Toggle Switch (widget)
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Toggle Switch (widget)
A toggle switch is a graphical control element that allows the user to make a choice between two mutually exclusive states (such as on/off). Originally toggle switches were used primary in touchscreen-based user interfaces, but they have later become commonplace in desktop and web applications. Toggle switches have a similar function as checkboxes, but unlike checkboxes, interacting with a toggle switch usually has an immediate effect on the application or system. Usability Early research on touchscreen interfaces has identified usability issues with toggle switches. A common problem is ambiguous state indication: for example does the label "on" indicate the current state of the switch or the resulting state after interacting with it. Communicating affordance Affordance is what the environment offers the individual. American psychologist James J. Gibson coined the term in his 1966 book, ''The Senses Considered as Perceptual Systems'', and it occurs in many of his earlier ...
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Graphical Control Element
A graphical widget (also graphical control element or control) in a graphical user interface is an element of interaction, such as a button or a scroll bar. Controls are software components that a computer user interacts with through direct manipulation to read or edit information about an application. User interface libraries such as Windows Presentation Foundation, Qt, GTK, and Cocoa, contain a collection of controls and the logic to render these. Each widget facilitates a specific type of user-computer interaction, and appears as a visible part of the application's GUI as defined by the theme and rendered by the rendering engine. The theme makes all widgets adhere to a unified aesthetic design and creates a sense of overall cohesion. Some widgets support interaction with the user, for example labels, buttons, and check boxes. Others act as containers that group the widgets added to them, for example windows, panels, and tabs. Structuring a user interface with widget to ...
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Touchscreen
A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often an LCD, AMOLED or OLED display while the system is usually used in a laptop, tablet, or smartphone. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is opti ...
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Checkbox
A checkbox (check box, tickbox, tick box) is a graphical widget that permits the user to make a binary choice, i.e. a choice between one of two possible mutually exclusive options. For example, the user may have to answer 'yes' (checked) or 'no' (not checked) on a simple yes/no question. Checkboxes are shown as ☐ when unchecked, or ☑ or ☒ (depending on the graphical user interface) when checked. A caption describing the meaning of the checkbox is normally shown adjacent to the checkbox. Inverting the state of a checkbox is done by clicking the mouse on the box, or the caption, or by using a keyboard shortcut, such as the space bar. Often, a series of checkboxes is presented, each with a binary choice between two options. Then the user may select several of the choices. Contrasting is a radio button, in which only a single option is selectable from several mutually-exclusive choices. Checkboxes may be disabled (indicated "greyed out") to inform the user of their existenc ...
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Toggle Switch Animation
Toggle may refer to: *Toggle mechanism *Toggle switch *Toggling harpoon, an ancient weapon and tool used in whaling to impale a whale when thrown *A type of textile closure, like an elongated button *Toggle (Doonesbury character), a character in the comic strip ''Doonesbury'' *Feature toggle, a technique in software development * Cordlock toggle, for stopping a cord or drawstring. *Toggle ropes, a piece of military equipment *Toggle bolt, a type of fastener *Toggle (website) meWATCH is a Singaporean digital video on demand service brand owned by Mediacorp. It was launched on 1 February 2013 as an over-the-top media service and an entertainment and lifestyle website Toggle. On 1 April 2015, xinmsn, an internet port ...
, a Singaporean entertainment website and OTT service since renamed to meWATCH {{disambiguation ...
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Affordance
Affordance is what the environment offers the individual. American psychologist James J. Gibson coined the term in his 1966 book, ''The Senses Considered as Perceptual Systems'', and it occurs in many of his earlier essays. However, his best-known definition is taken from his seminal 1979 book, ''The Ecological Approach to Visual Perception'': The word is used in a variety of fields: perceptual psychology, cognitive psychology, environmental psychology, criminology, industrial design, human–computer interaction (HCI), interaction design, user-centered design, communication studies, instructional design, science, technology and society (STS), sports science and artificial intelligence. Original development Gibson developed the concept of affordance over many years, culminating in his final book, ''The Ecological Approach to Visual Perception'' in 1979. He defined an affordance as what the environment provides or furnishes the animal. Notably, Gibson compares an affordance wit ...
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