "Neutral" route; after absorbing the souls of the six fallen humans, he evolves into a grotesque form known as "Photoshop Flowey" but known to some fans as "Omega Flowey". In the "True Pacifist" route, he additionally absorbs the souls of every monster in the Underground, and reveals that he is Asriel Dreemurr, the son of Toriel and Asgore, reincarnated as a soulless flower. Critics and fans have praised Flowey's characterization, backstory, occasional fourth wall breaking, and boss fights. Concept and creation Flowey was conceived by Toby Fox, the creator of ''Undertale'', with assistance from ...
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Asgore
Asgore Dreemurr is a character in the 2015 video game ''Undertale'' developed by Toby Fox, and its 2018 spiritual sequel ''Deltarune''. The king of the Underground, he is a special type of creature known as a Boss Monster and serves as the penultimate boss of the neutral route. Having previously killed six other humans as part of a plan to break an ancient Barrier created to entrap the Underground's denizens, he intends to take the protagonist's soul as the final one, freeing the monsters and getting revenge on the humans for killing his son, Asriel. He was created by Toby Fox, with support from artist Temmie Chang. Asgore has been generally well received, praised for the execution of the battle between him and the human, particularly him preventing the human from sparing him by destroying that part of the menu user interface. The moral dilemma of killing humans to help the monsters, as well as the similarities between the musical themes of Asgore and his wife Toriel, have made ...
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Undertale
''Undertale'' is a 2015 role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, some of which may engage in combat. The combat system involves the player navigating through mini-bullet hell attacks by the opponent. They can opt to pacify or subdue monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and story changing based on outcomes. Outside of artwork and character designs by Temmie Chang and other guest designers, Fox developed the entirety of the game by himself, including the script and music. The game took inspiration from several sources, including the '' Brandish'', '' Mario & Luigi'', and ''Mother'' role-playing game series, bullet hell shooter series '' Touhou ...
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Toriel
Toriel Dreemurr is a character introduced in the 2015 role-playing video game ''Undertale'', acting as the first area boss. A motherly figure created as an embodiment of excessive video game tutorials, she is a member of the monster race with hanging ears, small horns, white fur, and a purple robe. The player can choose to kill her or convince her to stop fighting, which affects the way the story plays out. She also appears in ''Deltarune'' in a different role. She was designed by the game's creator, Toby Fox, as well as artist Temmie Chang, with her role inspired by Myria from ''Breath of Fire III''. Players were initially required to kill her, but he decided to change this, leading to him introducing the ability to spare other monsters. The character has received attention from critics and fans for her personality as well as the atypical moral choice of her boss battle. She has also received multiple pieces of merchandise, including a plush that has a small heart inside of it ...
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Mother (video Game Series)
(known as ''EarthBound'' outside Japan) is a video game series that consists of three role-playing video games: ''Mother'' (1989), known as ''EarthBound Beginnings'' outside Japan, for the Family Computer; ''Mother 2'' (1994), known as ''EarthBound'' outside Japan, for the Super Nintendo Entertainment System; and ''Mother 3'' (2006) for the Game Boy Advance. Written by Shigesato Itoi, published by Nintendo, and featuring game mechanics modeled on the ''Dragon Quest'' series, ''Mother'' is known for its sense of humor, originality, and parody. The player uses weapons and psychic powers to fight hostile enemies, which include animated everyday objects, aliens and brainwashed people. Signature elements of the series include a lighthearted approach to the plot, battle sequences with psychedelic backgrounds, and the "rolling HP meter": player health ticks down like an odometer rather than instantly being subtracted, allowing the player to take preventative action, such as healing o ...
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Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." It was acquired by the retailer GameStop, which bought FuncoLand in 2000. Due to this, a large amount of promotion was done in-store, which contributed to the success of the magazine. As of June 2017, it was the fifth-most popular magazine by copies circulated. In August 2024, GameStop discontinued ''Game Informer'' after 33 years of publication and 368 issues. The associated website was also shut down with its digital archive removed. In March 2025, ''Game Informer'' announced that it had been ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like '' Joystiq'' and '' Kotaku''. In 2007, the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to '' IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out prom ...
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Photo Manipulation
Photograph manipulation involves the transformation or alteration of a photograph. Some photograph manipulations are considered to be skillful artwork, while others are considered to be unethical practices, especially when used to deceive. Motives for manipulating photographs include political propaganda, altering the appearance of a subject (both for better and for worse), entertainment and humor. Depending on the application and intent, some photograph manipulations are considered an art form because they involve creation of unique images and in some instances, signature expressions of art by photographic artists. For example, Ansel Adams used darkroom exposure techniques to darken and lighten photographs. Other techniques include retouching using ink or paint, airbrushing, double exposure, piecing photos or negatives together in the darkroom, and scratching instant films. Software for digital image manipulation ranges from casual to professional skillsets. One of these, A ...
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Psycho Mantis
, born Tretij Rebenok, is a fictional boss character in Konami's ''Metal Gear'' video game series. Psycho Mantis first appears in ''Metal Gear Solid'', where he helps main antagonist Liquid Snake in his attempt to capture Shadow Moses Island. In a battle with the game's protagonist, Psycho Mantis uses his psychic powers to talk directly to the player of the game in a way that crosses the fourth wall of the game screen, playing tricks with the game's memory card and controller. Psycho Mantis goes on to reappear in several later games in the series. In English, he is voiced by Doug Stone, while in Japanese he is voiced by Kazuyuki Sogabe. Game critics have praised Psycho Mantis and his fourth-wall-breaking interactions, calling the scene one of the most memorable moments in video games. Further commentary has analyzed the scene for its impact on the player's experience, including in the form of the player's relationship with the on-screen protagonist, Solid Snake. Appearance ...
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Metal Gear Solid (1998 Video Game)
is a 1998 action-adventure stealth game developed and published by Konami for the PlayStation. It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games ''Metal Gear'' and '' Metal Gear 2: Solid Snake'', on which Kojima also worked. It was unveiled at the 1996 Tokyo Game Show and then demonstrated at trade shows including the 1997 Electronic Entertainment Expo; its Japanese release was originally planned for late 1997, before being delayed to 1998. Players control Solid Snake, a soldier who infiltrates a nuclear weapons facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit. Snake must liberate hostages and stop the terrorists from launching a nuclear strike. Cinematic cutscenes were rendered using the in-game engine and graphics, and voice acting is used throughout. ''Metal Gear Solid'' received critical acclaim. It sold more than copies worldwide and shipped 12million demos. It scored an average of 94/100 ...
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3D Rendering
3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer. 3D renders may include photorealistic effects or non-photorealistic styles. Rendering methods Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life. Several different, and often specialized, rendering methods have been developed. These range from the distinctly non-realistic wireframe rendering through polygon-based rendering, to more advanced techniques such as: scanline rendering, ray tracing, or radiosity. Rendering may take from fractions of a second to days for a single image/frame. In general, different methods are better suited for either photorealistic rendering, or real-time rendering. Real-time Rendering for interactive media, such as games and simulations, is calculated and displayed in real time, at rates ...
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Jason Schreier
Jason Schreier (born May 10, 1987) is an American journalist and author who primarily covers the video game industry. He worked as a news reporter for ''Kotaku'' from 2011 to 2020 and was recognized for several Investigative journalism, investigative stories, particularly on the crunch culture within the industry. In April 2020, Schreier joined the technology focus team at ''Bloomberg News''. Early life Jason Schreier was born on May 10, 1987. He attended the Gallatin School of Individualized Study at New York University (NYU), graduating with a degree in writing in 2009. Career Early career Schreier initially worked as a freelance journalist covering local news stories. He worked for ''Wired (magazine), Wired'' from 2010 to 2012, covering video games and related technology. Other freelance work included a weekly column at ''Joystiq'' on JRPG, Japanese role-playing games, and works published at ''Kill Screen'', ''Edge (magazine), Edge'', ''Eurogamer'', ''G4TV'', ''GamesRadar'', ...
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Innersloth
''Among Us'' is a 2018 online multiplayer social deduction game developed and published by American game studio Innersloth. The game allows for cross-platform play; it was released on iOS and Android devices in June 2018 and on Windows later that year in November. It was ported to the Nintendo Switch in December 2020 and on the PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S in December 2021. A virtual reality adaptation, ''Among Us VR'', was released on November 10, 2022. ''Among Us'' takes place in space-themed settings where players are colorful, armless cartoon astronauts. Each player takes on one of two roles: most are Crewmates, but a small number are Impostors. Crewmates work to complete assigned tasks in the game while identifying and voting out suspected Impostors (who appear identical to Crewmates) using social deduction, while Impostors have the objective of killing the Crewmates. The game was inspired by the party game Mafia and the science fiction ...
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