Todd Howard (video Game Designer)
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Todd Howard (video Game Designer)
Todd Andrew Howard (born 1970) is an American video game designer, director, and producer. He serves as director and executive producer at Bethesda Game Studios, where he has led the development of the ''Fallout'' and ''The Elder Scrolls'' series. Early life Todd Andrew Howard was born in 1970 in Lower Macungie Township, Pennsylvania, to Ronald (Ron) and Priscilla Howard. His elder brother, Jeffrey Mark (Jeff) Howard, was later the director of creative affairs for Disney, where he oversaw the production of '' Bambi II''. He developed an interest in computers, particularly video games, at a very young age. Howard considers the 1980s role-playing video games ''Wizardry'' and '' Ultima III: Exodus'' to be inspirations for his future games. Education Howard attended Emmaus High School in Emmaus, Pennsylvania, graduating in 1989. He then attended the College of William & Mary in Williamsburg, Virginia, where he majored in business while taking computer classes for credit. He gr ...
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Lower Macungie Township, Pennsylvania
Lower Macungie Township is a township (Pennsylvania), township in Lehigh County, Pennsylvania, Lehigh County, Pennsylvania. The township's population was 31,964 as of the 2020 United States census, 2020 census, making it the second largest population center in Lehigh County after Allentown, Pennsylvania, Allentown and the third largest population center in the Lehigh Valley metropolitan area after Allentown and Bethlehem, Pennsylvania, Bethlehem. Lower Macungie Township is located southwest of Allentown, Pennsylvania, Allentown, northwest of Philadelphia, and west of New York City. The township is part of the Lehigh Valley, which had a population of 861,899 and was the third largest populated metropolitan region in Pennsylvania and 68th most populous Metropolitan statistical area, metropolitan area in the U.S.. History Before European settlement, the area that now includes Lower Macungie Township was inhabited by the Lenape, Lenape Indian tribe. They hunted here, and are know ...
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Emmaus High School
Emmaus High School is a large public high school located in Emmaus, Pennsylvania. The school serves grades nine through 12 in Pennsylvania's East Penn School District in the Lehigh Valley region of eastern Pennsylvania. Emmaus High School is located immediately off Cedar Crest Boulevard, at 500 Macungie Avenue in Emmaus, a borough miles south of Allentown, Pennsylvania. Student population As of the 2020–21 school year, Emmaus High School had a student enrollment of 2,871 students and 150.7 classroom teachers (on an FTE basis) for a student–teacher ratio of 19.05, according to National Center for Education Statistics data. There were 587 students eligible for free lunch and 88 eligible for reduced cost lunch. Emmaus High School serves students grades nine through 12 from Emmaus, six surrounding townships of Alburtis, Lower Macungie, Macungie, Upper Milford, Vera Cruz, and Wescosville, seven surrounding unincorporated villages of East Texas, Hensingersville, Old ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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Redguard
Red Guards largely comprised students during China's Cultural Revolution. Red Guard(s) or Redguards may also refer to: Communist and socialist groups * Worker-Peasant Red Guards, militia in North Korea * Red Guards (Russia), during the Russian Revolution and the Russian Civil War * Red Guards (Finland), during the Finnish Civil War * Red Guard Party, a militant Chinese-American civil rights group closely modeled after the Black Panthers * Red Guards (Bavaria), in the Bavarian Soviet Republic * Red Guards (Hungary), in the Hungarian Soviet Republic (1918–1919) * Red Guards (Italy), during the Biennio Rosso * Young Red Guards Cadet Corps, a paramilitary unit in North Korea * Red Guards (USA), American Marxist–Leninist–Maoist collectives * Red Guards (Ceylon), military wing of the Janatha Vimukthi Peramuna Other groups * Red Guard of Senegal, a gendarmerie in charge of presidential security Fictional uses * Red Guards (Emperor's Royal Guard), fictional elite Imperial co ...
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VentureBeat
''VentureBeat'' is an American technology website headquartered in San Francisco, California. It publishes news, analysis, long-form features, interviews, and videos. History The ''VentureBeat'' company was founded in 2006 by Matt Marshall, an ex-correspondent for ''The Mercury News''. In March 2009, ''VentureBeat'' signed a partnership agreement with IDG to produce DEMO Conference, a conference for startups to announce their launches and raise funding from venture capitalists and angel investors. In 2012, the partnership with IDG ended. In 2014 and 2015, the company raised outside investor funding from Silicon Valley venture capitalist firms including CrossLink Capital, Walden Venture Capital, Rally Ventures, Formation 8, and Lightbank. Editorial The ''VentureBeat'' website comprises a series of distinct news "Beats": Big data, Business (general news), Cloud, Deals, Dev, Enterprise, Entrepreneur, Media, Mobile, Marketing, Security, Small Biz, and Social. In addition, the ...
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Daggerfall
''The Elder Scrolls II: Daggerfall'' is an open-world, action role-playing game published by Bethesda Softworks. The second video game in the ''Elder Scrolls'' series was released on September 20, 1996, for MS-DOS, following the success of 1994's '' The Elder Scrolls: Arena''. The story follows the player, sent by the Emperor, to free the ghost of King Lysandus from his earthly shackles and discover what happened to a letter sent from the Emperor to the former queen of Daggerfall. Compared to its predecessor, ''Arena'', the player can now only travel within two provinces in Tamriel: High Rock and Hammerfell; however, ''Daggerfall'' consists of 15,000 cities, towns, villages, and dungeons for the character to explore. ''Arena''s experience-point based system was replaced with a system that rewards the player for utilizing role-playing elements within the game. ''Daggerfall'' includes more customization options, featuring an improved character generation engine, as well as a GURP ...
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Skynet (video Game)
''Skynet'' (known in Europe as ''The Terminator: Skynet'' − stylized as ''SkyNET'') is a computer game based on the ''Terminator'' media franchise. It was intended as an expansion pack for the predecessor '' The Terminator: Future Shock'', but was adapted into a standalone product. It received mostly positive reviews, praising its advanced high-resolution graphics for the time, as well as the fact that Bethesda included a multiplayer mode in contrast of its predecessor. Gameplay ''Skynet'' is played in the first-person perspective. Each of the eight levels in the game require the player to solve a number of objectives before continuing to the next level, while fighting enemy terminators with a wide variety of guns and grenades. Another obstacle in each level is the harsh terrain, as many areas contain too much radiation for the player character to remain alive. The terrain is navigated in three ways, 'on foot', in a jeep with a mounted cannon, or in an HK fighter (a modified t ...
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Future Shock
''Future Shock'' is a 1970 book by American futurist Alvin Toffler, written together with his spouse Adelaide Farrell, in which the authors define the term "''future shock''" as a certain psychological state of individuals and entire societies. The shortest definition for the term in the book is a personal perception of "too much change in too short a period of time". The book, which became an international bestseller, has sold over 6 million copies and has been widely translated. Development The book grew out of an article "The Future as a Way of Life" in ''Horizon'' magazine, Summer 1965 issue. Major themes Future shock Alvin Toffler argued that society is undergoing an enormous structural change, a revolution from an industrial society to a " super-industrial society". This change overwhelms people. He argues that the accelerated rate of technological and social change leaves people disconnected and suffering from "shattering stress and disorientation"—future shocke ...
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