Timeline Of Arcade Video Game History
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Timeline Of Arcade Video Game History
Though not a complete history, herein is a list of what many would consider most of the "game" changers that made arcade experiences so powerful and nostalgic. (The list cuts off around the early 2000s, missing another 10+ years of games from the dwindling era of arcade popularity; though some still exist in specific locales.) Early history (1971–1977) ;1971 :At Stanford University, two students release the PDP-11-based machine ''Galaxy Game''. It is a clone of '' Spacewar!'', one of the earliest video games, developed in 1962. :Syzygy Engineering, a precursor to Atari, Inc. launches '' Computer Space'', the first commercial video arcade game, also being a ''Spacewar!'' derivative. ;1972 :Atari, Inc. launches ''Pong'', the first commercially successful video game. It is also the first arcade sports video game. ;1974 :Taito releases ''Speed Race'', which introduces scrolling sprite graphics,Bill Loguidice & Matt Barton (2009), ''Vintage games: an insider look at the history o ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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BradyGames
Dorling Kindersley Limited (branded as DK) is a British multinational publishing company specialising in illustrated reference books for adults and children in 63 languages. It is part of Penguin Random House, a subsidiary of German media conglomerate Bertelsmann. Established in 1974, DK publishes a range of titles in genres including travel (including DK Eyewitness travel), history, geography, science, space, nature, sports, gardening, cookery and parenting. The worldwide co-CEOs of DK is Paul Kelly and Rebecca Smart. DK has offices in New York, Melbourne, London, Munich, New Delhi, Toronto, Madrid, Beijing, and Jiangmen. DK works with licensing partners such as Disney, LEGO, DC Comics, the Royal Horticultural Society, MasterChef, and the Smithsonian Institution. DK has commissioned Mary Berry, Monty Don, Robert Winston, Huw Richards, and Steve Mould for a range of books. History DK was founded in 1974 by Christopher Dorling and Peter Kindersley in London as a book pac ...
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Fonz (arcade)
is a 1976 car driving arcade racing video game developed and released by Sega in February 1976. Later the same year, Sega released two motorbike racing variants, (released in August) and ''Moto-Cross'', which were in turn re-branded as ''Fonz'', in November 1976. The game was based on the character Fonzie (portrayed by Henry Winkler) from the 1970s TV show ''Happy Days'', with the slogan being "TV's hottest name, Your hottest game." Sega licensed ''Fonz'' because at the time it was owned by Charles Bluhdorn's Gulf+Western Company and it was a Paramount Television intellectual property. A two-player version of ''Man T.T.'' called was released in January 1977. Overview ''Moto-Cross'' / ''Fonz'' is an early black-and-white motorbike racing game, most notable for introducing an early three-dimensional third-person perspective. Both versions of the game display a constantly changing forward-scrolling road and the player's bike in a third-person perspective where objects nearer ...
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Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Steeplechase (video Game)
''Steeplechase'' is an sports video game by released in arcades 1975 by Atari, Inc. Developed by Atari subsidiary Kee Games, it simulates a steeplechase-style horse race. It was distributed in Japan by Nakamura Seisakusho (Namco) in 1976. Gameplay Up to six players can play against each other, each choosing a horse while the computer controls the seventh horse on the bottom. Each player's horse begins galloping, and the players must jump over obstacles in their lanes by pressing their colored buttons. The horse that successfully jumps all obstacles smoothly becomes the fastest horse and wins. Development The game was originally called ''AstroTurf'', and all printed circuit boards still have the name on the board. The game is housed in a custom extra wide cabinet that six individually colored and lit buttons used to make a player's horse jump. The monitor is a 23" black and white CRT monitor with 6 color overlays to make each of the 6 horizontally stacked lanes match their color ...
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Indianapolis 500
The Indianapolis 500, formally known as the Indianapolis 500-Mile Race, and commonly called the Indy 500, is an annual automobile race held at Indianapolis Motor Speedway (IMS) in Speedway, Indiana, United States, an enclave suburb of Indianapolis. The event is traditionally held over Memorial Day weekend, usually the last weekend of May. It is contested as part of the IndyCar Series, the top level of American open-wheel car racing, a formula colloquially known as "Indy car racing". The track itself is nicknamed the "Brickyard", as the racing surface was paved in brick in the fall of 1909. One yard of brick remains exposed at the start/finish line. The event, billed as ''The Greatest Spectacle in Racing'', is considered part of the Triple Crown of Motorsport along with the 24 Hours of Le Mans and the Monaco Grand Prix, with which it typically shares a date. The official attendance is not disclosed by Speedway management, but the permanent seating capacity is upwards ...
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Indy 800
''Indy 800'' is an arcade racing video game released in 1975 by Atari Inc. It was distributed in Japan by Nakamura Seisakusho (Namco). Technology The game is housed in a large custom rectangular cabinet that takes up . Each side of the cabinet has two steering wheels and four pedals. The 25 inch monitor is set in to the top face of the cabinet and looked down upon. The game uses a full color RGB display and does not use color overlays. The processing electronics consist of a card cage that includes a "Backplane" or "Motherboard", eight identical car function boards, and three unique, common processing boards that the backplane board supports and interconnects. Each of the eleven boards has its own onboard fixed 5 volt regulator IC. All of the logic circuitry is TTL, and no microprocessors are used. Each game was sold with two spare car boards and one each of the three processing boards, so that the game owner could repair it by simple circuit board substitution. Two "card ...
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Demolition Derby
Demolition derby is a non-racing motorsport usually presented at county fairs and festivals. While rules vary from event to event, the typical demolition derby event consists of five or more drivers competing by deliberately ramming their vehicles into one another. The last driver whose vehicle is still operational is awarded the victory. Demolition derbies originated in the United States and quickly spread to other Western nations. For example, Australia's first demolition derby took place in January 1963. In the UK and parts of Europe, demolition derbies (sometimes called "destruction derbies") are often held at the end of a full day of banger racing. In demolition derbies, serious injuries such as whiplash Whiplash may refer to: * The long flexible part of a whip * Whiplash (medicine), a neck injury ** Whiplash Injury Protection System (WHIPS), in automobiles Film and television * ''Whiplash'' (1948 film), a US film noir about a boxer * ''Whiplas ... are rare but they do ...
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Crash 'N Score
''Crash 'N Score'' is a two-player arcade video game released by Atari, Inc. in 1975. A modified version of the game was released in Europe under the name ''Stock Car''. Gameplay Gameplay is a simulation of a demolition derby Demolition derby is a non-racing motorsport usually presented at county fairs and festivals. While rules vary from event to event, the typical demolition derby event consists of five or more drivers competing by deliberately ramming their vehic ..., in which players compete by smashing each other and running over randomly appearing numbered flags within an allotted time. Players can choose to play with or without barriers. References Arcade video games Arcade-only video games 1975 video games Atari arcade games Discrete video arcade games Video games developed in the United States {{arcade-stub ...
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Hi-way
''Hi-way'', also known as ''Highway'', is a 1975 single-player arcade racing game by Atari Inc. Marketed with the slogan “Hi Way — All It Needs Is Wheels,” it was Atari's first game to use a sit-down arcade cabinet. Gameplay This is a game where the player dodges cars on both sides of a narrow two-lane road. For every car successfully passed, one point is awarded. If the player hit a car on the road, the player loses all momentum and does not gain any points. Contrary to previous driving games where the player stood in front of the steering wheel, the player is seated. The game ends when time runs out. Technology The game hardware is a pre-microprocessor discrete transistor-transistor logic (TTL) design, and used the Durastress process. The cabinet was patented Oct. 20, 1975: (U.S. Patent # D243,626). The game uses vertical scrolling, influenced by Taito's ''Speed Race'' (1974), which was released by Midway Manufacturing as ''Racer'' in North America. ''Hi-way'' is also t ...
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Video Game Graphics
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics processing units. Text-based Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics. Examples include MUDs (''multi-user dungeons''), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and environmental effects, as well as an emphasis on randomization, replayability and permanent death. Some of the earliest text games were developed for computer systems which had no video display at all. Text games are typically easier to write and require less proce ...
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Racing Video Game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up thei ...
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