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Titanfall 2
''Titanfall 2'' is a first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. A sequel to 2014's '' Titanfall'', the game was released worldwide on October 28, 2016, for PlayStation 4, Windows, and Xbox One. In ''Titanfall 2'', players control Titans, mecha-style exoskeletons and their pilots, who are agile and equipped with a variety of skills ranging from wall-running to cloaking. Set in a science fiction universe, the single-player campaign follows the story of Jack Cooper, a rifleman from the Frontier Militia, who bonds with his mentor's Titan BT-7274 after his mentor is killed in action. Together, they embark on a quest to stop the Interstellar Manufacturing Corporation (IMC) from launching a superweapon that is threatening to destroy the Militia planet Harmony. The game's two-year development cycle began in mid-2014. The decision to add a single-player campaign to the game came about because the team wanted to expand the game ...
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Respawn Entertainment
Respawn Entertainment, LLC is an American video game development studio founded by Jason West and Vince Zampella. West and Zampella previously co-founded Infinity Ward and created the '' Call of Duty'' franchise, where they were responsible for its development until 2010. The studio created the ''Titanfall'' first-person shooter series that debuted in 2014. Respawn was acquired by Electronic Arts on December 1, 2017. The studio developed the action-adventure game '' Star Wars Jedi: Fallen Order'', which was released in November 2019, and the free-to-play battle royale game ''Apex Legends'', released on February 4, 2019. Respawn developed '' Medal of Honor: Above and Beyond'', which included in its bonus features the Academy Award-winning short documentary ''Colette''. History Jason West and Vince Zampella had been leads at Infinity Ward, a subsidiary of Activision founded in 2002. Infinity Ward was a principal studio on the '' Call of Duty'' series, and in 2007, released '' Cal ...
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Science Fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel universes, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality (like mind uploading), and the singularity. Science fiction predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations. Science fiction can trace its roots to ancient mythology. It is also related to fantasy, horror, and superhero fiction and contains many subgenres. Its exact definition has long been disputed among authors, critics, scholars, and readers. Science fiction, in literature, film, television, and other media, has beco ...
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a " season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize th ...
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Video Game Journalism
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown. History Print-based The first magazine to cover the arcade game industry was the subscription-only trade periodical, ''Play Meter'' magazine, which began publication in 1974 and covered the entire coin-operated entertainment industry (including the video game industry). Consumer-oriented video game journalism began during the golden age of arcade video games, soon after the success of 1978 hit ''Space Invaders'', leading to hundreds of favourable articles and stories about the emerging video game medium being aired on television and printed in newspapers and magazines. In North America, the first regular consumer-oriented column about video games, " Arcade Alley" in ''Video'' magazine, began in 1979 and was pe ...
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List Of Game Of The Year Awards
Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) The British Academy Games Awards are an annual British awards ceremony honoring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA), and are thus commonly referred to as the BAFTA Games Awards. Czech Game of the Year Awards The Czech Game of the Year Awards are annual awards that recognize accomplishments in video game development. D.I.C.E. Awards The D.I.C.E. Awards are awarded by the Academy of Interactive Arts & Sciences (AIAS), a non-profit organization of industry professionals. The awards were previously known as the Interactive Ach ...
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Infinite Warfare
''Call of Duty: Infinite Warfare'' is a 2016 first-person shooter video game developed by Infinity Ward and published by Activision. It is the thirteenth installment in the ''Call of Duty'' series and was released worldwide for PlayStation 4, Windows, and Xbox One on November 4, 2016. Development of ''Infinite Warfare'' began during 2014. It is the first title by Infinity Ward under the new three-year development cycle for the ''Call of Duty'' series. The game's campaign is centered around a battle for the Solar System, which the Settlement Defense Front (SDF), a hostile force who are the main antagonists, are attempting to take over. The player takes control of Lieutenant Nick Reyes of the Special Combat Air Recon (SCAR). They have their own transforming fighter, named "Jackal", that they can customize as well as a central hub ship named ''Retribution''. ''Infinite Warfare''s announcement trailer was noted for its strong negative reaction; it was the second-most-disliked video ...
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Battlefield 1
''Battlefield 1'' is a first-person shooter game developed by DICE and published by Electronic Arts. It is the tenth installment in the ''Battlefield'' series and the first main entry in the series since '' Battlefield 4'' in 2013. It was released for Microsoft Windows, PlayStation 4 and Xbox One in October 2016. ''Battlefield 1'' received positive reviews from critics, who saw it as an improvement over the series' previous installments, ''Battlefield 4'' and '' Battlefield Hardline''. Most of the praise was directed towards its World War I setting, single-player campaigns, multiplayer modes, visuals, and sound design. The game was a commercial success, selling over 15 million copies, and was followed by ''Battlefield V'' in 2018. Gameplay Similar to its predecessors, ''Battlefield 1'' is a first-person shooter game that emphasizes teamwork. It is set in the period of World War I, and is inspired by historical events. Players can make use of World War I weapons, including bo ...
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Source (engine)
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the release of '' Counter-Strike: Source'' and ''Half-Life 2''. Updates to Source were released in incremental versions, with the engine being succeeded by Source 2 by the late 2010s. History Source distantly originates from the GoldSrc engine, itself a heavily modified version of John Carmack's Quake engine with some code from the Quake II engine. Carmack commented on his blog in 2004 that "there are still bits of early ''Quake'' code in ''Half-Life 2''". Valve employee Erik Johnson explained the engine's nomenclature on the Valve Developer Community: Source was developed part-by-part from this fork onwards, slowly replacing GoldSrc in Valve's internal projects and, in part, explaining the reasons behind its unusually modular nature. Valve's development of Source since has been a mixture of licensed middleware and in-house-developed code. Among others, Source uses Bink Video f ...
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Valve Corporation
Valve Corporation is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam (service), Steam and the franchises ''Half-Life (series), Half-Life'', ''Counter-Strike'', ''Portal (series), Portal'', ''Day of Defeat'', ''Team Fortress'', ''Left 4 Dead (series), Left 4 Dead'' and ''Dota''. Valve was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) ''Half-Life (video game), Half-Life'' (1998), was a critical and commercial success; with its realism, scripted sequences and seamless narrative, it had a lasting influence on the FPS genre. Harrington left in 2000. In 2003, Valve launched Steam, followed by ''Half-Life 2'' in 2004. With advanced Physics engine, physics systems and an increased focus on story and characters, ''Half-Life 2'' received critical acclaim ...
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Half-Life (series)
''Half-Life'' is a series of first-person shooter (FPS) games developed and published by Valve. The games combine shooting combat, puzzles and storytelling. The original ''Half-Life,'' Valve's first product, was released in 1998 for Windows to critical and commercial success. Players control Gordon Freeman, a scientist who must survive an alien invasion. The innovative scripted sequences were influential on the FPS genre, and the game inspired numerous community-developed mods, including the multiplayer games ''Counter-Strike'' and ''Day of Defeat''. ''Half-Life'' was followed by the expansions ''Opposing Force'' (1999), ''Blue Shift'' (2001) and ''Decay'' (2001), developed by Gearbox Software. In 2004, Valve released ''Half-Life 2'' to further success, with a new setting and characters and physics-based gameplay. It was followed by the extra level ''Lost Coast'' (2005) and the episodic sequels '' Episode One'' (2006) and '' Episode Two'' (2007). The first game in the ''Port ...
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Buddy Cop Film
Buddy cop is a film and television genre with plots involving two people of very different and conflicting personalities who are forced to work together to solve a crime and/or defeat criminals, sometimes learning from each other in the process. The two are normally either police officers (''cops'') or secret agents, but some films or tv series that are not about two officers may still be referred to as ''buddy cop films/tv series''. It is a subgenre of buddy films. They can be either comedies or action-thrillers. Frequently, although not always, the two heroes are of different ethnicity or cultures. However, regardless of ethnicity, the central difference is normally that one is "wilder" than the other: a hot-tempered iconoclast is paired with a more even-tempered partner. Often the "wilder" partner is the younger of the two, with the even-tempered partner having more patience and experience. These films sometimes also contain a variation on the good cop/bad cop motif, in whic ...
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Gargantia On The Verdurous Planet
is a Japanese anime television series produced by Production I.G and directed by Kazuya Murata, and aired between April and June 2013. A manga adaptation began serialization in Kadokawa Shoten's ''Newtype Ace'' magazine in January 2013. Plot In the distant future, humankind has taken to the stars and formed the . The Galactic Alliance is engaged in a perpetual war with a squid-like alien species known as the . Sixteen-year-old Ensign Ledo is a soldier in the Galactic Alliance, piloting a , an artificial intelligence-automated, humanoid-shaped mecha, which he refers to as "Chamber". After a failed attempt by the Galactic Alliance to destroy an enemy super-weapon, Ledo is knocked into a wormhole and loses consciousness. When he awakens, he discovers that he and Chamber have been "salvaged" by a rag-tag band of "primitive" human scavengers aboard the ''Gargantia'', a massive fleet of ships on an ocean-covered planet. Chamber tells him that local star charts reveal the planet ...
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