The Dark Eye (video Game)
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The Dark Eye (video Game)
''The Dark Eye'' is a 1995 first-person psychological horror adventure game developed by Inscape and published by Warner Interactive Entertainment for Windows and Mac. The game features combined 3D graphics, stop-motion animation and video segments. With its unconventional interface, storyline, and characters, the game's peculiarity became its selling point. The characters are largely lifelike in appearance except for their clay-modeled faces, which are often distorted or feature grotesquely exaggerated features. This near-realism, sometimes referred to as the uncanny valley, contributes to the game's ambience of unease and anxiety. Also notable was the use of author William S. Burroughs as a voice actor: Burroughs provided not only the voice for the character of Edwin, but also voiceovers for two slide-show sequences illustrating the short story "The Masque of the Red Death" and the poem "Annabel Lee". Another story, "The Premature Burial", can be found while reading the newspa ...
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Inscape (publisher)
Inscape (stylized as iNSCAPE), was a short-lived video game publisher in the mid-1990s. Michael L. Nash founded the company, which was jointly funded by two Time Warner subsidiaries, Home Box Office and Warner Music Group, with $5 million in startup money. The company was a blend of talent from the entertainment and programming industries. History Michael L. Nash executive produced ''Freak Show'' (published by Voyager in 1993) in cooperation with San Francisco-based art collective The Residents, calling it "a cross between 'Sim City' and 'Twin Peaks.'" After Nash founded Inscape in 1994, the group worked with him again to create Inscape's first game in 1995, ''Bad Day on the Midway'', a game ''CD-ROM Today'' called "One of the Top Ten Discs of All Time". ''Bad Day on the Midway'' was something of a sequel to ''Freak Show'', with both games taking place at traveling carnival. Inscape's next game, ''The Dark Eye'', was released in 1995. At the Electronic Entertainment Expo in ...
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The Tell-Tale Heart
"The Tell-Tale Heart" is a short story by American writer Edgar Allan Poe, first published in 1843. It is related by an unnamed narrator who endeavors to convince the reader of the narrator's sanity while simultaneously describing a murder the narrator committed. The victim was an old man with a filmy pale blue "vulture-eye", as the narrator calls it. The narrator emphasizes the careful calculation of the murder, attempting the perfect crime, complete with dismembering the body in the bathtub and hiding it under the floorboards. Ultimately, the narrator's actions result in hearing a thumping sound, which the narrator interprets as the dead man's beating heart. The story was first published in James Russell Lowell's ''The Pioneer'' in January 1843. "The Tell-Tale Heart" is often considered a classic of the Gothic fiction genre and is one of Poe's best known short stories. The specific motivation for murder (aside from the narrator's hatred of the old man's eye), the relationship ...
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Blasting News
Blasting may refer to: * Abrasive blasting * Blast furnace * Rock blasting See also * Blast (other) * Blaster (other) Blaster may refer to: Arts and entertainment Fictional entities * Blaster (''Star Wars''), a gun * Blaster (''Transformers''), an autobot * Blaster (''G.I. Joe''), a character * Blaster (''Gobots''), a Guardian Gobot * Blaster, a character ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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PC Gamer US
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% (''Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK edition ...
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Flat Earth Productions
Flat Earth Productions is a special effects company founded by Kevin O'Neill and Doug Beswick in 1995 to provide the effects for the television series '' Xena: Warrior Princess'' and ''Hercules: The Legendary Journeys''. Information Flat Earth Productions provided effects for ''Blade'','' Mortal Kombat Annihilation'' and ''Dungeons and Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). ...''. The services that Flat Earth Productions include: *3D Animation *Stop Motion Animation *Compositing *Stereoscopic (3D) Post-production *On-set Supervision *VFX Photography *Complete VFX Consultation References External links *Flat Earth founder forms new company Special effects companies Entertainment companies established in 1995 {{Film-company-stub ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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QuickTime
QuickTime is an extensible multimedia framework developed by Apple Inc., capable of handling various formats of digital video, picture, sound, panoramic images, and interactivity. Created in 1991, the latest Mac version, QuickTime X, is available for Mac OS X Snow Leopard up to macOS Mojave. Apple ceased support for the Windows version of QuickTime in 2016, and ceased support for QuickTime 7 on macOS in 2018. As of Mac OS X Lion, the underlying media framework for QuickTime, QTKit, was deprecated in favor of a newer graphics framework, AVFoundation, and completely discontinued as of macOS Catalina. Overview QuickTime is bundled with macOS. QuickTime for Microsoft Windows is downloadable as a standalone installation, and was bundled with Apple's iTunes prior to iTunes 10.5, but is no longer supported and therefore security vulnerabilities will no longer be patched. Already, at the time of the Windows version's discontinuation, two such zero-day vulnerabilities (both of whi ...
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Myst
''Myst'' is a graphic adventure/puzzle video game designed by the Miller brothers, Robyn and Rand. It was developed by Cyan, Inc., published by Broderbund, and initially released for the Macintosh in 1993. In the game, the player's character travels via a special book to the island of Myst. From there, solving puzzles allows the player to travel to four other worlds which reveal the backstory of the game's characters, one of which the player must eventually choose to aid. The Miller brothers got their start in video game development by creating titles for children. They conceived of ''Myst'' as their first game for adults, receiving funding from Japanese publisher Sunsoft. Development began in 1991 and was Cyan's biggest undertaking to date. Technical constraints of the time influenced the design of the game and the production of its graphics, which were state-of-the-art but mostly relied on static images. Robyn Miller composed 40 minutes of synthesized music for the soundtrac ...
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Berenice (short Story)
"Berenice" is a short horror story by American writer Edgar Allan Poe, first published in the ''Southern Literary Messenger'' in 1835. Egaeus, who is preparing to marry his cousin Berenice, tends to fall into periods of intense focus, during which he seems to separate himself from the outside world. Berenice begins to deteriorate from an unnamed disease until only her teeth remain healthy. Egaeus obsesses over them. When Berenice is buried, he continues to contemplate her teeth. One day, he awakens with an uneasy feeling from a trance-like state and hears screams. A servant reports that Berenice's grave has been disturbed, and she is still alive. Beside Egaeus is a shovel, a poem about "visiting the grave of my beloved", and a box containing 32 teeth. Contemporary readers were horrified by the story's violence and complained to the editor of the ''Messenger''. Although Poe later published a self-censored version of the work, he believed the story should be judged solely by how many ...
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The Cask Of Amontillado
"The Cask of Amontillado" (sometimes spelled "The Casque of Amontillado" ) is a short story by American writer Edgar Allan Poe, first published in the November 1846 issue of ''Godey's Lady's Book''. The story, set in an unnamed Italy, Italian city at carnival time in an unspecified year, is about a man taking fatal revenge on a friend who, he believes, has insulted him. Like several of Poe's stories, and in keeping with the 19th-century fascination with the subject, the narrative revolves around a person being buried alive – in this case, by immurement. As in "The Black Cat (short story), The Black Cat" and "The Tell-Tale Heart", Poe conveys the story from the murderer's perspective. Montresor invites Fortunato to sample amontillado that he has just purchased without proving its authenticity. Fortunato follows him into the Montresor family vaults, which also serve as catacombs. For unknown reasons, Montresor seeks revenge upon Fortunato and is actually luring him into a trap. At ...
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