The Sorcerer's Cave
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The Sorcerer's Cave
''The Sorcerer's Cave'' is a fantasy board game, board/card game designed by Terence Peter Donnelly and first published in 1978 in games, 1978. Though greatly simplified, it was inspired by the fantasy role-playing game ''Dungeons & Dragons''. Unlike D&D, however, Sorcerer's Cave does not require "Dungeon Master" or referee. One of its strengths is that it can be played solo or competitively, as well as cooperatively. Another is the diplomatic aspect of interactions between players with changing agendas. In general, player(s) gather and control a party (or parties) of adventurers who explore a multi-level dungeon that is randomly generated by drawing area cards from a deck. Encounters include special rooms, traps, monsters, allies, magical items and treasures. Playing Player(s) start by creating a party from the various character types found in the game. Characters are differentiated by Fighting Strength, Magic Power and various unique abilities. All explorers start on the central ...
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Fantasy
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic pract ...
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