Tony La Russa Baseball
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Tony La Russa Baseball
''Tony La Russa Baseball'' is a baseball computer and video game console sports game series (1991-1997), designed by Don Daglow, Michael Breen, Mark Buchignani, David Bunnett and Hudson Piehl and developed by Stormfront Studios. The game appeared on Commodore 64, PC, and Sega Genesis, and different versions were published by Electronic Arts, SSI and Stormfront Studios. The artificial intelligence for the computer manager was provided by Tony La Russa, then manager of the Oakland Athletics and later the St. Louis Cardinals. The game was one of the best-selling baseball franchises of the 1990s. The game was based on the baseball simulation methods Daglow evolved through the ''Baseball'' mainframe computer game (1971) (the first computer baseball game ever written), '' Intellivision World Series Baseball'' (1983) and '' Earl Weaver Baseball'' (1987). ''TLB'' refined many of the simulation elements of ''Earl Weaver Baseball'', and introduced a few "firsts" of its own: * Use ...
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Stormfront Studios
Stormfront Studios, Inc. was an American video game developer based in San Rafael, California. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools, and technology. As of the end of 2007, over fourteen million copies of Stormfront-developed games had been sold. Stormfront closed on March 31, 2008, due to the closure of their publisher at the time, Sierra Entertainment. The company received major awards and award nominations from The Academy of Interactive Arts & Sciences, G4 Television, BAFTA, The IGDA Game Developers Choice Awards, The EMMA Awards, SCEA, the Software Publishers Association and many magazines and websites. In 2008, '' Neverwinter Nights'' was honored (along with ''EverQuest'' and ''World of Warcraft'') at the 59th Annual Technology & Engineering Emmy Awards for advancing the art form of MMORPG games. Don Daglow accepted the award for project partners Stormfront Studios, AOL and Wizards of the Coast ...
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Michael Breen (developer)
Michael Breen may refer to: * Michael Breen (author) (born 1952), English author and journalist * Michael Breen (hurler) (born 1994), Irish hurler * Michael Breen (musician) (born 1960), Canadian musician * Mike Breen Michael Breen (born May 22, 1961) is an American play-by-play sports commentator for '' NBA on ABC'' and is the lead announcer for New York Knicks games on the MSG Network. Breen also calls NBA games for ESPN and was formerly a play-by-play anno ... (born 1961), American play-by-play sports commentator * Mike Breen (pastor) (born 1958), English church leader {{DEFAULTSORT:Breen, Michael ...
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Pete Palmer
Pete Palmer (born January 30, 1938) is an American sports statistician and encyclopedia editor. He is a major contributor to the applied mathematical field referred to as sabermetrics. Along with the Bill James '' Baseball Abstracts'', Palmer's book '' The Hidden Game of Baseball'' is often referred to as providing the foundation upon which the field of sabermetrics was built. Baseball work Palmer began his career as a baseball analyst when he worked for the Raytheon Corporation as a radar systems engineer. At night, after his co-workers had left for the day, Palmer used the company's (at the time) cutting-edge computers to run advanced simulations analyzing historical baseball statistics. In 1982, he gained notoriety when he recognized a scorekeeper's error which counted a 1910 Detroit Tigers box score twice, crediting Ty Cobb with an extra two hits and three at-bats. That year Cobb was declared the batting champion, despite an unsuccessful effort by the St. Louis Br ...
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John Thorn
John A. Thorn (born April 17, 1947) is a German-born sports historian, author, publisher, and cultural commentator. Since March 1, 2011, he has been the Official Baseball Historian for Major League Baseball. Personal profile Thorn was born in Stuttgart, Germany, in a displaced person's camp to which his Polish Jewish parents had come as refugees. Less than two years after Thorn was born, his family emigrated to the United States, and settled in The Bronx, New York City. "I fell in love with aseballcards before I loved the game, when I discovered that baseball was something that all the kids on my street corner cared about," Thorn said in a 2013 profile. "I was an immigrant kid and was looking for a way into America. With my background I saw myself as an underdog, and so Brooklyn had to be my team. I began watching the game seriously when I was eight, in 1955, on my Admiral television, but I had already begun to follow their exploits in the daily newspapers my father brought ...
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Sabermetrics
Sabermetrics, or originally SABRmetrics, is the empirical analysis of baseball, especially baseball statistics that measure in-game activity. Sabermetricians collect and summarize the relevant data from this in-game activity to answer specific questions. The term is derived from the acronym SABR, which stands for the Society for American Baseball Research, founded in 1971. The term "sabermetrics" was coined by Bill James, who is one of its pioneers and is often considered its most prominent advocate and public face. Early history Henry Chadwick, a sportswriter in New York, developed the box score in 1858. This was the first way statisticians were able to describe the sport of baseball by numerically tracking various aspects of game play. The creation of the box score has given baseball statisticians a summary of the individual and team performances for a given game. Sabermetrics research began in the middle of the 20th century with the writings of Earnshaw Cook, one of the ea ...
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Earl Weaver Baseball
Earl Weaver Baseball is a baseball video game (1987) designed by Don Daglow and Eddie Dombrower and published by Electronic Arts. The artificial intelligence for the computer manager was provided by Baseball Hall of Fame member Earl Weaver, then manager of the Baltimore Orioles. ''EWB'' was a major hit, and along with '' John Madden Football'' helped pave the way for the EA Sports brand, which launched in 1992. A Sega Genesis version was planned but cancelled. Daglow and Dombrower had previously teamed together to create '' Intellivision World Series Baseball'' at Mattel in 1983, the first video game to use multiple camera angles and the first console sports sim. Daglow and Dombrower interviewed Weaver in his hotel room in a series of meetings over a period of months during the 1985 season for managerial AI. Dombrower actually apologized to Weaver at one point for taking up so much of his free time, but Weaver told him that he never had anything to do during road trips and never ...
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Intellivision World Series Baseball
''Intellivision World Series Major League Baseball'' is a baseball video game (1983) designed by Don Daglow and Eddie Dombrower, and published by Mattel for the Intellivision Entertainment Computer System. ''IWSB'' was one of the first sports video games to use multiple camera angles and present a three-dimensional (as opposed to two-dimensional) perspective. It was also the first statistics-based baseball simulation game on a video game console; all prior console baseball games were arcade-style recreations of the sport. The game's full formal title (due to licensing requirements) was ''Intellivision World Series Major League Baseball.'' It was typically shortened to ''World Series Baseball'' in use to differentiate it from the prior Mattel baseball game. History 1980-1981 In the early 1980s, video games were based on models established either by coin-op games' scrolling playfields, or board games' static background images. The screen was either a stable field on which c ...
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